Finish making dialogs close when escape is pressed. Fixes issue 4265. At least I think I got them all.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7365 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice committed 2011-03-17 04:26:01 +00:00
1 parent cab5fdb44b
commit e4141c331e
15 files changed
+110 -227

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@@ -69,7 +69,7 @@ void GFXDebuggerPanel::OnClose(wxCloseEvent& event)
// save the window position when we hide the window
SaveSettings();
event.Skip(); // This means wxDialog's Destroy is used
event.Skip();
}
void GFXDebuggerPanel::SaveSettings() const