[Android-overlay] Support multiple gamepads with touch screen controls.
This commit is contained in:
1 parent
42f8562e5c
commit
f6f2b1fc60
8 files changed
+163
-76
No files matched your search
@@ -237,13 +237,13 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_StopEmulatio
|
||||
Core::Stop();
|
||||
updateMainFrameEvent.Set(); // Kick the waiting event
|
||||
}
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onTouchEvent(JNIEnv *env, jobject obj, jint Button, jint Action)
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onTouchEvent(JNIEnv *env, jobject obj, jint padID, jint Button, jint Action)
|
||||
{
|
||||
ButtonManager::TouchEvent(Button, Action);
|
||||
ButtonManager::TouchEvent(padID, Button, Action);
|
||||
}
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onTouchAxisEvent(JNIEnv *env, jobject obj, jint Button, jfloat Action)
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onTouchAxisEvent(JNIEnv *env, jobject obj, jint padID, jint Button, jfloat Action)
|
||||
{
|
||||
ButtonManager::TouchAxisEvent(Button, Action);
|
||||
ButtonManager::TouchAxisEvent(padID, Button, Action);
|
||||
}
|
||||
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_onGamePadEvent(JNIEnv *env, jobject obj, jstring jDevice, jint Button, jint Action)
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user