Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2017-05-13 11:36:37 +02:00
parent 936a9089e9
commit faae89861b
29 changed files with 4552 additions and 4606 deletions
+154 -157
View File
@@ -14,8 +14,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-05-06 15:02+0200\n"
"PO-Revision-Date: 2017-05-06 13:03+0000\n"
"POT-Creation-Date: 2017-05-13 11:35+0200\n"
"PO-Revision-Date: 2017-05-13 09:35+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
"language/ja/)\n"
@@ -74,7 +74,7 @@ msgstr "\"%s\" のスクラビングに失敗しました。おそらく壊れ
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" は圧縮済みです!これ以上圧縮することはできません。"
#: Source/Core/Core/ConfigManager.cpp:941
#: Source/Core/Core/ConfigManager.cpp:943
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" は無効なファイル、またはゲームキューブ/Wii のISOではありません"
@@ -312,11 +312,11 @@ msgstr "&Create Signature File..."
msgid "&Debug"
msgstr "&Debug"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1035
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
msgid "&Delete File..."
msgstr "このタイトルの実体を削除(&D)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
#: Source/Core/DolphinWX/GameListCtrl.cpp:1068
msgid "&Delete selected ISOs..."
msgstr "選択したタイトルの実体を全て削除(&D)"
@@ -485,7 +485,7 @@ msgstr "&Profile Blocks"
msgid "&Profiler"
msgstr "&Profiler"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1007
#: Source/Core/DolphinWX/GameListCtrl.cpp:1002
msgid "&Properties"
msgstr "プロパティ(&P)"
@@ -571,7 +571,7 @@ msgstr "&Watch"
msgid "&Website"
msgstr "公式ウェブサイト(&W)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
msgid "&Wiki"
msgstr "公式Wiki(英語)で動作状況を確認(&W)"
@@ -705,7 +705,7 @@ msgstr ""
msgid "A game is not currently running."
msgstr "ゲームは現在、起動されていません"
#: Source/Core/DolphinWX/FrameTools.cpp:822
#: Source/Core/DolphinWX/FrameTools.cpp:823
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
@@ -713,7 +713,7 @@ msgstr ""
"終了処理の実行中です。 この処理が完了する前にエミュレーションの強制終了をする"
"とデータが失われる場合があります。それでも強制終了しますか?"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
@@ -721,7 +721,7 @@ msgstr ""
"サポートしているBluetoothデバイスが見つかりませんでした。\n"
"手動でWiiリモコンを接続する必要があります。"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:549
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
msgid "A sync can only be triggered when a Wii game is running."
msgstr "WiiリモコンとのSyncはWiiのゲームを実行中にのみ行なえます"
@@ -763,7 +763,7 @@ msgstr "Dolphinについて"
msgid "Accuracy:"
msgstr "精度:"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:69
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78
msgid "Action"
msgstr "Action"
@@ -941,7 +941,7 @@ msgstr "追加"
msgid "Address"
msgstr "アドレス"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:435
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:444
msgid "Address Out of Range"
msgstr "Address Out of Range"
@@ -959,16 +959,16 @@ msgid "Advanced"
msgstr "高度な設定"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:127
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240
msgid "Advanced Settings"
msgstr "高度な設定"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:337
#: Source/Core/DolphinWX/FrameTools.cpp:338
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "全ての GC/Wii ファイル (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1386
#: Source/Core/DolphinWX/GameListCtrl.cpp:1377
msgid "All GameCube GCM files (gcm)"
msgstr "ゲームキューブ GCMファイル (gcm)"
@@ -977,11 +977,11 @@ msgstr "ゲームキューブ GCMファイル (gcm)"
msgid "All Save States (sav, s##)"
msgstr "全てのステートセーブファイル (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1384
#: Source/Core/DolphinWX/GameListCtrl.cpp:1375
msgid "All Wii ISO files (iso)"
msgstr "Wii ISOファイル (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1399
#: Source/Core/DolphinWX/GameListCtrl.cpp:1390
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "圧縮されたGC/Wii ISOファイル (gcz)"
@@ -1075,12 +1075,12 @@ msgstr "Apply signature file"
msgid "Are you sure you want to delete \"%s\"?"
