Rename the poorly named {Read,Write}BigEData to Copy{From,To}Emu -

and change argument order to match memcpy.

Oh, and fix a lulzy buffer overflow in IOS emulation while I'm at it.
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comex committed 2014-10-19 19:34:38 -04:00
1 parent 536b8d6695
commit f8dfb2ec90
9 files changed
+35 -36

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@@ -90,7 +90,7 @@ static bool InstallCodeHandler()
}
// Install code handler
Memory::WriteBigEData((const u8*)data.data(), INSTALLER_BASE_ADDRESS, data.length());
Memory::CopyToEmu(INSTALLER_BASE_ADDRESS, data.data(), data.length());
// Patch the code handler to the system starting up
for (unsigned int h = 0; h < data.length(); h += 4)