Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
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@@ -753,7 +753,7 @@ TextureCacheBase::TCacheEntry* TextureCacheBase::Load(const u32 stage)
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config.width = width;
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config.height = height;
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config.levels = texLevels;
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config.format = hires_tex ? hires_tex->GetFormat() : HostTextureFormat::RGBA8;
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config.format = hires_tex ? hires_tex->GetFormat() : AbstractTextureFormat::RGBA8;
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TCacheEntry* entry = AllocateCacheEntry(config);
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GFX_DEBUGGER_PAUSE_AT(NEXT_NEW_TEXTURE, true);
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