Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2017-05-13 11:36:37 +02:00
parent 936a9089e9
commit faae89861b
29 changed files with 4552 additions and 4606 deletions
+154 -157
View File
@@ -17,8 +17,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-05-06 15:02+0200\n"
"PO-Revision-Date: 2017-05-06 13:03+0000\n"
"POT-Creation-Date: 2017-05-13 11:35+0200\n"
"PO-Revision-Date: 2017-05-13 09:35+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Dutch (http://www.transifex.com/delroth/dolphin-emu/language/"
"nl/)\n"
@@ -79,7 +79,7 @@ msgstr ""
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" is al gecomprimeerd en kan niet verder worden gecomprimeerd."
#: Source/Core/Core/ConfigManager.cpp:941
#: Source/Core/Core/ConfigManager.cpp:943
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" is een ongeldig GCM/ISO bestand."
@@ -326,11 +326,11 @@ msgstr ""
msgid "&Debug"
msgstr "&Debug"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1035
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
msgid "&Delete File..."
msgstr "&Verwijder Bestand..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
#: Source/Core/DolphinWX/GameListCtrl.cpp:1068
msgid "&Delete selected ISOs..."
msgstr "&Verwijder geselecteerde ISOs..."
@@ -499,7 +499,7 @@ msgstr ""
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1007
#: Source/Core/DolphinWX/GameListCtrl.cpp:1002
msgid "&Properties"
msgstr "&Eigenschappen "
@@ -585,7 +585,7 @@ msgstr "&Watchvenster"
msgid "&Website"
msgstr "&Website"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
msgid "&Wiki"
msgstr "&Wiki"
@@ -720,7 +720,7 @@ msgstr ""
msgid "A game is not currently running."
msgstr "Er is geen spel geladen."
#: Source/Core/DolphinWX/FrameTools.cpp:822
#: Source/Core/DolphinWX/FrameTools.cpp:823
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
@@ -728,7 +728,7 @@ msgstr ""
"Er wordt al afgesloten. Niet opgeslagen data kan verloren gaan wanneer je de "
"huidige emulatie stopzet voordat het afsluiten voltooid wordt. Stop forceren?"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
@@ -736,7 +736,7 @@ msgstr ""
"Er is geen ondersteunde Bluetooth apparaat gevonden.\n"
"Koppel je Wii-Afstandsbedieningen handmatig aan het systeem."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:549
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
"Een synchronisatie kan alleen worden geactiveerd wanneer er een Wii "
@@ -782,7 +782,7 @@ msgstr "Over Dolphin"
msgid "Accuracy:"
msgstr "Nauwkeurigheid:"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:69
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78
msgid "Action"
msgstr "Actie"
@@ -959,7 +959,7 @@ msgstr "Toevoegen..."
msgid "Address"
msgstr "Adres"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:435
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:444
msgid "Address Out of Range"
msgstr "Adres buiten Bereik"
@@ -978,16 +978,16 @@ msgid "Advanced"
msgstr "Geavanceerd"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:127
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240
msgid "Advanced Settings"
msgstr "Geavanceerde Instellingen"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:337
#: Source/Core/DolphinWX/FrameTools.cpp:338
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "Alle GC/Wii bestanden (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1386
#: Source/Core/DolphinWX/GameListCtrl.cpp:1377
msgid "All GameCube GCM files (gcm)"
msgstr "Alle GameCube GCM bestanden (gcm)"
@@ -996,11 +996,11 @@ msgstr "Alle GameCube GCM bestanden (gcm)"
msgid "All Save States (sav, s##)"
msgstr "Alle Savestaten (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1384
#: Source/Core/DolphinWX/GameListCtrl.cpp:1375
msgid "All Wii ISO files (iso)"
msgstr "Alle Wii ISO Bestanden (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1399
#: Source/Core/DolphinWX/GameListCtrl.cpp:1390
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle gecomprimeerde GC/Wii ISO-bestanden (GCZ)"
@@ -1093,13 +1093,13 @@ msgstr ""
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Weet u zeker dat u \"%s\"? wilt verwijderen?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1180
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr ""
"Weet u zeker dat u deze bestanden wilt verwijderen? Deze gegevens zijn niet "
"meer terug te halen!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1179
#: Source/Core/DolphinWX/GameListCtrl.cpp:1170
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Weet u zeker dat u dit bestand wilt verwijderen? Deze gegevens zijn niet "
@@ -1212,7 +1212,7 @@ msgstr "Backend Instellingen"
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
msgid "Background Input"
msgstr "Achtergrond invoer"
@@ -1319,11 +1319,11 @@ msgstr "Gekoppelde controls: %lu"
msgid "Branch: %s"
msgstr "Tak: %s"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56
msgid "Break"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:48
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57
msgid "Break and log"
msgstr ""
@@ -1351,7 +1351,7 @@ msgstr "Defect"
msgid "Browse for a directory to add"
msgstr "Selecteer een map om toe te voegen"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
msgid "Browse for output directory"
msgstr "Selecteer een uitvoer folder"
@@ -1459,7 +1459,7 @@ msgstr ""
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Kan SingleStep niet uitvoeren. Gebruik Frame Avanceren."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:221
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:230
msgid "Cannot set uninitialized memory."
