Translations: update from Transifex, switch Gamecube->GameCube to match changes in our codebase, fix some format string errors for ES and PL translations
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-97
@@ -12,8 +12,8 @@ msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2014-06-07 01:09+0200\n"
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"PO-Revision-Date: 2014-02-18 07:40+0000\n"
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"Last-Translator: Garteal <garteal@gmail.com>\n"
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"PO-Revision-Date: 2014-06-07 08:16+0000\n"
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"Last-Translator: Pierre Bourdon <delroth@gmail.com>\n"
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"Language-Team: Dutch (http://www.transifex.com/projects/p/dolphin-emu/"
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"language/nl/)\n"
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"Language: nl\n"
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@@ -51,9 +51,9 @@ msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" is een onjuist GCM/ISO bestand of het is geen GC/Wii ISO."
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#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:403
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#, fuzzy, c-format
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#, c-format
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msgid "\"%s\" is too long for the filename, max length is 0x44 + \\0"
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msgstr "%s is te lang voor de bestandsnaam, maximaal aantal karakters is 45"
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msgstr ""
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#: Source/Core/DolphinWX/MemcardManager.cpp:209
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#, c-format
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@@ -645,8 +645,8 @@ msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
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msgstr "Alle GC/Wii images (gcm, iso, wbfs, ciso, gcz)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1208
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msgid "All Gamecube GCM files (gcm)"
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msgstr "Alle Gamecube GCM bestanden (gcm)"
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msgid "All GameCube GCM files (gcm)"
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msgstr "Alle GameCube GCM bestanden (gcm)"
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#: Source/Core/DolphinWX/FrameTools.cpp:1533
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#: Source/Core/DolphinWX/FrameTools.cpp:1547
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@@ -1301,11 +1301,11 @@ msgstr "Kon de %s backend niet initialiseren."
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#, c-format
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msgid ""
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"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
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"backup. Please note that original Gamecube and Wii discs cannot be read by "
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"backup. Please note that original GameCube and Wii discs cannot be read by "
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"most PC DVD drives."
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msgstr ""
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"Kon het bestnad \"%s\" niet lezen. Er is geen schijf in de drive, of het is "
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"geen GC/Wii backup.Meeste PC DVD drives kunnen geen originele Gamecube en "
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"geen GC/Wii backup.Meeste PC DVD drives kunnen geen originele GameCube en "
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"Wii schijven lezen!"
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#: Source/Core/Core/CoreParameter.cpp:298
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@@ -1698,7 +1698,7 @@ msgid ""
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"Revision: %s\n"
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"Compiled: %s @ %s\n"
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"\n"
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"Dolphin is a Gamecube/Wii emulator, which was\n"
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"Dolphin is a GameCube/Wii emulator, which was\n"
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"originally written by F|RES and ector.\n"
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"Today Dolphin is an open source project with many\n"
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"contributors, too many to list.\n"
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@@ -1718,7 +1718,7 @@ msgid ""
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"Thanks to hcs/destop for their GC ADPCM decoder.\n"
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"\n"
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"We are not affiliated with Nintendo in any way.\n"
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"Gamecube and Wii are trademarks of Nintendo.\n"
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"GameCube and Wii are trademarks of Nintendo.\n"
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"The emulator should not be used to play games\n"
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"you do not legally own."
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msgstr ""
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@@ -1729,7 +1729,7 @@ msgstr ""
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"Revisie: %s\n"
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"Gecompiled op: %s @ %s\n"
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"\n"
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"Dolphin is een Gamecube/Wii emulator dat oorspronkelijk was ontwikkeld door "
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"Dolphin is een GameCube/Wii emulator dat oorspronkelijk was ontwikkeld door "
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"F|RES en ector. Tegenwoordig is Dolphin een open source project met vele "
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"bijdragers, te veel om op te noemen.\n"
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"Als je geïnteresseerd bent, bezoek onze project pagina op\n"
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@@ -1748,7 +1748,7 @@ msgstr ""
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"Dank aan hcs/destop voor hun GC ADPCM decoder.\n"
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"\n"
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"We zijn niet verbonden met Nintendo op geen enkele manier.\n"
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"Gamecube en Wii zijn handelsmerken van Nintendo.\n"
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"GameCube en Wii zijn handelsmerken van Nintendo.\n"
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"De emulator is alleen voor educatieve doeleinden\n"
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"en mag niet worden gebruikt om spellen te spelen die je niet legaal bezit."
