Merge pull request #14559 from JosJuice/remove-presets
DolphinQt: Remove Presets from GameConfigEdit
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@@ -7,9 +7,8 @@
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#include <QCompleter>
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#include <QDesktopServices>
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#include <QFile>
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include <QMenu>
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#include <QMenuBar>
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#include <QPushButton>
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#include <QRegularExpression>
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#include <QScrollBar>
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@@ -72,7 +71,6 @@ GameConfigEdit::GameConfigEdit(QWidget* parent, QString path, bool read_only)
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m_completer->setCompletionMode(QCompleter::PopupCompletion);
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m_completer->setWidget(m_edit);
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AddMenubarOptions();
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ConnectWidgets();
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}
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@@ -82,17 +80,21 @@ void GameConfigEdit::CreateWidgets()
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m_edit->setReadOnly(m_read_only);
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m_edit->setAcceptRichText(false);
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m_refresh_button = new QPushButton(tr("Refresh"));
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m_external_editor_button = new QPushButton(tr("Open in External Editor"));
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if (m_read_only)
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{
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m_refresh_button->hide();
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m_external_editor_button->hide();
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}
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auto* button_layout = new QHBoxLayout;
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button_layout->addWidget(m_refresh_button);
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button_layout->addWidget(m_external_editor_button);
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auto* layout = new QVBoxLayout;
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auto* menu_button = new QPushButton;
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menu_button->setSizePolicy(QSizePolicy::Maximum, QSizePolicy::Fixed);
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menu_button->setText(tr("Presets"));
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m_menu = new QMenu(menu_button);
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menu_button->setMenu(m_menu);
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layout->addWidget(menu_button);
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layout->addLayout(button_layout);
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layout->addWidget(m_edit);
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setLayout(layout);
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@@ -138,6 +140,10 @@ void GameConfigEdit::ConnectWidgets()
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connect(m_edit, &QTextEdit::selectionChanged, this, &GameConfigEdit::OnSelectionChanged);
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connect(m_completer, qOverload<const QString&>(&QCompleter::activated), this,
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&GameConfigEdit::OnAutoComplete);
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connect(m_refresh_button, &QPushButton::clicked, this, &GameConfigEdit::LoadFile);
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connect(m_external_editor_button, &QPushButton::clicked, this,
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&GameConfigEdit::OpenExternalEditor);
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}
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void GameConfigEdit::OnSelectionChanged()
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@@ -148,47 +154,6 @@ void GameConfigEdit::OnSelectionChanged()
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QWhatsThis::showText(QCursor::pos(), m_keyword_map[keyword], this);
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}
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void GameConfigEdit::AddBoolOption(QMenu* menu, const QString& name, const QString& section,
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const QString& key)
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{
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auto* option = menu->addMenu(name);
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option->addAction(tr("On"), this,
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[this, section, key] { SetOption(section, key, QStringLiteral("True")); });
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option->addAction(tr("Off"), this,
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[this, section, key] { SetOption(section, key, QStringLiteral("False")); });
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}
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void GameConfigEdit::SetOption(const QString& section, const QString& key, const QString& value)
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{
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auto section_cursor =
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m_edit->document()->find(QRegularExpression(QStringLiteral("^\\[%1\\]").arg(section)), 0);
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// Check if the section this belongs in can be found
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if (section_cursor.isNull())
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{
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m_edit->append(QStringLiteral("[%1]\n\n%2 = %3\n").arg(section).arg(key).arg(value));
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}
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else
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{
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auto value_cursor = m_edit->document()->find(
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QRegularExpression(QStringLiteral("^%1 = .*").arg(key)), section_cursor);
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const QString new_line = QStringLiteral("%1 = %2").arg(key).arg(value);
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// Check if the value that has to be set already exists
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if (value_cursor.isNull())
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{
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section_cursor.clearSelection();
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section_cursor.insertText(QLatin1Char{'\n'} + new_line);
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}
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else
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{
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value_cursor.insertText(new_line);
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}
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}
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}
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QString GameConfigEdit::GetTextUnderCursor()
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{
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QTextCursor tc = m_edit->textCursor();
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@@ -196,48 +161,6 @@ QString GameConfigEdit::GetTextUnderCursor()
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return tc.selectedText();
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}
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void GameConfigEdit::AddMenubarOptions()
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{
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auto* editor = m_menu->addMenu(tr("Editor"));
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editor->addAction(tr("Refresh"), this, &GameConfigEdit::LoadFile);
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editor->addAction(tr("Open in External Editor"), this, &GameConfigEdit::OpenExternalEditor);
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if (!m_read_only)
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{
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m_menu->addSeparator();
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auto* core_menubar = m_menu->addMenu(tr("Core"));
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AddBoolOption(core_menubar, tr("Dual Core"), QStringLiteral("Core"),
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QStringLiteral("CPUThread"));
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AddBoolOption(core_menubar, tr("MMU"), QStringLiteral("Core"), QStringLiteral("MMU"));
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auto* video_menubar = m_menu->addMenu(tr("Video"));
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AddBoolOption(video_menubar, tr("Store EFB Copies to Texture Only"),
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QStringLiteral("Video_Hacks"), QStringLiteral("EFBToTextureEnable"));
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AddBoolOption(video_menubar, tr("Store XFB Copies to Texture Only"),
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QStringLiteral("Video_Hacks"), QStringLiteral("XFBToTextureEnable"));
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{
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auto* texture_cache = video_menubar->addMenu(tr("Texture Cache"));
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texture_cache->addAction(tr("Safe"), this, [this] {
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SetOption(QStringLiteral("Video_Settings"), QStringLiteral("SafeTextureCacheColorSamples"),
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QStringLiteral("0"));
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});
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texture_cache->addAction(tr("Medium"), this, [this] {
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SetOption(QStringLiteral("Video_Settings"), QStringLiteral("SafeTextureCacheColorSamples"),
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QStringLiteral("512"));
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});
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texture_cache->addAction(tr("Fast"), this, [this] {
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SetOption(QStringLiteral("Video_Settings"), QStringLiteral("SafeTextureCacheColorSamples"),
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QStringLiteral("128"));
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});
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}
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}
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}
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void GameConfigEdit::OnAutoComplete(const QString& completion)
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{
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QTextCursor cursor = m_edit->textCursor();
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@@ -4,6 +4,7 @@
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#pragma once
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#include <QMap>
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#include <QPushButton>
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#include <QString>
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#include <QStringList>
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#include <QWidget>
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@@ -24,7 +25,6 @@ protected:
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private:
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void CreateWidgets();
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void ConnectWidgets();
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void AddMenubarOptions();
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void LoadFile();
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void SaveFile();
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@@ -35,15 +35,12 @@ private:
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QString GetTextUnderCursor();
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void AddBoolOption(QMenu* menu, const QString& name, const QString& section, const QString& key);
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void SetOption(const QString& section, const QString& key, const QString& value);
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void AddDescription(const QString& keyword, const QString& description);
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QCompleter* m_completer;
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QStringList m_completions;
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QMenu* m_menu;
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QPushButton* m_refresh_button;
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QPushButton* m_external_editor_button;
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QTextEdit* m_edit;
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const QString m_path;
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