Multithreadded Shadergen: Minor fixups.

This commit is contained in:
Scott Mansell committed 2016-06-26 16:13:22 +12:00
1 parent 95469ec225
commit ebe5fd0b36
9 files changed
+25 -29

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@@ -211,7 +211,7 @@ SHADER* ProgramShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 primitive_
ShaderCode gcode;
if (g_ActiveConfig.backend_info.bSupportsGeometryShaders &&
!uid.guid.GetUidData()->IsPassthrough())
gcode = GenerateGeometryShaderCode(primitive_type, API_OPENGL, uid.guid.GetUidData());
gcode = GenerateGeometryShaderCode(API_OPENGL, uid.guid.GetUidData());
if (g_ActiveConfig.bEnableShaderDebugging)
{