msgstr "\"%s\" このプロファイルを削除しますか?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1180
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr ""
"これら複数のタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1179
#: Source/Core/DolphinWX/GameListCtrl.cpp:1170
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "このタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
@@ -1194,7 +1194,7 @@ msgstr "出力設定"
msgid "Backend:"
msgstr "ビデオAPI:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
msgid "Background Input"
msgstr "バックグラウンド操作を許可"
@@ -1305,11 +1305,11 @@ msgstr "コマンド数: %lu"
msgid "Branch: %s"
msgstr "Branch: %s"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56
msgid "Break"
msgstr "Break"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:48
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57
msgid "Break and log"
msgstr "Break and log"
@@ -1337,7 +1337,7 @@ msgstr "ダメダメ"
msgid "Browse for a directory to add"
msgstr "ゲームリストに追加するフォルダを選択してください"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
msgid "Browse for output directory"
msgstr "出力先を選択"
@@ -1444,7 +1444,7 @@ msgstr "Can't find Wii Remote by connection handle %02x"
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:221
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:230
msgid "Cannot set uninitialized memory."
msgstr "Cannot set uninitialized memory."
@@ -1464,7 +1464,7 @@ msgstr ""
msgid "Center"
msgstr "Center"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1044
#: Source/Core/DolphinWX/GameListCtrl.cpp:1042
msgid "Change &Disc"
msgstr "ディスクの入れ替え(&D)"
@@ -1651,20 +1651,20 @@ msgstr "Combine Two Signature Files..."
msgid "Comment"
msgstr "コメント"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1042
#: Source/Core/DolphinWX/GameListCtrl.cpp:1040
msgid "Compress ISO..."
msgstr "このタイトルを圧縮"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1072
#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
msgid "Compress selected ISOs..."
msgstr "選択したISOファイルを全て圧縮"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1414
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1405
msgid "Compressing ISO"
msgstr "圧縮しています..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1495
#: Source/Core/DolphinWX/GameListCtrl.cpp:1486
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
@@ -1702,8 +1702,8 @@ msgstr "計算中..."
msgid "Config"
msgstr "設定"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:234
msgid "Configure"
msgstr "設定"
@@ -1720,9 +1720,9 @@ msgstr ""
msgid "Configure..."
msgstr "Dolphinの設定を行います"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1319
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
#: Source/Core/DolphinWX/GameListCtrl.cpp:1409
#: Source/Core/DolphinWX/GameListCtrl.cpp:1310
#: Source/Core/DolphinWX/GameListCtrl.cpp:1335
#: Source/Core/DolphinWX/GameListCtrl.cpp:1400
msgid "Confirm File Overwrite"
msgstr "ファイルの上書きを確認"
@@ -1781,7 +1781,7 @@ msgstr "接続方式:"
msgid "Continue"
msgstr "Continue"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Continuous Scanning"
msgstr "接続状況を常に監視"
@@ -1858,7 +1858,7 @@ msgstr "Copy &function"
msgid "Copy &hex"
msgstr "Copy &hex"
#: Source/Core/Core/ConfigManager.cpp:1095
#: Source/Core/Core/ConfigManager.cpp:1097
msgid "Copy failed"
msgstr "コピーに失敗"
@@ -1894,7 +1894,7 @@ msgstr ""
"た。\n"
"これによりDolphinは停止すると思われます。"
#: Source/Core/Core/ConfigManager.cpp:935
#: Source/Core/Core/ConfigManager.cpp:937
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
@@ -1905,7 +1905,7 @@ msgstr ""
"プディスクではありません。DolphinはオリジナルのGC/Wii のディスクは読み込めな"
"い点に注意してください"
#: Source/Core/Core/ConfigManager.cpp:1010
#: Source/Core/Core/ConfigManager.cpp:1012
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "ISOファイル %s を認識できませんでした"
@@ -2038,7 +2038,7 @@ msgstr ""
msgid "Crossfade"
msgstr "クロスフェーダー"
#: Source/Core/DolphinWX/FrameTools.cpp:350
#: Source/Core/DolphinWX/FrameTools.cpp:351
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Current directory changed from %s to %s after wxFileSelector!"
