Automatic translation resources sync with Transifex
This commit is contained in:
+154
-157
@@ -14,8 +14,8 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2017-05-06 15:02+0200\n"
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"PO-Revision-Date: 2017-05-06 13:03+0000\n"
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"POT-Creation-Date: 2017-05-13 11:35+0200\n"
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"PO-Revision-Date: 2017-05-13 09:35+0000\n"
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"Last-Translator: JosJuice\n"
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"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
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"language/ja/)\n"
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@@ -74,7 +74,7 @@ msgstr "\"%s\" のスクラビングに失敗しました。おそらく壊れ
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msgid "\"%s\" is already compressed! Cannot compress it further."
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msgstr "\"%s\" は圧縮済みです!これ以上圧縮することはできません。"
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#: Source/Core/Core/ConfigManager.cpp:941
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#: Source/Core/Core/ConfigManager.cpp:943
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#, c-format
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msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" は無効なファイル、またはゲームキューブ/Wii のISOではありません"
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@@ -312,11 +312,11 @@ msgstr "&Create Signature File..."
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msgid "&Debug"
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msgstr "&Debug"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1035
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
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msgid "&Delete File..."
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msgstr "このタイトルの実体を削除(&D)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1068
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msgid "&Delete selected ISOs..."
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msgstr "選択したタイトルの実体を全て削除(&D)"
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@@ -485,7 +485,7 @@ msgstr "&Profile Blocks"
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msgid "&Profiler"
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msgstr "&Profiler"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1007
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1002
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msgid "&Properties"
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msgstr "プロパティ(&P)"
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@@ -571,7 +571,7 @@ msgstr "&Watch"
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msgid "&Website"
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msgstr "公式ウェブサイト(&W)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
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msgid "&Wiki"
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msgstr "公式Wiki(英語)で動作状況を確認(&W)"
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@@ -705,7 +705,7 @@ msgstr ""
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msgid "A game is not currently running."
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msgstr "ゲームは現在、起動されていません"
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#: Source/Core/DolphinWX/FrameTools.cpp:822
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#: Source/Core/DolphinWX/FrameTools.cpp:823
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msgid ""
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"A shutdown is already in progress. Unsaved data may be lost if you stop the "
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"current emulation before it completes. Force stop?"
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@@ -713,7 +713,7 @@ msgstr ""
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"終了処理の実行中です。 この処理が完了する前にエミュレーションの強制終了をする"
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"とデータが失われる場合があります。それでも強制終了しますか?"
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358
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msgid ""
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"A supported Bluetooth device could not be found,\n"
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"so you must connect Wii Remotes manually."
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@@ -721,7 +721,7 @@ msgstr ""
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"サポートしているBluetoothデバイスが見つかりませんでした。\n"
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"手動でWiiリモコンを接続する必要があります。"
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:549
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
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msgid "A sync can only be triggered when a Wii game is running."
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msgstr "WiiリモコンとのSyncはWiiのゲームを実行中にのみ行なえます"
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@@ -763,7 +763,7 @@ msgstr "Dolphinについて"
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msgid "Accuracy:"
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msgstr "精度:"
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#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:69
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#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78
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msgid "Action"
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msgstr "Action"
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@@ -941,7 +941,7 @@ msgstr "追加"
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msgid "Address"
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msgstr "アドレス"
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#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:435
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#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:444
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msgid "Address Out of Range"
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msgstr "Address Out of Range"
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@@ -959,16 +959,16 @@ msgid "Advanced"
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msgstr "高度な設定"
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#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:127
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240
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msgid "Advanced Settings"
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msgstr "高度な設定"
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#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
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#: Source/Core/DolphinWX/FrameTools.cpp:337
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#: Source/Core/DolphinWX/FrameTools.cpp:338
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msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
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msgstr "全ての GC/Wii ファイル (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1386
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1377
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msgid "All GameCube GCM files (gcm)"
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msgstr "ゲームキューブ GCMファイル (gcm)"
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@@ -977,11 +977,11 @@ msgstr "ゲームキューブ GCMファイル (gcm)"
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msgid "All Save States (sav, s##)"
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msgstr "全てのステートセーブファイル (sav, s##)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1384
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1375
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msgid "All Wii ISO files (iso)"
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msgstr "Wii ISOファイル (iso)"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1399
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1390
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msgid "All compressed GC/Wii ISO files (gcz)"
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msgstr "圧縮されたGC/Wii ISOファイル (gcz)"
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@@ -1075,12 +1075,12 @@ msgstr "Apply signature file"
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msgid "Are you sure you want to delete \"%s\"?"
