Fixed some memory leaks. Only one was mine ;P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7392 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -26,7 +26,7 @@
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#endif
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class PointerWrap;
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class GameListItem
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class GameListItem : NonCopyable
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{
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public:
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GameListItem(const std::string& _rFileName);
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@@ -78,7 +78,7 @@ private:
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#endif
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bool m_Valid;
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bool m_BlobCompressed;
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u8* m_pImage;
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std::vector<u8> m_pImage;
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u32 m_ImageSize;
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bool LoadFromCache();
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