VideoCommon: call texture load graphics mod hook when Dolphin loads a texture
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@@ -3,6 +3,8 @@
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#pragma once
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#include <string_view>
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#include "Common/CommonTypes.h"
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#include "Common/Matrix.h"
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@@ -26,4 +28,8 @@ struct Projection
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{
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Common::Matrix44* matrix;
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};
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struct TextureLoad
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{
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std::string_view texture_name;
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};
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} // namespace GraphicsModActionData
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