Merge branch 'master' into wii-network

Conflicts:
	Source/Core/Common/Src/CommonPaths.h
	Source/Core/Core/CMakeLists.txt
	Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp
	Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp
	Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.cpp
This commit is contained in:
Matthew Parlane
2013-01-01 23:28:46 +13:00
434 changed files with 39654 additions and 27613 deletions
+40 -19
View File
@@ -86,7 +86,7 @@ endif()
# version number
set(DOLPHIN_VERSION_MAJOR "3")
set(DOLPHIN_VERSION_MINOR "0")
set(DOLPHIN_VERSION_MINOR "5")
if(DOLPHIN_IS_STABLE)
set(DOLPHIN_VERSION_PATCH "0")
else()
@@ -102,7 +102,7 @@ if(NOT MSVC)
endif(NOT MSVC)
# gcc uses some optimizations which might break stuff without this flag
add_definitions(-fno-strict-aliasing -fno-exceptions)
add_definitions(-fno-strict-aliasing -fno-exceptions -Wno-psabi)
include(CheckCXXCompilerFlag)
@@ -178,6 +178,10 @@ if(APPLE)
# page on x86_64 is 4GB in size.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-pagezero_size,0x1000")
if(NOT DISABLE_WX)
add_definitions(-DUSE_WX -DHAVE_WX)
set(USE_WX TRUE)
endif()
find_library(APPKIT_LIBRARY AppKit)
find_library(APPSERV_LIBRARY ApplicationServices)
find_library(ATB_LIBRARY AudioToolbox)
@@ -218,6 +222,16 @@ if(FASTLOG)
add_definitions(-DDEBUGFAST)
endif()
# For now GLES and EGL are tied to each other.
# Enabling GLES also disables the OpenGL plugin.
option(USE_GLES "Enables GLES, disables OGL" OFF)
if(USE_GLES)
message("GLES rendering enabled")
add_definitions(-DUSE_GLES)
add_definitions(-DUSE_EGL)
set(USE_EGL True)
endif()
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
########################################
# Dependency checking
@@ -394,17 +408,26 @@ else()
endif()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL OPTIONAL)
include(FindSDL2 OPTIONAL)
endif()
if(SDL_FOUND)
message("Using shared SDL")
include_directories(${SDL_INCLUDE_DIR})
else(SDL_FOUND)
# TODO: Use the prebuilt one on Windows
message("Using static SDL from Externals")
include_directories(Externals/SDL Externals/SDL/include)
add_subdirectory(Externals/SDL)
endif(SDL_FOUND)
if(SDL2_FOUND)
message("Using shared SDL2")
include_directories(${SDL2_INCLUDE_DIR})
else(SDL2_FOUND)
# SDL2 not found, try SDL
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL OPTIONAL)
endif()
if(SDL_FOUND)
message("Using shared SDL")
include_directories(${SDL_INCLUDE_DIR})
else(SDL_FOUND)
# TODO: Use the prebuilt one on Windows
message("Using static SDL from Externals")
include_directories(Externals/SDL Externals/SDL/include)
add_subdirectory(Externals/SDL)
endif(SDL_FOUND)
endif(SDL2_FOUND)
set(SFML_FIND_VERSION TRUE)
set(SFML_FIND_VERSION_MAJOR 1)
@@ -573,9 +596,6 @@ file(WRITE ${PROJECT_BINARY_DIR}/Source/Core/Common/Src/scmrev.h
)
include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common/Src")
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
########################################
# Optional Targets
# TODO: Add DSPSpy and TestSuite.
@@ -611,19 +631,20 @@ set(CPACK_PACKAGE_VENDOR "Dolphin Team")
set(CPACK_PACKAGE_VERSION_MAJOR ${DOLPHIN_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${DOLPHIN_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${DOLPHIN_VERSION_PATCH})
set(CPACK_PACKAGE_DESCRIPTION_FILE ${PROJECT_SOURCE_DIR}/Data/cpack_package_description.txt)
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A Gamecube, Wii and Triforce emulator")
# TODO: CPACK_PACKAGE_DESCRIPTION_FILE
# TODO: CPACK_PACKAGE_DESCRIPTION_SUMMARY
set(CPACK_RPM_PACKAGE_GROUP System/Emulators/Other)
set(CPACK_RPM_PACKAGE_LICENSE GPL-2.0)
# TODO: CPACK_RESOURCE_FILE_README
# TODO: CPACK_RESOURCE_FILE_WELCOME
# TODO: CPACK_PACKAGE_EXECUTABLES
# TODO: CPACK_PACKAGE_ICON
# TODO: CPACK_NSIS_*
# TODO: Use CPack components for DSPSpy, etc => cpack_add_component
set(CPACK_SET_DESTDIR ON)
set(CPACK_SOURCE_GENERATOR "TGZ;TBZ2;ZIP")
set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.svn")
set(CPACK_SOURCE_IGNORE_FILES "\\\\.#;/#;.*~;\\\\.swp;/\\\\.git")
list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
# CPack must be included after the CPACK_* variables are set in order for those