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msgstr "\"%s\" このプロファイルを削除しますか?"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1180
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
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msgid "Are you sure you want to delete these files? They will be gone forever!"
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msgstr ""
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"これら複数のタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1179
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1170
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msgid "Are you sure you want to delete this file? It will be gone forever!"
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msgstr "このタイトルの実体ファイルを削除しますか?元に戻すことはできません!"
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@@ -1194,7 +1194,7 @@ msgstr "出力設定"
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msgid "Backend:"
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msgstr "ビデオAPI:"
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
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#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
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msgid "Background Input"
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msgstr "バックグラウンド操作を許可"
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@@ -1305,11 +1305,11 @@ msgstr "コマンド数: %lu"
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msgid "Branch: %s"
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msgstr "Branch: %s"
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#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
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#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56
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msgid "Break"
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msgstr "Break"
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#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:48
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#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57
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msgid "Break and log"
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msgstr "Break and log"
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@@ -1337,7 +1337,7 @@ msgstr "ダメダメ"
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msgid "Browse for a directory to add"
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msgstr "ゲームリストに追加するフォルダを選択してください"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
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msgid "Browse for output directory"
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msgstr "出力先を選択"
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@@ -1444,7 +1444,7 @@ msgstr "Can't find Wii Remote by connection handle %02x"
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msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
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msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead."
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#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:221
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#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:230
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msgid "Cannot set uninitialized memory."
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msgstr "Cannot set uninitialized memory."
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@@ -1464,7 +1464,7 @@ msgstr ""
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msgid "Center"
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msgstr "Center"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1044
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1042
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msgid "Change &Disc"
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msgstr "ディスクの入れ替え(&D)"
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@@ -1651,20 +1651,20 @@ msgstr "Combine Two Signature Files..."
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msgid "Comment"
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msgstr "コメント"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1042
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1040
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msgid "Compress ISO..."
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msgstr "このタイトルを圧縮"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1072
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
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msgid "Compress selected ISOs..."
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msgstr "選択したISOファイルを全て圧縮"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1414
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1405
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msgid "Compressing ISO"
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msgstr "圧縮しています..."
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1495
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1486
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msgid ""
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"Compressing a Wii disc image will irreversibly change the compressed copy by "
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"removing padding data. Your disc image will still work. Continue?"
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@@ -1702,8 +1702,8 @@ msgstr "計算中..."
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msgid "Config"
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msgstr "設定"
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:234
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msgid "Configure"
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msgstr "設定"
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@@ -1720,9 +1720,9 @@ msgstr ""
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msgid "Configure..."
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msgstr "Dolphinの設定を行います"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1319
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1409
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1310
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1335
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1400
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msgid "Confirm File Overwrite"
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msgstr "ファイルの上書きを確認"
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@@ -1781,7 +1781,7 @@ msgstr "接続方式:"
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msgid "Continue"
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msgstr "Continue"
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
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msgid "Continuous Scanning"
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msgstr "接続状況を常に監視"
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@@ -1858,7 +1858,7 @@ msgstr "Copy &function"
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msgid "Copy &hex"
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msgstr "Copy &hex"
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#: Source/Core/Core/ConfigManager.cpp:1095
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#: Source/Core/Core/ConfigManager.cpp:1097
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msgid "Copy failed"
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msgstr "コピーに失敗"
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@@ -1894,7 +1894,7 @@ msgstr ""
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"た。\n"
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"これによりDolphinは停止すると思われます。"
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#: Source/Core/Core/ConfigManager.cpp:935
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#: Source/Core/Core/ConfigManager.cpp:937
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#, c-format
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msgid ""
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"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
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@@ -1905,7 +1905,7 @@ msgstr ""
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"プディスクではありません。DolphinはオリジナルのGC/Wii のディスクは読み込めな"
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"い点に注意してください"
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#: Source/Core/Core/ConfigManager.cpp:1010
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#: Source/Core/Core/ConfigManager.cpp:1012
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#, c-format
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msgid "Could not recognize ISO file %s"
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msgstr "ISOファイル %s を認識できませんでした"
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@@ -2038,7 +2038,7 @@ msgstr ""
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msgid "Crossfade"
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msgstr "クロスフェーダー"
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#: Source/Core/DolphinWX/FrameTools.cpp:350
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#: Source/Core/DolphinWX/FrameTools.cpp:351
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#, c-format
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msgid "Current directory changed from %s to %s after wxFileSelector!"
|
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msgstr "Current directory changed from %s to %s after wxFileSelector!"
