Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat
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@@ -104,7 +104,7 @@ public:
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u32 GetHeight() const { return texture->GetConfig().height; }
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u32 GetNumLevels() const { return texture->GetConfig().levels; }
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u32 GetNumLayers() const { return texture->GetConfig().layers; }
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HostTextureFormat GetFormat() const { return texture->GetConfig().format; }
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AbstractTextureFormat GetFormat() const { return texture->GetConfig().format; }
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};
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virtual ~TextureCacheBase(); // needs virtual for DX11 dtor
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