More minor consistency changes
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@@ -646,7 +646,7 @@ static void Do_ARAM_DMA()
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// (shuffle2) I still don't believe that this hack is actually needed... :(
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// Maybe the Wii Sports ucode is processed incorrectly?
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// (LM) It just means that DSP reads via '0xffdd' on WII can end up in EXRAM or main RAM
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// (LM) It just means that DSP reads via '0xffdd' on Wii can end up in EXRAM or main RAM
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u8 ReadARAM(u32 _iAddress)
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{
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//NOTICE_LOG(DSPINTERFACE, "ReadARAM 0x%08x", _iAddress);
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@@ -666,7 +666,7 @@ u8 ReadARAM(u32 _iAddress)
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void WriteARAM(u8 value, u32 _uAddress)
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{
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// NOTICE_LOG(DSPINTERFACE, "WriteARAM 0x%08x", _uAddress);
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// TODO: verify this on WII
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// TODO: verify this on Wii
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g_ARAM.ptr[_uAddress & g_ARAM.mask] = value;
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}
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