Removed the Lua script console and Externals/Lua. The script console was incomplete and no one was working on it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7051 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -320,7 +320,6 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
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<ClCompile Include="Src\ISOFile.cpp" />
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<ClCompile Include="Src\ISOProperties.cpp" />
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<ClCompile Include="Src\LogWindow.cpp" />
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<ClCompile Include="Src\LuaWindow.cpp" />
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<ClCompile Include="Src\Main.cpp" />
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<ClCompile Include="Src\MainNoGUI.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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@@ -338,6 +337,7 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
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<ClCompile Include="Src\NetPlayServer.cpp" />
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<ClCompile Include="Src\NetWindow.cpp" />
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<ClCompile Include="Src\PatchAddEdit.cpp" />
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<ClCompile Include="Src\PHackSettings.cpp" />
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<ClCompile Include="Src\stdafx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='DebugFast|Win32'">Create</PrecompiledHeader>
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@@ -367,7 +367,6 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
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<ClInclude Include="Src\ISOFile.h" />
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<ClInclude Include="Src\ISOProperties.h" />
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<ClInclude Include="Src\LogWindow.h" />
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<ClInclude Include="Src\LuaWindow.h" />
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<ClInclude Include="Src\Main.h" />
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<ClInclude Include="Src\MemcardManager.h" />
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<ClInclude Include="Src\MemoryCards\GCMemcard.h" />
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@@ -375,6 +374,7 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
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<ClInclude Include="Src\NetPlay.h" />
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<ClInclude Include="Src\NetWindow.h" />
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<ClInclude Include="Src\PatchAddEdit.h" />
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<ClInclude Include="Src\PHackSettings.h" />
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<ClInclude Include="Src\stdafx.h" />
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<ClInclude Include="Src\UDPConfigDiag.h" />
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<ClInclude Include="Src\WiimoteConfigDiag.h" />
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@@ -390,9 +390,6 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
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<ProjectReference Include="..\..\..\Externals\Bochs_disasm\Bochs_disasm.vcxproj">
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<Project>{cd3d4c3c-1027-4d33-b047-aec7b56d0bf6}</Project>
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</ProjectReference>
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<ProjectReference Include="..\..\..\Externals\Lua\Lua.vcxproj">
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<Project>{bbacbc43-0607-4825-ab10-f85a743a5af8}</Project>
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</ProjectReference>
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<ProjectReference Include="..\..\..\Externals\LZO\LZO.vcxproj">
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<Project>{d8890b98-26f7-4cff-bbfb-b95f371b5f20}</Project>
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</ProjectReference>
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@@ -457,4 +454,4 @@ xcopy "$(SolutionDir)..\Externals\SDL\$(PlatformName)\*.dll" "$(TargetDir)" /e /
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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