Qt/Debugger: Implement "Registers" window

This commit is contained in:
spycrab
2017-12-28 19:07:18 +01:00
parent 2a19ccf806
commit ec37ce093f
12 changed files with 633 additions and 2 deletions
+3 -1
View File
@@ -81,6 +81,8 @@ public:
// Debug
void SetDebugModeEnabled(bool enabled);
bool IsDebugModeEnabled() const;
void SetRegistersVisible(bool enabled);
bool IsRegistersVisible() const;
// Other
GameListModel* GetGameListModel() const;
@@ -93,13 +95,13 @@ signals:
void HideCursorChanged();
void VolumeChanged(int volume);
void NANDRefresh();
void RegistersVisibilityChanged(bool visible);
void LogVisibilityChanged(bool visible);
void LogConfigVisibilityChanged(bool visible);
void EnableCheatsChanged(bool enabled);
void DebugModeToggled(bool enabled);
private:
bool m_registers_visible = false;
std::unique_ptr<NetPlayClient> m_client;
std::unique_ptr<NetPlayServer> m_server;
Settings();