Remove EmuWindow.

All it did was raise complexity.
This commit is contained in:
Armada
2014-06-15 00:49:49 +02:00
parent 5a66ded081
commit f2759ffe65
14 changed files with 32 additions and 284 deletions
-5
View File
@@ -6,7 +6,6 @@
#ifdef _WIN32
#include <windows.h>
#include "VideoCommon/EmuWindow.h"
#endif
#include "AudioCommon/AudioCommon.h"
@@ -267,10 +266,6 @@ void Stop() // - Hammertime!
INFO_LOG(CONSOLE, "%s", StopMessage(true, "Main Emu thread stopped").c_str());
#ifdef _WIN32
EmuWindow::Close();
#endif
// Clear on screen messages that haven't expired
g_video_backend->Video_ClearMessages();