WGL: Get rid of the use of the Host_GetRenderWindowSize() call.
Just use the Windows API to accomplish the same thing (this is what is done in Update()). This makes the backing window handle the correct data-type for Windows for easier use in function calls.
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@@ -22,5 +22,5 @@ public:
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void Update();
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bool PeekMessages();
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void* m_window_handle;
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HWND m_window_handle;
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};
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