just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
1 parent
3fd665502e
commit
dcc48d6c41
28 files changed
+948
-679
No files matched your search
@@ -33,7 +33,8 @@
|
||||
#include "TransformEngine.h"
|
||||
#include "OpcodeDecoding.h"
|
||||
#include "TextureCache.h"
|
||||
#include "ShaderManager.h"
|
||||
#include "VertexShaderManager.h"
|
||||
#include "PixelShaderManager.h"
|
||||
|
||||
#include "BPStructs.h"
|
||||
#include "XFStructs.h"
|
||||
|
||||
Reference in new issue
Block a user