msgstr ""
@@ -1479,7 +1479,7 @@ msgstr ""
msgid "Center"
msgstr "Middelpunt"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1044
#: Source/Core/DolphinWX/GameListCtrl.cpp:1042
msgid "Change &Disc"
msgstr "Verander &Schijf"
@@ -1668,20 +1668,20 @@ msgstr ""
msgid "Comment"
msgstr "Reactie"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1042
#: Source/Core/DolphinWX/GameListCtrl.cpp:1040
msgid "Compress ISO..."
msgstr "Comprimeer ISO ..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1072
#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
msgid "Compress selected ISOs..."
msgstr "Comprimeer geselecteerde ISO's ..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1414
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1405
msgid "Compressing ISO"
msgstr "ISO wordt gecomprimeerd"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1495
#: Source/Core/DolphinWX/GameListCtrl.cpp:1486
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
@@ -1720,8 +1720,8 @@ msgstr "Berekenen:"
msgid "Config"
msgstr "Config"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:234
msgid "Configure"
msgstr "Configureer"
@@ -1738,9 +1738,9 @@ msgstr "Dolphin Configureren"
msgid "Configure..."
msgstr "Configureer..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1319
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
#: Source/Core/DolphinWX/GameListCtrl.cpp:1409
#: Source/Core/DolphinWX/GameListCtrl.cpp:1310
#: Source/Core/DolphinWX/GameListCtrl.cpp:1335
#: Source/Core/DolphinWX/GameListCtrl.cpp:1400
msgid "Confirm File Overwrite"
msgstr "Bevestig om bestand over te schrijven."
@@ -1799,7 +1799,7 @@ msgstr "Verbindingstype:"
msgid "Continue"
msgstr "Verdergaan"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Continuous Scanning"
msgstr "Continu scannen"
@@ -1876,7 +1876,7 @@ msgstr "Kopieer &functie"
msgid "Copy &hex"
msgstr "Kopieer &hex"
#: Source/Core/Core/ConfigManager.cpp:1095
#: Source/Core/Core/ConfigManager.cpp:1097
msgid "Copy failed"
msgstr "Kopiëren mislukt"
@@ -1909,7 +1909,7 @@ msgstr ""
"Kon %016<PRIx64> niet starten omdat het in de NAND mist.\n"
"The geëmuleerde software zal nu waarschijnlijk vast lopen."
#: Source/Core/Core/ConfigManager.cpp:935
#: Source/Core/Core/ConfigManager.cpp:937
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
@@ -1920,7 +1920,7 @@ msgstr ""
"station gevonden. Dolphin kan geen spellen direct vanaf de originele "
"GameCube of Wii schijf afspelen."
#: Source/Core/Core/ConfigManager.cpp:1010
#: Source/Core/Core/ConfigManager.cpp:1012
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Kan ISO bestand %s niet herkennen."
@@ -2055,7 +2055,7 @@ msgstr ""
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinWX/FrameTools.cpp:350
#: Source/Core/DolphinWX/FrameTools.cpp:351
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Huidige map verandert van %s naar %s na wxFileSelector!"
@@ -2078,7 +2078,7 @@ msgstr "Aangepaste RTC Opties"
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "DK Bongos"
msgstr "DK Bongos"
@@ -2107,7 +2107,7 @@ msgstr "DSP LLE recompiler"
msgid "DVD Root:"
msgstr "DVD Station:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Dance Mat"
msgstr "Dansmat"
@@ -2151,16 +2151,16 @@ msgstr "Debugging"
msgid "Decimal"
msgstr "Decimaal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1040
#: Source/Core/DolphinWX/GameListCtrl.cpp:1038
msgid "Decompress ISO..."
msgstr "Decomprimeer ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1073
#: Source/Core/DolphinWX/GameListCtrl.cpp:1071
msgid "Decompress selected ISOs..."
msgstr "Decomprimeer geselecteerde ISOs..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1414
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1405
msgid "Decompressing ISO"
msgstr "Decomprimeer ISO"
@@ -2351,7 +2351,7 @@ msgstr ""
msgid "Do you want to clear the list of symbol names?"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:821
#: Source/Core/DolphinWX/FrameTools.cpp:822
msgid "Do you want to stop the current emulation?"
msgstr "Wilt u de emulatie stoppen?"
