Implement texture preloading

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NeoBrainX committed 2012-02-03 21:21:13 +01:00
1 parent dabb35afce
commit eb01a110c9
5 files changed
+36 -20

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@@ -228,7 +228,8 @@ void VertexManager::vFlush()
tex.texImage0[i&3].format, tex.texTlut[i&3].tmem_offset<<9,
tex.texTlut[i&3].tlut_format,
(tex.texMode0[i&3].min_filter & 3) && (tex.texMode0[i&3].min_filter != 8) && g_ActiveConfig.bUseNativeMips,
(tex.texMode1[i&3].max_lod >> 4));
tex.texMode1[i&3].max_lod >> 4,
tex.texImage1[i&3].image_type);
if (tentry)
{