VideoCommon/PixelEngine: Refactor to class, move to Core::System.

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Admiral H. Curtiss committed 2022-12-11 21:57:19 +01:00
1 parent 82e87cf7b9
commit ec8aaf1f30
10 files changed
+275 -228

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@@ -68,7 +68,7 @@ void VideoCommon_DoState(PointerWrap& p)
command_processor.DoState(p);
p.DoMarker("CommandProcessor");
PixelEngine::DoState(p);
system.GetPixelEngine().DoState(p);
p.DoMarker("PixelEngine");
// the old way of replaying current bpmem as writes to push side effects to pixel shader manager