Fixed profiled ReJIT. It's very experimental though. Makes a great performance boost, but is way too unsafe. However it seems to work fine on games I've tested. Can be enabled from ini-file (ProfiledReJIT = True in [Core]).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3321 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -223,6 +223,7 @@ void SConfig::LoadSettings()
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ini.Get("Core", "SlotA", (int*)&m_EXIDevice[0], EXIDEVICE_MEMORYCARD_A);
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ini.Get("Core", "SlotB", (int*)&m_EXIDevice[1], EXIDEVICE_MEMORYCARD_B);
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ini.Get("Core", "SerialPort1", (int*)&m_EXIDevice[2], EXIDEVICE_DUMMY);
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ini.Get("Core", "ProfiledReJIT", &m_LocalCoreStartupParameter.bJITProfiledReJIT, false);
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char sidevicenum[16];
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for (int i = 0; i < 4; ++i)
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{
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