THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that moves D3D over to the common shader generator framework. Needs a lot more work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2484 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -261,7 +261,7 @@ static void Decode()
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break;
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case GX_CMD_INVL_VC:// Invalidate (vertex cache?)
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DebugLog("Invalidate (vertex cache?)");
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DEBUG_LOG("Invalidate (vertex cache?)");
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break;
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case GX_LOAD_BP_REG: //0x61
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