Added Copy EFB hotkey to OpenGL plugin (to be able to easily switch back and forth during emulation). Added Unlimited JIT cache option to debugger. It may fix the Zelda TP crashes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1243 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -78,6 +78,7 @@ void Config::Load()
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iniFile.Get("Hacks", "EFBToTextureDisable", &bEBFToTextureDisable, 0);
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iniFile.Get("Hacks", "EBFToTextureDisableHotKey", &bEBFToTextureDisableHotKey, 0);
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iniFile.Get("Hacks", "ProjectionHax1", &bProjectionHax1, 0);
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iniFile.Get("Hacks", "ProjectionHax2", &bProjectionHax2, 0);
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}
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@@ -112,6 +113,7 @@ void Config::Save()
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iniFile.Set("Enhancements", "ForceMaxAniso", bForceMaxAniso);
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iniFile.Set("Hacks", "EFBToTextureDisable", bEBFToTextureDisable);
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iniFile.Set("Hacks", "EBFToTextureDisableHotKey", &bEBFToTextureDisableHotKey);
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iniFile.Set("Hacks", "ProjectionHax1", bProjectionHax1);
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iniFile.Set("Hacks", "ProjectionHax2", bProjectionHax2);
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