VideoCommon/CommandProcessor: Pass system instance through constructor

Makes the use of the interface a little less noisy, especially given
how much of the interface depends on an instance being present.
This commit is contained in:
Lioncache committed 2023-12-20 09:02:53 -05:00
1 parent 70b7a59456
commit f97b2d472a
8 files changed
+170 -174

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@@ -220,7 +220,7 @@ public:
else
{
auto& system = Core::System::GetInstance();
system.GetCommandProcessor().HandleUnknownOpcode(system, opcode, data, is_preprocess);
system.GetCommandProcessor().HandleUnknownOpcode(opcode, data, is_preprocess);
m_cycles += 1;
}
}