IOS: Fix shadowing warnings

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Pokechu22 committed 2023-02-09 16:23:02 -08:00
1 parent 8d71f542cb
commit f1b1f5c013
2 files changed
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@@ -120,13 +120,13 @@ void ESDevice::InitializeEmulationState()
auto& system = Core::System::GetInstance();
auto& core_timing = system.GetCoreTiming();
s_finish_init_event = core_timing.RegisterEvent(
"IOS-ESFinishInit", [](Core::System& system, u64, s64) { GetIOS()->GetES()->FinishInit(); });
"IOS-ESFinishInit", [](Core::System& system_, u64, s64) { GetIOS()->GetES()->FinishInit(); });
s_reload_ios_for_ppc_launch_event = core_timing.RegisterEvent(
"IOS-ESReloadIOSForPPCLaunch", [](Core::System& system, u64 ios_id, s64) {
"IOS-ESReloadIOSForPPCLaunch", [](Core::System& system_, u64 ios_id, s64) {
GetIOS()->GetES()->LaunchTitle(ios_id, HangPPC::Yes);
});
s_bootstrap_ppc_for_launch_event =
core_timing.RegisterEvent("IOS-ESBootstrapPPCForLaunch", [](Core::System& system, u64, s64) {
core_timing.RegisterEvent("IOS-ESBootstrapPPCForLaunch", [](Core::System& system_, u64, s64) {
GetIOS()->GetES()->BootstrapPPC();
});
}