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@@ -2061,7 +2061,7 @@ msgstr "リアルタイムクロック設定"
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msgid "D-Pad"
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msgstr "十字キー"
|
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|
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
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msgid "DK Bongos"
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msgstr "タルコンガ"
|
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|
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@@ -2090,7 +2090,7 @@ msgstr "DSP LLE recompiler"
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msgid "DVD Root:"
|
||||
msgstr "DVDルート"
|
||||
|
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
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msgid "Dance Mat"
|
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msgstr "マットコントローラ"
|
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|
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@@ -2134,16 +2134,16 @@ msgstr "デバッグ用"
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msgid "Decimal"
|
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msgstr "Decimal"
|
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|
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1040
|
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1038
|
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msgid "Decompress ISO..."
|
||||
msgstr "ISOファイルへ復元"
|
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|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1073
|
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1071
|
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msgid "Decompress selected ISOs..."
|
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msgstr "選択したファイルを全てISOファイルへ復元"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1414
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1405
|
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msgid "Decompressing ISO"
|
||||
msgstr "復元中..."
|
||||
|
||||
@@ -2336,7 +2336,7 @@ msgstr ""
|
||||
msgid "Do you want to clear the list of symbol names?"
|
||||
msgstr "Do you want to clear the list of symbol names?"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:821
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:822
|
||||
msgid "Do you want to stop the current emulation?"
|
||||
msgstr "動作中のゲームを停止しますか?"
|
||||
|
||||
@@ -2345,7 +2345,7 @@ msgid "Dolby Pro Logic II decoder"
|
||||
msgstr "Dolby Pro Logic II decoder"
|
||||
|
||||
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:670
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:671
|
||||
msgid "Dolphin"
|
||||
msgstr "Dolphin"
|
||||
|
||||
@@ -2359,11 +2359,11 @@ msgstr "Dolphin %s グラフィック設定"
|
||||
msgid "Dolphin Configuration"
|
||||
msgstr "Dolphinの設定"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
|
||||
msgid "Dolphin Controller Configuration"
|
||||
msgstr "Dolphin コントローラ設定"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:530
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531
|
||||
#, c-format
|
||||
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
|
||||
msgstr "Wiiリモコンのエミュレーション設定 - ポート%i"
|
||||
@@ -2372,7 +2372,7 @@ msgstr "Wiiリモコンのエミュレーション設定 - ポート%i"
|
||||
msgid "Dolphin FIFO"
|
||||
msgstr "Dolphin FIFO"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1027
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1028
|
||||
msgid "Dolphin Hotkeys"
|
||||
msgstr "Dolphin ホットキー設定"
|
||||
|
||||
@@ -2402,8 +2402,8 @@ msgstr "Dolphin Signature File (*.dsy)"
|
||||
msgid "Dolphin Symbol Rename File (*.sym)"
|
||||
msgstr "Dolphin Symbol Rename File (*.sym)"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:484
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:962
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:485
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:963
|
||||
msgid "Dolphin TAS Movies (*.dtm)"
|
||||
msgstr "Dolphin TAS ムービー (*.dtm)"
|
||||
|
||||
@@ -2427,8 +2427,8 @@ msgstr ""
|
||||
msgid "Dolphin is too old for traversal server"
|
||||
msgstr "Dolphinのバージョンが古すぎます"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1429
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1420
|
||||
msgid "Dolphin was unable to complete the requested action."
