OGL/VertexManager: Remove unnused m_CurrentVertexFmt

This commit is contained in:
Jens Nyberg committed 2014-05-13 23:59:08 +02:00
1 parent 36720e6822
commit f742c5a057
2 files changed
-2

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@@ -59,7 +59,6 @@ void VertexManager::CreateDeviceObjects()
s_indexBuffer = StreamBuffer::Create(GL_ELEMENT_ARRAY_BUFFER, MAX_IBUFFER_SIZE);
m_index_buffers = s_indexBuffer->m_buffer;
m_CurrentVertexFmt = nullptr;
m_last_vao = 0;
}
@@ -44,7 +44,6 @@ private:
void Draw(u32 stride);
void vFlush(bool useDstAlpha) override;
void PrepareDrawBuffers(u32 stride);
NativeVertexFormat *m_CurrentVertexFmt;
};
}