@@ -2061,7 +2061,7 @@ msgstr "リアルタイムクロック設定"
msgid "D-Pad"
msgstr "十字キー"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "DK Bongos"
msgstr "タルコンガ"
@@ -2090,7 +2090,7 @@ msgstr "DSP LLE recompiler"
msgid "DVD Root:"
msgstr "DVDルート"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Dance Mat"
msgstr "マットコントローラ"
@@ -2134,16 +2134,16 @@ msgstr "デバッグ用"
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1040
#: Source/Core/DolphinWX/GameListCtrl.cpp:1038
msgid "Decompress ISO..."
msgstr "ISOファイルへ復元"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1073
#: Source/Core/DolphinWX/GameListCtrl.cpp:1071
msgid "Decompress selected ISOs..."
msgstr "選択したファイルを全てISOファイルへ復元"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1414
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1405
msgid "Decompressing ISO"
msgstr "復元中..."
@@ -2336,7 +2336,7 @@ msgstr ""
msgid "Do you want to clear the list of symbol names?"
msgstr "Do you want to clear the list of symbol names?"
#: Source/Core/DolphinWX/FrameTools.cpp:821
#: Source/Core/DolphinWX/FrameTools.cpp:822
msgid "Do you want to stop the current emulation?"
msgstr "動作中のゲームを停止しますか?"
@@ -2345,7 +2345,7 @@ msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II decoder"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:670
#: Source/Core/DolphinWX/FrameTools.cpp:671
msgid "Dolphin"
msgstr "Dolphin"
@@ -2359,11 +2359,11 @@ msgstr "Dolphin %s グラフィック設定"
msgid "Dolphin Configuration"
msgstr "Dolphinの設定"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Dolphin Controller Configuration"
msgstr "Dolphin コントローラ設定"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:530
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr "Wiiリモコンのエミュレーション設定 - ポート%i"
@@ -2372,7 +2372,7 @@ msgstr "Wiiリモコンのエミュレーション設定 - ポート%i"
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1027
#: Source/Core/DolphinWX/FrameTools.cpp:1028
msgid "Dolphin Hotkeys"
msgstr "Dolphin ホットキー設定"
@@ -2402,8 +2402,8 @@ msgstr "Dolphin Signature File (*.dsy)"
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr "Dolphin Symbol Rename File (*.sym)"
#: Source/Core/DolphinWX/FrameTools.cpp:484
#: Source/Core/DolphinWX/FrameTools.cpp:962
#: Source/Core/DolphinWX/FrameTools.cpp:485
#: Source/Core/DolphinWX/FrameTools.cpp:963
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS ムービー (*.dtm)"
@@ -2427,8 +2427,8 @@ msgstr ""
msgid "Dolphin is too old for traversal server"
msgstr "Dolphinのバージョンが古すぎます"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
#: Source/Core/DolphinWX/GameListCtrl.cpp:1429
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
#: Source/Core/DolphinWX/GameListCtrl.cpp:1420
msgid "Dolphin was unable to complete the requested action."
