Fix cheats always enabled without USE_RETRO_ACHIEVEMENTS
This commit is contained in:
1 parent
731849c239
commit
f1fb550bf1
1 file changed
+4
-12
@@ -309,22 +309,14 @@ private:
|
||||
#include <string>
|
||||
|
||||
#include "Common/CommonTypes.h"
|
||||
|
||||
namespace ActionReplay
|
||||
{
|
||||
struct ARCode;
|
||||
}
|
||||
#include "Core/ActionReplay.h"
|
||||
#include "Core/GeckoCode.h"
|
||||
|
||||
namespace DiscIO
|
||||
{
|
||||
class Volume;
|
||||
}
|
||||
|
||||
namespace Gecko
|
||||
{
|
||||
class GeckoCode;
|
||||
}
|
||||
|
||||
class AchievementManager
|
||||
{
|
||||
public:
|
||||
@@ -339,13 +331,13 @@ public:
|
||||
constexpr bool ShouldGeckoCodeBeActivated(const Gecko::GeckoCode& code,
|
||||
const std::string& game_id, u16 revision)
|
||||
{
|
||||
return true;
|
||||
return code.enabled;
|
||||
}
|
||||
|
||||
constexpr bool ShouldARCodeBeActivated(const ActionReplay::ARCode& code,
|
||||
const std::string& game_id, u16 revision)
|
||||
{
|
||||
return true;
|
||||
return code.enabled;
|
||||
}
|
||||
|
||||
constexpr void LoadGame(const DiscIO::Volume*) {}
|
||||
|
||||
Reference in new issue
Block a user