Translation resources sync with Transifex

This commit is contained in:
JosJuice
2020-01-31 23:45:22 +01:00
parent 534547ee8b
commit f8f9dbdec3
29 changed files with 329 additions and 131 deletions
+42 -32
View File
@@ -16,8 +16,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-01-26 14:17+0100\n"
"PO-Revision-Date: 2020-01-26 13:17+0000\n"
"POT-Creation-Date: 2020-01-31 23:44+0100\n"
"PO-Revision-Date: 2020-01-31 22:44+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
"language/ja/)\n"
@@ -77,7 +77,7 @@ msgstr "(ディスク %1)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:252
msgid "! Not"
msgstr ""
msgstr "! Not(否定)"
#: Source/Core/DiscIO/CompressedBlob.cpp:191
#, c-format
@@ -106,7 +106,7 @@ msgstr "%"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:255
msgid "% Modulo"
msgstr ""
msgstr "% Modulo(剰余)"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59
msgid ""
@@ -187,11 +187,11 @@ msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:882
msgid "%1 has joined"
msgstr ""
msgstr "%1 が入室しました"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:887
msgid "%1 has left"
msgstr ""
msgstr "%1 が退室しました"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1008
msgid "%1 is now golfing"
@@ -266,7 +266,7 @@ msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:260
msgid "& And"
msgstr ""
msgstr "& And(論理積)"
#: Source/Core/DolphinQt/MenuBar.cpp:577
msgid "&About"
@@ -315,7 +315,7 @@ msgstr "開く...(&B)"
#: Source/Core/DolphinQt/MenuBar.cpp:560
msgid "&Bug Tracker"
msgstr ""
msgstr "バグトラッカー(&B)"
#: Source/Core/DolphinQt/WiiUpdate.cpp:102
msgid "&Cancel"
@@ -566,11 +566,11 @@ msgstr "(ppc)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:253
msgid "* Multiply"
msgstr ""
msgstr "* Multiply(乗算)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:256
msgid "+ Add"
msgstr ""
msgstr "+ Add(加算)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266
msgid ", Comma"
@@ -578,7 +578,7 @@ msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:257
msgid "- Subtract"
msgstr ""
msgstr "- Subtract(減算)"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:177
msgid "--> %1"
@@ -591,7 +591,7 @@ msgstr "..."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:254
msgid "/ Divide"
msgstr ""
msgstr "/ Divide(除算)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:110
msgid "16-bit"
@@ -688,7 +688,7 @@ msgstr "8x Native (5120x4224) for 5K"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:259
msgid "< Less-than"
msgstr ""
msgstr "< Less-than(より小さい)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104
@@ -710,7 +710,7 @@ msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:258
msgid "> Greater-than"
msgstr ""
msgstr "> Greater-than(より大きい)"
#: Source/Core/DolphinQt/MainWindow.cpp:1290
#: Source/Core/DolphinQt/MainWindow.cpp:1361
@@ -1026,7 +1026,7 @@ msgstr "アフリカ"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:292
msgid "All Files (*)"
msgstr ""
msgstr "すべてのファイル (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:669
msgid ""
@@ -1095,7 +1095,7 @@ msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
msgid "Alternate Input Sources"
msgstr ""
msgstr "他の入力方法を使う"
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
@@ -1460,7 +1460,7 @@ msgstr "下"
#. i18n: "Branch" means the version control term, not a literal tree branch.
#: Source/Core/DolphinQt/AboutDialog.cpp:53
msgid "Branch: %1"
msgstr ""
msgstr "Branch: %1"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67
@@ -1545,7 +1545,7 @@ msgstr "CP register "
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:56
msgid "CPU Emulation Engine:"
msgstr ""
msgstr "CPUエミュレーション方式"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:50
msgid "CPU Options"
@@ -1799,7 +1799,7 @@ msgstr "コメント"
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:206
msgid "Common"
msgstr ""
msgstr "全般"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125
msgid "Compile Shaders Before Starting"
@@ -2289,7 +2289,7 @@ msgstr "DSP LLE Recompiler"
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:32
msgid "DSU Client"
msgstr ""
msgstr "DSU Client"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:40
msgid ""
@@ -2298,6 +2298,10 @@ msgid ""
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=DSU_Client\">refer to this page</a>."
msgstr ""
"PlaystationやNintendo Switch、Steamコントローラーなど、互換性のある入力デバイ"
"スからボタン入力やモーションデータを取得して使用します。<br><br>詳しいセット"
"アップ方法については <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=DSU_Client\">こちらのページを参照してください</a>"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94
msgid "Dance Mat"
@@ -2353,7 +2357,7 @@ msgstr "Decimal"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:99
msgid "Decoding Quality:"
msgstr ""
msgstr "デコード精度"
#: Source/Core/DolphinQt/GameList/GameList.cpp:310
msgid "Decompress ISO..."
@@ -4142,7 +4146,7 @@ msgstr "Function calls"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270
msgid "Functions"
msgstr ""
msgstr "制御構造"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94
msgid "GBA"
@@ -5021,19 +5025,19 @@ msgstr "レイテンシ:"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:431
msgid "Latency: ~10ms"
msgstr ""
msgstr "遅延: ~10ms"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:433
msgid "Latency: ~20ms"
msgstr ""
msgstr "遅延: ~20ms"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:437
msgid "Latency: ~40ms"
msgstr ""
msgstr "遅延: ~40ms"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:435
msgid "Latency: ~80ms"
msgstr ""
msgstr "遅延: ~80ms"
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
@@ -5772,6 +5776,10 @@ msgstr "No Value Given"
msgid "No description available"
msgstr "説明なし"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:600
msgid "No errors."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92
msgid "No extension selected."
msgstr "拡張コントローラが選択されていません"
@@ -6008,7 +6016,7 @@ msgstr "OpenGL ES"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:248
msgid "Operators"
msgstr ""
msgstr "演算子"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:81
#: Source/Core/Core/HW/GCPadEmu.cpp:103
@@ -6403,6 +6411,8 @@ msgstr "Quality of Service (QoS) が有効になっています"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:107
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
msgstr ""
"Dolby Pro Logic II デコーダの精度を調整します。精度を高めると遅延も大きくなり"
"ます。"
#: Source/Core/Common/MsgHandler.cpp:90
#: Source/Core/DolphinQt/GCMemcardManager.cpp:419
@@ -7753,7 +7763,7 @@ msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:105
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:246
msgid "Sort Alphabetically"
msgstr ""
msgstr "アルファベット順で並べ替え"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "South America"
@@ -7990,7 +8000,7 @@ msgstr "完了"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:181
msgid "Success."
msgstr ""
msgstr "完了"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:388
msgid "Successfully added to the NetPlay index"
@@ -9216,7 +9226,7 @@ msgstr "フルスクリーンで表示"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93
msgid "Use Lossless Codec (FFV1)"
msgstr ""
msgstr "Use Lossless Codec (FFV1)"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:108
msgid "Use PAL60 Mode (EuRGB60)"
@@ -9784,7 +9794,7 @@ msgstr "Zero code unknown to Dolphin: %08x"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261
msgid "^ Xor"
msgstr ""
msgstr "^ Xor(排他的論理和)"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "auto"
@@ -9843,7 +9853,7 @@ msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
msgid "| Or"
msgstr ""
msgstr "| Or(論理和)"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for