DolphinWX: properly sync EmuState and banner changes.
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@@ -99,7 +99,7 @@ public:
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void DoStop();
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void UpdateGUI();
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void GameListRefresh();
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void GameListRescan();
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void GameListRescan(bool purge_cache = false);
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void ToggleLogWindow(bool bShow);
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void ToggleLogConfigWindow(bool bShow);
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void StatusBarMessage(const char* format, ...);
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