|
||||
msgstr "要求された操作を完了することができませんでした。"
|
||||
|
||||
@@ -2654,11 +2654,11 @@ msgstr ""
|
||||
"\n"
|
||||
"よく分からなければ、こちらを選択しておいてください。"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
|
||||
msgid "Emulate the Wii's Bluetooth adapter"
|
||||
msgstr "WiiのBluetoothアダプタをエミュレート"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
|
||||
msgid "Emulated Wii Remote"
|
||||
msgstr "Wiiリモコンをエミュレート"
|
||||
|
||||
@@ -2722,7 +2722,7 @@ msgstr "プログレッシブ表示を有効化"
|
||||
msgid "Enable Screen Saver"
|
||||
msgstr "スクリーンセーバーを有効化"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369
|
||||
msgid "Enable Speaker Data"
|
||||
msgstr "Wiiリモコンのスピーカーを有効化"
|
||||
|
||||
@@ -3000,7 +3000,7 @@ msgstr "録画ファイルのエクスポート"
|
||||
msgid "Export Save"
|
||||
msgstr "セーブデータをエクスポート"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1016
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
|
||||
msgid "Export Wii save (Experimental)"
|
||||
msgstr "セーブデータをエクスポート (実験的)"
|
||||
|
||||
@@ -3374,7 +3374,7 @@ msgstr "チェックサムを修正"
|
||||
#. not the kinds of flags that represent e.g. countries
|
||||
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
|
||||
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84
|
||||
msgid "Flags"
|
||||
msgstr "Flags"
|
||||
|
||||
@@ -3407,8 +3407,8 @@ msgid "Force Console as NTSC-J"
|
||||
msgstr "コンソールを日本向け (NTSC-J) に設定"
|
||||
|
||||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230
|
||||
msgid "Force Listen Port: "
|
||||
msgstr "接続待ちポートを次の番号で固定:"
|
||||
msgid "Force Listen Port:"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:630
|
||||
msgid "Force Texture Filtering"
|
||||
@@ -3639,7 +3639,7 @@ msgstr "Function callers"
|
||||
msgid "Function calls"
|
||||
msgstr "Function calls"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
||||
msgid "GBA"
|
||||
msgstr "GBA"
|
||||
|
||||
@@ -3736,20 +3736,20 @@ msgstr "ゲーム設定"
|
||||
msgid "GameCube"
|
||||
msgstr "ゲームキューブ"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
||||
msgid "GameCube Adapter for Wii U"
|
||||
msgstr "Wii U GCコントローラ接続タップ"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:492
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
|
||||
#, c-format
|
||||
msgid "GameCube Controller Configuration Port %i"
|
||||
msgstr "ゲームキューブ コントローラ設定 - ポート%i"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148
|
||||
msgid "GameCube Controllers"
|
||||
msgstr "ゲームキューブ デバイス設定"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478
|
||||
#, c-format
|
||||
msgid "GameCube Keyboard Configuration Port %i"
|
||||
msgstr "ゲームキューブ キーボード設定 - ポート%i"
|
||||
@@ -3970,7 +3970,7 @@ msgstr ""
|
||||
"ホストコードが長すぎます\n"
|
||||
"正しいホストコードがもう一度確認してください"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1062
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1060
|
||||
msgid "Host with Netplay"
|
||||
msgstr "ネットプレイを開始(ホスト)"
|
||||
|
||||
@@ -3979,7 +3979,7 @@ msgstr "ネットプレイを開始(ホスト)"
|
||||
msgid "Hotkeys"
|
||||
msgstr "ホットキー"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
|
||||
msgid "Hybrid Wii Remote"
|
||||
msgstr ""
|
||||
|
||||
@@ -4222,11 +4222,11 @@ msgstr "SDカードの挿入をエミュレート"
|
||||
msgid "Install WAD..."
|
||||
msgstr "WiiメニューにWADファイルを追加"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1051
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1049
|
||||
msgid "Install to the NAND"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1207
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1208
|
||||
msgid "Installing WAD..."
|
||||
msgstr "追加しています..."
|
||||
|
||||
@@ -4300,7 +4300,7 @@ msgstr "イントロ"
|
||||
msgid "Invalid Mixed Code"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:229
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:238
|
||||
#, c-format
|
||||
msgid "Invalid address: %s"
|
||||
msgstr "Invalid address: %s"
|
||||
@@ -4337,7 +4337,7 @@ msgstr "無効な検索文字列。偶数の長さの検索文字列のみがサ
|
||||
msgid "Invalid value."
|
||||
msgstr "無効な値です"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:237
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:246
|
||||
#, c-format
|
||||
msgid "Invalid value: %s"
|
||||
msgstr "Invalid value: %s"
|
||||
@@ -4399,7 +4399,7 @@ msgstr ""
|
||||
"よく分からなければ、チェックを入れないでください。"
|
||||
|
||||
#: Source/Core/Core/HW/GCKeyboard.cpp:21
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
|
||||
msgid "Keyboard"
|
||||
msgstr "キーボード"
|
||||
|
||||
@@ -4633,11 +4633,11 @@ msgstr "ファイルからロード"
|
||||
msgid "Load Wii Save"
|
||||
msgstr "Wiiのセーブデータを読込む"
|
||||
|
||||
#: Source/Core/DolphinWX/MainMenuBar.cpp:584
|
||||
#: Source/Core/DolphinWX/MainMenuBar.cpp:587
|
||||
msgid "Load Wii System Menu"
|
||||
msgstr "Wiiメニューを起動"
|
||||
|
||||
#: Source/Core/DolphinWX/MainMenuBar.cpp:579
|
||||
#: Source/Core/DolphinWX/MainMenuBar.cpp:582
|
||||
#, c-format
|
||||
msgid "Load Wii System Menu %s"
|
||||
msgstr "Wiiメニューを起動 %s"
|
||||
@@ -4689,8 +4689,8 @@ msgstr "Loaded %d good functions, ignored %d bad functions."