@@ -2360,7 +2360,7 @@ msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II decoder"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:670
#: Source/Core/DolphinWX/FrameTools.cpp:671
msgid "Dolphin"
msgstr "Dolphin"
@@ -2374,11 +2374,11 @@ msgstr "Dolphin %s Grafische Configuratie"
msgid "Dolphin Configuration"
msgstr "Dolphin Configuratie"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Dolphin Controller Configuration"
msgstr "Dolphin Controllerconfiguratie"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:530
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr ""
@@ -2387,7 +2387,7 @@ msgstr ""
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1027
#: Source/Core/DolphinWX/FrameTools.cpp:1028
msgid "Dolphin Hotkeys"
msgstr "Dolphin Sneltoetsen"
@@ -2417,8 +2417,8 @@ msgstr "Dolphin handtekening File (*.dsy)"
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:484
#: Source/Core/DolphinWX/FrameTools.cpp:962
#: Source/Core/DolphinWX/FrameTools.cpp:485
#: Source/Core/DolphinWX/FrameTools.cpp:963
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Film (*.dtm)"
@@ -2442,8 +2442,8 @@ msgstr ""
msgid "Dolphin is too old for traversal server"
msgstr "Dolphin is te oud voor de traversal server"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
#: Source/Core/DolphinWX/GameListCtrl.cpp:1429
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
#: Source/Core/DolphinWX/GameListCtrl.cpp:1420
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin kan de verzochte actie niet uitvoeren."
@@ -2668,11 +2668,11 @@ msgstr ""
"\n"
"In geval van twijfel geselecteerd laten."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Emuleer de Wii's Bluetooth adapter"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Emulated Wii Remote"
msgstr "Emuleer Wii-afstandsbediening"
@@ -2736,7 +2736,7 @@ msgstr "Activeer Progressieve Scan"
msgid "Enable Screen Saver"
msgstr "Activeer Schermbeveiliger"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369
msgid "Enable Speaker Data"
msgstr "Activeer Speaker Data"
@@ -3008,7 +3008,7 @@ msgstr "Exporteer Opname..."
msgid "Export Save"
msgstr "Exporteer Save"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1016
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
msgid "Export Wii save (Experimental)"
msgstr "Exporteer Wii save (Experimenteel)"
@@ -3383,7 +3383,7 @@ msgstr "Herstel Checksums"
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84
msgid "Flags"
msgstr ""
@@ -3416,8 +3416,8 @@ msgid "Force Console as NTSC-J"
msgstr "Forceer Console als NTSC-J"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230
msgid "Force Listen Port: "
msgstr "Forceer Luisterpoort:"
msgid "Force Listen Port:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:630
msgid "Force Texture Filtering"
@@ -3648,7 +3648,7 @@ msgstr ""
msgid "Function calls"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr "GBA"
@@ -3744,20 +3744,20 @@ msgstr "Spel Config"
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "GameCube Adapter for Wii U"
msgstr "GameCube Adapter voor de Wii U"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:492
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr "GameCube Controller Configuratie Poort %i"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148
msgid "GameCube Controllers"
msgstr "GameCube Controllers"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr "GameCube Toetsenbord Configuratie Poort %i"
@@ -3973,7 +3973,7 @@ msgstr ""
"De host code grootte klopt niet.\n"
"Controleer of u de juiste code heeft."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1062
#: Source/Core/DolphinWX/GameListCtrl.cpp:1060
msgid "Host with Netplay"
msgstr "Host met Netplay"
@@ -3982,7 +3982,7 @@ msgstr "Host met Netplay"
msgid "Hotkeys"
msgstr "Sneltoetsen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Hybrid Wii Remote"
msgstr "Hybride Wii-afstandsbediening"
@@ -4220,11 +4220,11 @@ msgstr "Steek SD-kaart in"
msgid "Install WAD..."
msgstr "Installeer WAD..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1051
#: Source/Core/DolphinWX/GameListCtrl.cpp:1049
msgid "Install to the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1208
msgid "Installing WAD..."
msgstr "WAD aan het installeren..."
