AchievementManager: Make GetInstance() return a reference

The internal static member will always have a valid lifetime. Makes this
consistent with other instance based objects in our code.
This commit is contained in:
Lioncash committed 2023-12-11 13:36:39 -05:00
1 parent d84ed054ee
commit e55f9ed102
21 files changed
+81 -74

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@@ -580,8 +580,8 @@ bool CBoot::BootUp(Core::System& system, const Core::CPUThreadGuard& guard,
}
#ifdef USE_RETRO_ACHIEVEMENTS
AchievementManager::GetInstance()->HashGame(executable.path,
[](AchievementManager::ResponseType r_type) {});
AchievementManager::GetInstance().HashGame(executable.path,
[](AchievementManager::ResponseType r_type) {});
#endif // USE_RETRO_ACHIEVEMENTS
if (!executable.reader->LoadIntoMemory(system))