|
||||
msgid "Localhost"
|
||||
msgstr "Localhost"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:46
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:201
|
||||
#: Source/Core/DolphinWX/LogWindow.h:30
|
||||
msgid "Log"
|
||||
msgstr "ログ"
|
||||
@@ -4785,7 +4785,7 @@ msgstr ""
|
||||
"\n"
|
||||
"よく分からなければ、チェックを入れないでください。"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:456
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465
|
||||
msgid "Match Found"
|
||||
msgstr "Match Found"
|
||||
|
||||
@@ -4818,7 +4818,7 @@ msgstr "メモリーカード"
|
||||
msgid "Memory Card Manager"
|
||||
msgstr "GCメモリーカードマネージャ"
|
||||
|
||||
#: Source/Core/Core/ConfigManager.cpp:1087
|
||||
#: Source/Core/Core/ConfigManager.cpp:1089
|
||||
#, c-format
|
||||
msgid ""
|
||||
"Memory Card filename in Slot %c is incorrect\n"
|
||||
@@ -4835,11 +4835,11 @@ msgstr ""
|
||||
"%s\n"
|
||||
"この場所に古いファイルをコピーしますか?\n"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:362
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:371
|
||||
msgid "Memory Not Ready"
|
||||
msgstr "Memory Not Ready"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:197
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:206
|
||||
msgid "Memory breakpoint options"
|
||||
msgstr ""
|
||||
|
||||
@@ -5012,11 +5012,11 @@ msgstr "続けて検索"
|
||||
msgid "Nickname:"
|
||||
msgstr "ニックネーム:"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:474
|
||||
msgid "No Match"
|
||||
msgstr "No Match"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:407
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:416
|
||||
msgid "No Value Given"
|
||||
msgstr "No Value Given"
|
||||
|
||||
@@ -5051,8 +5051,8 @@ msgstr ""
|
||||
"undo.dtm ファイルが見つかりません。desync を防止するためステートロードの取消"
|
||||
"を中止します"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
|
||||
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
|
||||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1301
|
||||
msgid "None"
|
||||
@@ -5068,7 +5068,7 @@ msgstr "に一致しない"
|
||||
msgid "Not Set"
|
||||
msgstr "未定義"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:385
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:394
|
||||
msgid "Not Valid Hex"
|
||||
msgstr "Not Valid Hex"
|
||||
|
||||
@@ -5185,11 +5185,11 @@ msgstr "Op?"
|
||||
msgid "Open"
|
||||
msgstr "開く"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1025
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1023
|
||||
msgid "Open &containing folder"
|
||||
msgstr "実体のあるフォルダを開く(&C)"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1014
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1009
|
||||
msgid "Open Wii &save folder"
|
||||
msgstr "セーブデータのあるフォルダを開く(&S)"
|
||||
|
||||
@@ -5300,7 +5300,7 @@ msgstr ""
|
||||
msgid "Partition %u"
|
||||
msgstr "パーティション %u"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252
|
||||
msgid "Passthrough a Bluetooth adapter"
|
||||
msgstr "PC上のBluetoothアダプタでパススルー"
|
||||
|
||||
@@ -5394,7 +5394,7 @@ msgstr "再生に関する設定"
|
||||
msgid "Players"
|
||||
msgstr "プレイヤー一覧"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:825
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:826
|
||||
msgid "Please confirm..."
|
||||
msgstr "確認"
|
||||
|
||||
@@ -5402,16 +5402,13 @@ msgstr "確認"
|
||||
msgid "Please create a perspective before saving"
|
||||
msgstr "Please create a perspective before saving"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
|
||||
#, c-format
|
||||
msgid "Port %i"
|
||||
msgstr "ポート %i"
|
||||
|
||||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
|
||||
msgid "Port :"
|
||||
msgstr "ポート:"
|
||||
|
||||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186
|
||||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
|
||||
msgid "Port:"
|
||||
msgstr ""
|
||||
|
||||
@@ -5512,19 +5509,19 @@ msgstr "範囲"
|
||||
msgid "Range"
|
||||
msgstr "範囲/強さ"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:42
|
||||
msgid "Read"
|
||||
msgstr "Read"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:182
|
||||
msgid "Read and Write"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
|
||||
#. i18n: This string is used for a radio button that represents the type of
|
||||
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
|
||||
#. The string is not a command to read and write something or to allow reading and writing.
