OGL: Get rid of an unnecessary WIN32 ifdef in main.cpp
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@@ -78,11 +78,6 @@ Make AA apply instantly during gameplay if possible
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#include "VideoCommon/VideoConfig.h"
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#include "VideoCommon/VideoState.h"
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#ifdef _WIN32
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#include "Common/IniFile.h"
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#endif
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namespace OGL
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{
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