Merge pull request #9461 from cbartondock/master

Working Game IDs for Elf/Dol files
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Léo Lam authored and GitHub committed 2021-02-10 22:50:40 +01:00
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@@ -27,7 +27,7 @@
namespace UICommon
{
static constexpr u32 CACHE_REVISION = 19; // Last changed in PR 9135
static constexpr u32 CACHE_REVISION = 20; // Last changed in PR 9461
std::vector<std::string> FindAllGamePaths(const std::vector<std::string>& directories_to_scan,
bool recursive_scan)