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185
|
||||
msgid "Read and write"
|
||||
msgstr "Read and write"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
|
||||
#. i18n: This string is used for a radio button that represents the type of
|
||||
#. memory breakpoint that gets triggered when a read operation occurs.
|
||||
#. The string does not mean "read-only" in the sense that something cannot be written to.
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192
|
||||
msgid "Read only"
|
||||
msgstr ""
|
||||
|
||||
@@ -5536,11 +5533,11 @@ msgstr "読み込み専用 切替"
|
||||
msgid "Real"
|
||||
msgstr "Real"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363
|
||||
msgid "Real Balance Board"
|
||||
msgstr "実機バランスWii ボードを接続"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
|
||||
msgid "Real Wii Remote"
|
||||
msgstr "実機Wiiリモコンを接続"
|
||||
|
||||
@@ -5608,7 +5605,7 @@ msgstr ""
|
||||
"\n"
|
||||
"よく分からなければ、【なし】のままにしておいてください。"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
|
||||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192
|
||||
#: Source/Core/DolphinWX/MainToolBar.cpp:178
|
||||
msgid "Refresh"
|
||||
@@ -5678,7 +5675,7 @@ msgid "Report: GCIFolder Writing to unallocated block 0x%x"
|
||||
msgstr "Report: GCIFolder Writing to unallocated block 0x%x"
|
||||
|
||||
#: Source/Core/Core/HotkeyManager.cpp:28
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
|
||||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211
|
||||
msgid "Reset"
|
||||
msgstr "初期化"
|
||||
@@ -5687,11 +5684,11 @@ msgstr "初期化"
|
||||
msgid "Reset Traversal Settings"
|
||||
msgstr "中継サーバー設定をリセット"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566
|
||||
msgid "Reset Wii Remote pairings"
|
||||
msgstr "ペアリングの初期化"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288
|
||||
msgid "Reset all saved Wii Remote pairings"
|
||||
msgstr "全てのペアリングを初期化する"
|
||||
|
||||
@@ -5868,7 +5865,7 @@ msgstr "ファイルとして保存"
|
||||
msgid "Save combined output file as"
|
||||
msgstr "Save combined output file as"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1397
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
|
||||
msgid "Save compressed GCM/ISO"
|
||||
msgstr "圧縮するタイトルの保存先を選択"
|
||||
|
||||
@@ -5876,7 +5873,7 @@ msgstr "圧縮するタイトルの保存先を選択"
|
||||
msgid "Save currently-toggled perspectives"
|
||||
msgstr "Save currently-toggled perspectives"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1379
|
||||
msgid "Save decompressed GCM/ISO"
|
||||
msgstr "復元するタイトルの保存先を選択"
|
||||
|
||||
@@ -5930,7 +5927,7 @@ msgstr "選択したスロットに保存"
|
||||
msgid "Saved Perspectives"
|
||||
msgstr "Saved Perspectives"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:564
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
|
||||
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
|
||||
msgstr "ペアリングの初期化はWiiのゲームを実行中にのみ行なえます"
|
||||
|
||||
@@ -6066,8 +6063,8 @@ msgstr "ステートスロット 8"
|
||||
msgid "Select State Slot 9"
|
||||
msgstr "ステートスロット 9"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:483
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:961
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:484
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:962
|
||||
msgid "Select The Recording File"
|
||||
msgstr "録画ファイルを選択"
|
||||
|
||||
@@ -6075,7 +6072,7 @@ msgstr "録画ファイルを選択"
|
||||
msgid "Select a BootMii NAND backup to import"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1197
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1198
|
||||
msgid "Select a Wii WAD file to install"
|
||||
msgstr "追加するWADファイルを選択"
|
||||
|
||||
@@ -6091,11 +6088,11 @@ msgstr "Select floating windows"
|
||||
msgid "Select state"
|
||||
msgstr "ステートスロットの選択"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:336
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:337
|
||||
msgid "Select the file to load"
|
||||
msgstr "ロードするファイルを選択"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1158