msgstr "要求された操作を完了することができませんでした。"
@@ -2654,11 +2654,11 @@ msgstr ""
"\n"
"よく分からなければ、こちらを選択しておいてください。"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "WiiのBluetoothアダプタをエミュレート"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Emulated Wii Remote"
msgstr "Wiiリモコンをエミュレート"
@@ -2722,7 +2722,7 @@ msgstr "プログレッシブ表示を有効化"
msgid "Enable Screen Saver"
msgstr "スクリーンセーバーを有効化"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369
msgid "Enable Speaker Data"
msgstr "Wiiリモコンのスピーカーを有効化"
@@ -3000,7 +3000,7 @@ msgstr "録画ファイルのエクスポート"
msgid "Export Save"
msgstr "セーブデータをエクスポート"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1016
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
msgid "Export Wii save (Experimental)"
msgstr "セーブデータをエクスポート (実験的)"
@@ -3374,7 +3374,7 @@ msgstr "チェックサムを修正"
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84
msgid "Flags"
msgstr "Flags"
@@ -3407,8 +3407,8 @@ msgid "Force Console as NTSC-J"
msgstr "コンソールを日本向け (NTSC-J) に設定"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230
msgid "Force Listen Port: "
msgstr "接続待ちポートを次の番号で固定:"
msgid "Force Listen Port:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:630
msgid "Force Texture Filtering"
@@ -3639,7 +3639,7 @@ msgstr "Function callers"
msgid "Function calls"
msgstr "Function calls"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr "GBA"
@@ -3736,20 +3736,20 @@ msgstr "ゲーム設定"
msgid "GameCube"
msgstr "ゲームキューブ"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "GameCube Adapter for Wii U"
msgstr "Wii U GCコントローラ接続タップ"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:492
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr "ゲームキューブ コントローラ設定 - ポート%i"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148
msgid "GameCube Controllers"
msgstr "ゲームキューブ デバイス設定"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr "ゲームキューブ キーボード設定 - ポート%i"
@@ -3970,7 +3970,7 @@ msgstr ""
"ホストコードが長すぎます\n"
"正しいホストコードがもう一度確認してください"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1062
#: Source/Core/DolphinWX/GameListCtrl.cpp:1060
msgid "Host with Netplay"
msgstr "ネットプレイを開始(ホスト)"
@@ -3979,7 +3979,7 @@ msgstr "ネットプレイを開始(ホスト)"
msgid "Hotkeys"
msgstr "ホットキー"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Hybrid Wii Remote"
msgstr ""
@@ -4222,11 +4222,11 @@ msgstr "SDカードの挿入をエミュレート"
msgid "Install WAD..."
msgstr "WiiメニューにWADファイルを追加"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1051
#: Source/Core/DolphinWX/GameListCtrl.cpp:1049
msgid "Install to the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1208
msgid "Installing WAD..."
msgstr "追加しています..."
@@ -4300,7 +4300,7 @@ msgstr "イントロ"
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:229
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:238
#, c-format
msgid "Invalid address: %s"
msgstr "Invalid address: %s"
@@ -4337,7 +4337,7 @@ msgstr "無効な検索文字列。偶数の長さの検索文字列のみがサ
msgid "Invalid value."
msgstr "無効な値です"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:237
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:246
#, c-format
msgid "Invalid value: %s"
msgstr "Invalid value: %s"
@@ -4399,7 +4399,7 @@ msgstr ""
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
msgid "Keyboard"
msgstr "キーボード"
@@ -4633,11 +4633,11 @@ msgstr "ファイルからロード"
msgid "Load Wii Save"
msgstr "Wiiのセーブデータを読込む"
#: Source/Core/DolphinWX/MainMenuBar.cpp:584
#: Source/Core/DolphinWX/MainMenuBar.cpp:587
msgid "Load Wii System Menu"
msgstr "Wiiメニューを起動"
#: Source/Core/DolphinWX/MainMenuBar.cpp:579
#: Source/Core/DolphinWX/MainMenuBar.cpp:582
#, c-format
msgid "Load Wii System Menu %s"
msgstr "Wiiメニューを起動 %s"
@@ -4689,8 +4689,8 @@ msgstr "Loaded %d good functions, ignored %d bad functions."
msgid "Localhost"
msgstr "Localhost"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:46
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:201
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "ログ"
@@ -4785,7 +4785,7 @@ msgstr ""
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:456
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465
msgid "Match Found"
msgstr "Match Found"
@@ -4818,7 +4818,7 @@ msgstr "メモリーカード"
msgid "Memory Card Manager"
msgstr "GCメモリーカードマネージャ"
#: Source/Core/Core/ConfigManager.cpp:1087
#: Source/Core/Core/ConfigManager.cpp:1089
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
@@ -4835,11 +4835,11 @@ msgstr ""
"%s\n"
"この場所に古いファイルをコピーしますか?\n"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:371
msgid "Memory Not Ready"
msgstr "Memory Not Ready"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:197
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:206
msgid "Memory breakpoint options"
msgstr ""
@@ -5012,11 +5012,11 @@ msgstr "続けて検索"
msgid "Nickname:"
msgstr "ニックネーム:"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:474
msgid "No Match"
msgstr "No Match"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:407
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:416
msgid "No Value Given"
msgstr "No Value Given"
@@ -5051,8 +5051,8 @@ msgstr ""
"undo.dtm ファイルが見つかりません。desync を防止するためステートロードの取消"
"を中止します"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1301
msgid "None"
@@ -5068,7 +5068,7 @@ msgstr "に一致しない"
msgid "Not Set"
msgstr "未定義"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:385
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:394
msgid "Not Valid Hex"
msgstr "Not Valid Hex"
@@ -5185,11 +5185,11 @@ msgstr "Op?"