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@@ -2705,9 +2705,9 @@ msgid "Forward port (UPnP)"
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msgstr "Poort forwarden (UPnP)"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:528
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#, fuzzy, c-format
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#, c-format
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msgid "Found %u results for '"
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msgstr "%d resulataten gevonden voor '"
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msgstr ""
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#: Source/Core/DolphinWX/MemoryCards/WiiSaveCrypted.cpp:80
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#, c-format
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@@ -2815,26 +2815,26 @@ msgstr "Spel Specifieke Instellingen"
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msgid "GameConfig"
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msgstr "Spel Config"
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#: Source/Core/DolphinWX/MemcardManager.cpp:541
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msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
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msgstr "GameCube Savegame bestanden(*.gci;*.gcs;*.sav)"
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#: Source/Core/DolphinWX/ConfigMain.cpp:559
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msgid "Gamecube"
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msgstr "Gamecube"
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msgid "GameCube"
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msgstr "GameCube"
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#: Source/Core/DolphinWX/FrameTools.cpp:220
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msgid "Gamecube &Pad Settings"
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msgstr "Gamecube &Pad Instellingen"
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msgid "GameCube &Pad Settings"
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msgstr "GameCube &Pad Instellingen"
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#: Source/Core/DolphinWX/MemcardManager.cpp:231
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#: Source/Core/DolphinWX/ConfigMain.cpp:1060
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msgid "Gamecube Memory Cards (*.raw,*.gcp)"
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msgstr "Gamecube Memory Kaarten (*.raw,*.gcp)"
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msgid "GameCube Memory Cards (*.raw,*.gcp)"
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msgstr "GameCube Memory Kaarten (*.raw,*.gcp)"
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#: Source/Core/DolphinWX/FrameTools.cpp:524
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msgid "Gamecube Pad settings"
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msgstr "Gamecube Pad Instellingen"
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msgid "GameCube Pad settings"
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msgstr "GameCube Pad Instellingen"
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#: Source/Core/DolphinWX/MemcardManager.cpp:541
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msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
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msgstr "GameCube Savegame bestanden(*.gci;*.gcs;*.sav)"
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#: Source/Core/DolphinWX/ISOProperties.cpp:384
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#: Source/Core/DolphinWX/CheatsWindow.cpp:139
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@@ -3015,9 +3015,8 @@ msgid "Hybrid Wiimote"
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msgstr "Hybride Wiimote"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:322
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#, fuzzy
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msgid "ID"
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msgstr "D"
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msgstr ""
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#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679
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#, c-format
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@@ -4150,9 +4149,9 @@ msgid "Partition %i"
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msgstr "Partitie %i"
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#: Source/Core/DolphinWX/ISOProperties.cpp:922
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#, fuzzy, c-format
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#, c-format
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msgid "Partition doesn't exist: %d"
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msgstr "Patitie bestaat niet: %u"
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msgstr ""
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#: Source/Core/DolphinWX/ISOProperties.cpp:380
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msgid "Patches"
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@@ -4822,9 +4821,8 @@ msgid "Settings..."
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msgstr "Instellingen..."
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#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:227
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#, fuzzy
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msgid "SetupWiiMemory: Cant create setting.txt file"
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msgstr "SetupWiiMem: Kan het instellingen bestand niet aanmaken"
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msgstr ""
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#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
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msgid "Shake"
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@@ -4872,7 +4870,7 @@ msgstr "Toon Frans"
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#: Source/Core/DolphinWX/FrameTools.cpp:294
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msgid "Show GameCube"
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msgstr "Toon Gamecube"
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msgstr "Toon GameCube"
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:571
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msgid "Show Input Display"
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@@ -6181,67 +6179,3 @@ msgstr "zDichtbij correctie:"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:578
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msgid "| OR"
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msgstr "| OF"
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#~ msgid "%08X: "
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#~ msgstr "%08X: "
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#~ msgid "'"
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#~ msgstr "'"
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#~ msgid "0x44"
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#~ msgstr "0x44"
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#~ msgid "A"
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#~ msgstr "A"
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#~ msgid "B"
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#~ msgstr "B"
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#~ msgid "C"
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#~ msgstr "C"
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#~ msgid "CP reg"
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#~ msgstr "CP Reg"
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#~ msgid "Cache Display Lists"
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#~ msgstr "Cache Display Lists"
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#~ msgid "Console"
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#~ msgstr "Console"
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#~ msgid "Extra Parameter"
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#~ msgstr "Extra Parameter"
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#~ msgid "Extra Parameter useful in ''Metroid: Other M'' only."
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#~ msgstr "Extra parameter, alleen nuttig in \"Metroid: Other M\"."
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#~ msgid "GX_CMD_INVL_VC"
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#~ msgstr "GX_CMD_INVL_VC"
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#~ msgid "JITIL experimental recompiler"
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#~ msgstr "JITIL experimentele recompiler"
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#~ msgid "Limit by FPS"
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#~ msgstr "Limiteer met behulp van FPS"
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#~ msgid "NOP"
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#~ msgstr "NOP"
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#~ msgid "Show &Console"
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#~ msgstr "Toon &Console"
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#~ msgid "XF reg"
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#~ msgstr "XF Reg"
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#~ msgid ""
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#~ "[EXPERIMENTAL]\n"
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#~ "Speeds up emulation a bit by caching display lists.\n"
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#~ "Possibly causes issues though.\n"
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#~ "\n"
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#~ "If unsure, leave this unchecked."
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#~ msgstr ""
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#~ "[EXPERIMENTEEL]\n"
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#~ "Versnelt emulatie een beetje door display lijsten te cachen.\n"
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#~ "Veroorzaakt wellicht probleem. \n"
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#~ "\n"
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#~ "In geval van twijfel leeg laten."
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