VideoCommon/PixelEngine: Refactor to class, move to Core::System.
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@@ -325,7 +325,7 @@ void VideoBackendBase::InitializeShared()
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auto& command_processor = system.GetCommandProcessor();
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command_processor.Init(system);
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system.GetFifo().Init(system);
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PixelEngine::Init();
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system.GetPixelEngine().Init();
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BPInit();
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VertexLoaderManager::Init();
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VertexShaderManager::Init();
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