msgid "Open"
msgstr "開く"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1025
#: Source/Core/DolphinWX/GameListCtrl.cpp:1023
msgid "Open &containing folder"
msgstr "実体のあるフォルダを開く(&C)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1014
#: Source/Core/DolphinWX/GameListCtrl.cpp:1009
msgid "Open Wii &save folder"
msgstr "セーブデータのあるフォルダを開く(&S)"
@@ -5300,7 +5300,7 @@ msgstr ""
msgid "Partition %u"
msgstr "パーティション %u"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252
msgid "Passthrough a Bluetooth adapter"
msgstr "PC上のBluetoothアダプタでパススルー"
@@ -5394,7 +5394,7 @@ msgstr "再生に関する設定"
msgid "Players"
msgstr "プレイヤー一覧"
#: Source/Core/DolphinWX/FrameTools.cpp:825
#: Source/Core/DolphinWX/FrameTools.cpp:826
msgid "Please confirm..."
msgstr "確認"
@@ -5402,16 +5402,13 @@ msgstr "確認"
msgid "Please create a perspective before saving"
msgstr "Please create a perspective before saving"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#, c-format
msgid "Port %i"
msgstr "ポート %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
msgid "Port :"
msgstr "ポート:"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
msgid "Port:"
msgstr ""
@@ -5512,19 +5509,19 @@ msgstr "範囲"
msgid "Range"
msgstr "範囲/強さ"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:42
msgid "Read"
msgstr "Read"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:182
msgid "Read and Write"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185
msgid "Read and write"
msgstr "Read and write"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192
msgid "Read only"
msgstr ""
@@ -5536,11 +5533,11 @@ msgstr "読み込み専用 切替"
msgid "Real"
msgstr "Real"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363
msgid "Real Balance Board"
msgstr "実機バランスWii ボードを接続"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Real Wii Remote"
msgstr "実機Wiiリモコンを接続"
@@ -5608,7 +5605,7 @@ msgstr ""
"\n"
"よく分からなければ、【なし】のままにしておいてください。"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Refresh"
@@ -5678,7 +5675,7 @@ msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Report: GCIFolder Writing to unallocated block 0x%x"
#: Source/Core/Core/HotkeyManager.cpp:28
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211
msgid "Reset"
msgstr "初期化"
@@ -5687,11 +5684,11 @@ msgstr "初期化"
msgid "Reset Traversal Settings"
msgstr "中継サーバー設定をリセット"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566
msgid "Reset Wii Remote pairings"
msgstr "ペアリングの初期化"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288
msgid "Reset all saved Wii Remote pairings"
msgstr "全てのペアリングを初期化する"
@@ -5868,7 +5865,7 @@ msgstr "ファイルとして保存"
msgid "Save combined output file as"
msgstr "Save combined output file as"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1397
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
msgid "Save compressed GCM/ISO"
msgstr "圧縮するタイトルの保存先を選択"
@@ -5876,7 +5873,7 @@ msgstr "圧縮するタイトルの保存先を選択"
msgid "Save currently-toggled perspectives"
msgstr "Save currently-toggled perspectives"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
#: Source/Core/DolphinWX/GameListCtrl.cpp:1379
msgid "Save decompressed GCM/ISO"
msgstr "復元するタイトルの保存先を選択"
@@ -5930,7 +5927,7 @@ msgstr "選択したスロットに保存"
msgid "Saved Perspectives"
msgstr "Saved Perspectives"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:564
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr "ペアリングの初期化はWiiのゲームを実行中にのみ行なえます"
@@ -6066,8 +6063,8 @@ msgstr "ステートスロット 8"
