InputCommon: follow coding conventions and rename GetState() to UpdateState()
And remove useless include
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@@ -18,14 +18,14 @@ public:
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void AddInput(std::string button_name, bool toggle = false);
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void GetState();
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void UpdateState();
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const std::vector<bool>& isSettingToggled() const;
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const std::vector<bool>& getSettingsModifier() const;
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const std::vector<bool>& IsSettingToggled() const;
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const std::vector<bool>& GetSettingsModifier() const;
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private:
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std::vector<bool> threshold_exceeded; // internal calculation (if "state" was above threshold)
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std::vector<bool> associated_settings_toggle; // is setting toggled or hold?
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std::vector<bool> associated_settings; // result
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std::vector<bool> m_threshold_exceeded; // internal calculation (if "state" was above threshold)
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std::vector<bool> m_associated_settings_toggle; // is setting toggled or hold?
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std::vector<bool> m_associated_settings; // result
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};
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} // namespace ControllerEmu
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