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1159
|
||||
msgid "Select the save file"
|
||||
msgstr "セーブファイルを選択"
|
||||
|
||||
@@ -6237,7 +6234,7 @@ msgstr "Set PC"
|
||||
msgid "Set Value"
|
||||
msgstr "Set Value"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1028
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1026
|
||||
msgid "Set as &default ISO"
|
||||
msgstr "Wiiメニュー(ディスクチャンネル)に表示(&D)"
|
||||
|
||||
@@ -6276,7 +6273,7 @@ msgstr ""
|
||||
"レイテンシを調整します (単位:ms)。高くすることで音の問題を軽減できます。特定"
|
||||
"のAPIでのみ有効"
|
||||
|
||||
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:248
|
||||
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:271
|
||||
msgid "SetupWiiMemory: Can't create setting.txt file"
|
||||
msgstr "SetupWiiMemory: Can't create setting.txt file"
|
||||
|
||||
@@ -6655,7 +6652,7 @@ msgstr ""
|
||||
"有効にすると動作速度が大きく向上しますが、クラッシュやバグの原因になる場合も"
|
||||
"あります"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
||||
msgid "Standard Controller"
|
||||
msgstr "標準コントローラ"
|
||||
|
||||
@@ -6692,7 +6689,7 @@ msgstr "動作率"
|
||||
msgid "Statistics"
|
||||
msgstr "Statistics"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
||||
msgid "Steering Wheel"
|
||||
msgstr "SPEED FORCE"
|
||||
|
||||
@@ -6884,15 +6881,15 @@ msgstr "Symbol"
|
||||
msgid "Symbols"
|
||||
msgstr "Symbols"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
|
||||
msgid "Sync"
|
||||
msgstr "Sync"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551
|
||||
msgid "Sync Wii Remotes"
|
||||
msgstr "WiiリモコンのSync"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
|
||||
msgid "Sync real Wii Remotes and pair them"
|
||||
msgstr "実機Wiiリモコンとのペアリングを行う"
|
||||
|
||||
@@ -6922,12 +6919,12 @@ msgstr "システムの言語:"
|
||||
msgid "TAS Input"
|
||||
msgstr "TAS Input"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:381
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:382
|
||||
#, c-format
|
||||
msgid "TAS Input - GameCube Controller %d"
|
||||
msgstr "TAS Input - ゲームキューブコントローラ %d"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:389
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:390
|
||||
#, c-format
|
||||
msgid "TAS Input - Wii Remote %d"
|
||||
msgstr "TAS Input - Wiiリモコン %d"
|
||||
@@ -7004,7 +7001,7 @@ msgstr ""
|
||||
"\n"
|
||||
"よく分からなければ、右端に合わせておいてください。"
|
||||
|
||||
#: Source/Core/Core/ConfigManager.cpp:998
|
||||
#: Source/Core/Core/ConfigManager.cpp:1000
|
||||
msgid "The WAD has been installed successfully"
|
||||
msgstr "WADファイルの追加に成功"
|
||||
|
||||
@@ -7065,9 +7062,9 @@ msgstr "入力されたデバイス PIDは無効です。"
|
||||
msgid "The entered VID is invalid."
|
||||
msgstr "入力されたデバイス VIDは無効です。"
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1317
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1342
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1407
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1308
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1333
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1398
|
||||
#, c-format
|
||||
msgid ""
|
||||
"The file %s already exists.\n"
|
||||
@@ -7137,7 +7134,7 @@ msgstr "サーバーより:このゲームは、現在実行中です!"
|
||||
msgid "The server sent an unknown error message!"
|
||||
msgstr "サーバーは、不明なエラーメッセージを送信しました!"
|
||||
|
||||
#: Source/Core/Core/ConfigManager.cpp:919
|
||||
#: Source/Core/Core/ConfigManager.cpp:921
|
||||
#, c-format
|
||||
msgid "The specified file \"%s\" does not exist"
|
||||
msgstr "指定されたファイル \"%s\" は存在しません"
|
||||
@@ -7424,7 +7421,7 @@ msgstr "中継サーバーからホストへの接続がタイムアウト"
|
||||
msgid "Tried to decrypt data from a non-Wii volume"
|
||||
msgstr "Tried to decrypt data from a non-Wii volume"
|
||||
|
||||
#: Source/Core/Core/Boot/Boot.cpp:469
|
||||
#: Source/Core/Core/Boot/Boot.cpp:450
|
||||
msgid "Tried to load an unknown file type."
|
||||
msgstr "不明なファイルタイプを読み込もうとしました"
|
||||
|
||||
@@ -7533,11 +7530,11 @@ msgstr "直前のステートセーブの取消"
|
||||
msgid "Unexpected 0x80 call? Aborting..."