msgid "Select State Slot 9"
msgstr "ステートスロット 9"
#: Source/Core/DolphinWX/FrameTools.cpp:483
#: Source/Core/DolphinWX/FrameTools.cpp:961
#: Source/Core/DolphinWX/FrameTools.cpp:484
#: Source/Core/DolphinWX/FrameTools.cpp:962
msgid "Select The Recording File"
msgstr "録画ファイルを選択"
@@ -6075,7 +6072,7 @@ msgstr "録画ファイルを選択"
msgid "Select a BootMii NAND backup to import"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1197
#: Source/Core/DolphinWX/FrameTools.cpp:1198
msgid "Select a Wii WAD file to install"
msgstr "追加するWADファイルを選択"
@@ -6091,11 +6088,11 @@ msgstr "Select floating windows"
msgid "Select state"
msgstr "ステートスロットの選択"
#: Source/Core/DolphinWX/FrameTools.cpp:336
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "Select the file to load"
msgstr "ロードするファイルを選択"
#: Source/Core/DolphinWX/FrameTools.cpp:1158
#: Source/Core/DolphinWX/FrameTools.cpp:1159
msgid "Select the save file"
msgstr "セーブファイルを選択"
@@ -6237,7 +6234,7 @@ msgstr "Set PC"
msgid "Set Value"
msgstr "Set Value"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1028
#: Source/Core/DolphinWX/GameListCtrl.cpp:1026
msgid "Set as &default ISO"
msgstr "Wiiメニュー(ディスクチャンネル)に表示(&D)"
@@ -6276,7 +6273,7 @@ msgstr ""
"レイテンシを調整します (単位:ms)。高くすることで音の問題を軽減できます。特定"
"のAPIでのみ有効"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:248
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:271
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Can't create setting.txt file"
@@ -6655,7 +6652,7 @@ msgstr ""
"有効にすると動作速度が大きく向上しますが、クラッシュやバグの原因になる場合も"
"あります"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Standard Controller"
msgstr "標準コントローラ"
@@ -6692,7 +6689,7 @@ msgstr "動作率"
msgid "Statistics"
msgstr "Statistics"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr "SPEED FORCE"
@@ -6884,15 +6881,15 @@ msgstr "Symbol"
msgid "Symbols"
msgstr "Symbols"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Sync"
msgstr "Sync"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551
msgid "Sync Wii Remotes"
msgstr "WiiリモコンのSync"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
msgid "Sync real Wii Remotes and pair them"
msgstr "実機Wiiリモコンとのペアリングを行う"
@@ -6922,12 +6919,12 @@ msgstr "システムの言語:"
msgid "TAS Input"
msgstr "TAS Input"
#: Source/Core/DolphinWX/FrameTools.cpp:381
#: Source/Core/DolphinWX/FrameTools.cpp:382
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr "TAS Input - ゲームキューブコントローラ %d"
#: Source/Core/DolphinWX/FrameTools.cpp:389
#: Source/Core/DolphinWX/FrameTools.cpp:390
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "TAS Input - Wiiリモコン %d"
@@ -7004,7 +7001,7 @@ msgstr ""
"\n"
"よく分からなければ、右端に合わせておいてください。"
#: Source/Core/Core/ConfigManager.cpp:998
#: Source/Core/Core/ConfigManager.cpp:1000
msgid "The WAD has been installed successfully"
msgstr "WADファイルの追加に成功"
@@ -7065,9 +7062,9 @@ msgstr "入力されたデバイス PIDは無効です。"
msgid "The entered VID is invalid."
msgstr "入力されたデバイス VIDは無効です。"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1317
#: Source/Core/DolphinWX/GameListCtrl.cpp:1342
#: Source/Core/DolphinWX/GameListCtrl.cpp:1407
#: Source/Core/DolphinWX/GameListCtrl.cpp:1308
#: Source/Core/DolphinWX/GameListCtrl.cpp:1333
#: Source/Core/DolphinWX/GameListCtrl.cpp:1398
#, c-format
msgid ""
"The file %s already exists.\n"
@@ -7137,7 +7134,7 @@ msgstr "サーバーより:このゲームは、現在実行中です!"
msgid "The server sent an unknown error message!"
msgstr "サーバーは、不明なエラーメッセージを送信しました!"
