Added Dance Mat support for the Family Trainer/Active Life series.
Select the dance mat via Configure > Gamecube > Port 1 > Dance Mat The dance mat is mapped to the GC Pad: D-Pad Up = Blue Arrow Up D-Pad Down = Blue Arrow Down D-Pad Left = Blue Arrow Left D-Pad Right = Blue Square Y Button = Orange Arrow Up A Button = Orange Arrow Down X Button = Orange Arrow Right B Button = Oranage Square
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@@ -298,6 +298,7 @@
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<ClCompile Include="Src\HW\SI.cpp" />
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<ClCompile Include="Src\HW\SI_Device.cpp" />
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<ClCompile Include="Src\HW\SI_DeviceAMBaseboard.cpp" />
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<ClCompile Include="Src\HW\SI_DeviceDanceMat.cpp" />
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<ClCompile Include="Src\HW\SI_DeviceGBA.cpp" />
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<ClCompile Include="Src\HW\SI_DeviceGCController.cpp" />
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<ClCompile Include="Src\HW\SI_DeviceGCSteeringWheel.cpp" />
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@@ -498,6 +499,7 @@
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<ClInclude Include="Src\HW\SI.h" />
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<ClInclude Include="Src\HW\SI_Device.h" />
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<ClInclude Include="Src\HW\SI_DeviceAMBaseboard.h" />
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<ClInclude Include="Src\HW\SI_DeviceDanceMat.h" />
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<ClInclude Include="Src\HW\SI_DeviceGBA.h" />
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<ClInclude Include="Src\HW\SI_DeviceGCController.h" />
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<ClInclude Include="Src\HW\SI_DeviceGCSteeringWheel.h" />
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