|
||||
msgstr "Unexpected 0x80 call? Aborting..."
|
||||
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1053
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1051
|
||||
msgid "Uninstall from the NAND"
|
||||
msgstr ""
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1224
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1225
|
||||
msgid ""
|
||||
"Uninstalling the WAD will remove the currently installed version of this "
|
||||
"title from the NAND without deleting its save data. Continue?"
|
||||
@@ -7695,7 +7692,7 @@ msgstr "値 (double)"
|
||||
msgid "Value (float)"
|
||||
msgstr "値 (float)"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:401
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:410
|
||||
msgid "Value Too Large"
|
||||
msgstr "Value Too Large"
|
||||
|
||||
@@ -7803,13 +7800,13 @@ msgstr "無音 切替"
|
||||
msgid "Volume Up"
|
||||
msgstr "音量を上げる"
|
||||
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:297
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:319
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:268
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:290
|
||||
#, c-format
|
||||
msgid "WAD installation failed: error creating %s"
|
||||
msgstr "WAD installation failed: error creating %s"
|
||||
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:334
|
||||
#: Source/Core/DiscIO/NANDContentLoader.cpp:305
|
||||
msgid "WAD installation failed: error creating ticket"
|
||||
msgstr "WAD installation failed: error creating ticket"
|
||||
|
||||
@@ -7826,8 +7823,8 @@ msgstr ""
|
||||
"よく分からなければ、チェックを入れないでください。"
|
||||
|
||||
#: Source/Core/Common/MsgHandler.cpp:67
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1182
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1497
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1173
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1488
|
||||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
|
||||
#: Source/Core/DolphinWX/MemcardManager.cpp:587
|
||||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363
|
||||
@@ -7971,7 +7968,7 @@ msgstr "Wii NANDルート"
|
||||
msgid "Wii Remote"
|
||||
msgstr "Wiiリモコン"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333
|
||||
#, c-format
|
||||
msgid "Wii Remote %i"
|
||||
msgstr "Wiiリモコン %i"
|
||||
@@ -7988,16 +7985,16 @@ msgstr "Wiiリモコンの振動を有効化"
|
||||
msgid "Wii Remote Settings"
|
||||
msgstr "Wiiリモコンの設定"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
|
||||
msgid "Wii Remotes"
|
||||
msgstr "Wiiリモコン"
|
||||
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:483
|
||||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
|
||||
#, c-format
|
||||
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
|
||||
msgstr "Wii U GCコントローラー接続タップの設定 - ポート%i"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1198
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1199
|
||||
msgid "Wii WAD files (*.wad)"
|
||||
msgstr "Wii WADファイル (*.wad)"
|
||||
|
||||
@@ -8005,7 +8002,7 @@ msgstr "Wii WADファイル (*.wad)"
|
||||
msgid "Wii and Wii Remote"
|
||||
msgstr "WiiとWiiリモコン"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1159
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1160
|
||||
msgid "Wii save files (*.bin)"
|
||||
msgstr "Wii セーブファイル (*.bin)"
|
||||
|
||||
@@ -8029,10 +8026,10 @@ msgstr "Within a range"
|
||||
msgid "Word Wrap"
|
||||
msgstr "ワードラップ"
|
||||
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1207
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1208
|
||||
#: Source/Core/DolphinWX/FrameTools.cpp:1259
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1415
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
|
||||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1406
|
||||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
|
||||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325
|
||||
msgid "Working..."
|
||||
@@ -8042,11 +8039,11 @@ msgstr "動作中..."
|
||||
msgid "World"
|
||||
msgstr "地域なし"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
|
||||
msgid "Write"
|
||||
msgstr "Write"
|
||||
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:189
|
||||
#. i18n: This string is used for a radio button that represents the type of
|
||||
#. memory breakpoint that gets triggered when a write operation occurs.
|
||||
#. The string does not mean "write-only" in the sense that something cannot be read from.
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
|
||||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:198
|
||||
msgid "Write only"
|
||||
msgstr ""
|
||||
|
||||
@@ -8131,7 +8128,7 @@ msgstr ""
|
||||
"この問題を修正するために動作を停止しますか?\n"
|
||||
"\"いいえ\"を選択した場合、歪んだ音のままゲームが始まるでしょう"
|
||||
|
||||
#: Source/Core/Core/ConfigManager.cpp:951
|
||||
#: Source/Core/Core/ConfigManager.cpp:953
|
||||
msgid ""
|
||||
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
||||
"Continue with PAL region?"
|
||||
|
||||
Reference in New Issue
Block a user