#: Source/Core/Core/ConfigManager.cpp:919
#: Source/Core/Core/ConfigManager.cpp:921
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "指定されたファイル \"%s\" は存在しません"
@@ -7424,7 +7421,7 @@ msgstr "中継サーバーからホストへの接続がタイムアウト"
msgid "Tried to decrypt data from a non-Wii volume"
msgstr "Tried to decrypt data from a non-Wii volume"
#: Source/Core/Core/Boot/Boot.cpp:469
#: Source/Core/Core/Boot/Boot.cpp:450
msgid "Tried to load an unknown file type."
msgstr "不明なファイルタイプを読み込もうとしました"
@@ -7533,11 +7530,11 @@ msgstr "直前のステートセーブの取消"
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Unexpected 0x80 call? Aborting..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1053
#: Source/Core/DolphinWX/GameListCtrl.cpp:1051
msgid "Uninstall from the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1224
#: Source/Core/DolphinWX/FrameTools.cpp:1225
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
@@ -7695,7 +7692,7 @@ msgstr "値 (double)"
msgid "Value (float)"
msgstr "値 (float)"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:401
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:410
msgid "Value Too Large"
msgstr "Value Too Large"
@@ -7803,13 +7800,13 @@ msgstr "無音 切替"
msgid "Volume Up"
msgstr "音量を上げる"
#: Source/Core/DiscIO/NANDContentLoader.cpp:297
#: Source/Core/DiscIO/NANDContentLoader.cpp:319
#: Source/Core/DiscIO/NANDContentLoader.cpp:268
#: Source/Core/DiscIO/NANDContentLoader.cpp:290
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD installation failed: error creating %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:334
#: Source/Core/DiscIO/NANDContentLoader.cpp:305
msgid "WAD installation failed: error creating ticket"
msgstr "WAD installation failed: error creating ticket"
@@ -7826,8 +7823,8 @@ msgstr ""
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinWX/GameListCtrl.cpp:1182
#: Source/Core/DolphinWX/GameListCtrl.cpp:1497
#: Source/Core/DolphinWX/GameListCtrl.cpp:1173
#: Source/Core/DolphinWX/GameListCtrl.cpp:1488
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363
@@ -7971,7 +7968,7 @@ msgstr "Wii NANDルート"
msgid "Wii Remote"
msgstr "Wiiリモコン"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333
#, c-format
msgid "Wii Remote %i"
msgstr "Wiiリモコン %i"
@@ -7988,16 +7985,16 @@ msgstr "Wiiリモコンの振動を有効化"
msgid "Wii Remote Settings"
msgstr "Wiiリモコンの設定"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wii Remotes"
msgstr "Wiiリモコン"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:483
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr "Wii U GCコントローラー接続タップの設定 - ポート%i"
#: Source/Core/DolphinWX/FrameTools.cpp:1198
#: Source/Core/DolphinWX/FrameTools.cpp:1199
msgid "Wii WAD files (*.wad)"
msgstr "Wii WADファイル (*.wad)"
@@ -8005,7 +8002,7 @@ msgstr "Wii WADファイル (*.wad)"
msgid "Wii and Wii Remote"
msgstr "WiiとWiiリモコン"
#: Source/Core/DolphinWX/FrameTools.cpp:1159
#: Source/Core/DolphinWX/FrameTools.cpp:1160
msgid "Wii save files (*.bin)"
msgstr "Wii セーブファイル (*.bin)"
@@ -8029,10 +8026,10 @@ msgstr "Within a range"
msgid "Word Wrap"
msgstr "ワードラップ"
#: Source/Core/DolphinWX/FrameTools.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1208
#: Source/Core/DolphinWX/FrameTools.cpp:1259
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1415
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1406
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325
msgid "Working..."
@@ -8042,11 +8039,11 @@ msgstr "動作中..."
msgid "World"
msgstr "地域なし"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Write"
msgstr "Write"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:189
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:198
msgid "Write only"
msgstr ""
@@ -8131,7 +8128,7 @@ msgstr ""
"この問題を修正するために動作を停止しますか?\n"
"\"いいえ\"を選択した場合、歪んだ音のままゲームが始まるでしょう"
#: Source/Core/Core/ConfigManager.cpp:951
#: Source/Core/Core/ConfigManager.cpp:953
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"