@@ -4298,7 +4298,7 @@ msgstr "Intro"
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:229
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:238
#, c-format
msgid "Invalid address: %s"
msgstr ""
@@ -4336,7 +4336,7 @@ msgstr ""
msgid "Invalid value."
msgstr "Ongeldige waarde."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:237
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:246
#, c-format
msgid "Invalid value: %s"
msgstr ""
@@ -4397,7 +4397,7 @@ msgstr ""
"In geval van twijfel leeg laten."
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
msgid "Keyboard"
msgstr "Toetsenbord"
@@ -4631,11 +4631,11 @@ msgstr "Laad Staat..."
msgid "Load Wii Save"
msgstr "Laad Wii Save"
#: Source/Core/DolphinWX/MainMenuBar.cpp:584
#: Source/Core/DolphinWX/MainMenuBar.cpp:587
msgid "Load Wii System Menu"
msgstr "Laad Wii System Menu"
#: Source/Core/DolphinWX/MainMenuBar.cpp:579
#: Source/Core/DolphinWX/MainMenuBar.cpp:582
#, c-format
msgid "Load Wii System Menu %s"
msgstr ""
@@ -4687,8 +4687,8 @@ msgstr ""
msgid "Localhost"
msgstr "Localhost"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:46
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:201
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "Logboek"
@@ -4780,7 +4780,7 @@ msgstr ""
"\n"
"In geval van twijfel leeg laten."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:456
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465
msgid "Match Found"
msgstr "Overeenkomst Gevonden"
@@ -4811,7 +4811,7 @@ msgstr "Geheugenkaart"
msgid "Memory Card Manager"
msgstr "Geheugenkaart Manager"
#: Source/Core/Core/ConfigManager.cpp:1087
#: Source/Core/Core/ConfigManager.cpp:1089
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
@@ -4828,11 +4828,11 @@ msgstr ""
"%s\n"
"Wilt u de oude bestanden naar de nieuwe locatie kopiëren?\n"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:371
msgid "Memory Not Ready"
msgstr "Geheugen Niet Gereed"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:197
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:206
msgid "Memory breakpoint options"
msgstr ""
@@ -5007,11 +5007,11 @@ msgstr "Volgende Scan"
msgid "Nickname:"
msgstr "Bijnaam:"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:474
msgid "No Match"
msgstr "Geen Overeenkomst"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:407
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:416
msgid "No Value Given"
msgstr "Geen Waarde Gegeven"
@@ -5046,8 +5046,8 @@ msgstr ""
"Geen undo.dtm gevonden. Het ongedaan maken van load state wordt afgebroken "
"om desynchronisatie te voorkomen."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1301
msgid "None"
@@ -5063,7 +5063,7 @@ msgstr "Niet gelijk"
msgid "Not Set"
msgstr "Niet ingesteld"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:385
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:394
msgid "Not Valid Hex"
msgstr "Ongeldige Hex"
@@ -5178,11 +5178,11 @@ msgstr ""
msgid "Open"
msgstr "Open"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1025
#: Source/Core/DolphinWX/GameListCtrl.cpp:1023
msgid "Open &containing folder"
msgstr "Open &bevattende map"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1014
#: Source/Core/DolphinWX/GameListCtrl.cpp:1009
msgid "Open Wii &save folder"
msgstr "Open Wii &save map"
@@ -5292,7 +5292,7 @@ msgstr "Parseerfout"
msgid "Partition %u"
msgstr "Partitie %u"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252
msgid "Passthrough a Bluetooth adapter"
msgstr "Passthrough een Bluetooth adapter"
@@ -5385,7 +5385,7 @@ msgstr "Terugspeel Opties"
msgid "Players"
msgstr "Spelers"
#: Source/Core/DolphinWX/FrameTools.cpp:825
#: Source/Core/DolphinWX/FrameTools.cpp:826
msgid "Please confirm..."
msgstr "Bevestig alstublieft..."
@@ -5393,16 +5393,13 @@ msgstr "Bevestig alstublieft..."
msgid "Please create a perspective before saving"
msgstr "Maak een perspectief voor het opslaan"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#, c-format
msgid "Port %i"
msgstr "Poort %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
msgid "Port :"
msgstr "Poort :"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
msgid "Port:"
msgstr ""
@@ -5503,19 +5500,19 @@ msgstr "Radius"
msgid "Range"
msgstr "Afstand"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:42
msgid "Read"
msgstr "Lezen"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:182
msgid "Read and Write"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185
msgid "Read and write"
msgstr "Lezen en schrijven"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192
msgid "Read only"
msgstr ""
@@ -5527,11 +5524,11 @@ msgstr "Alleen-lezen modus"
msgid "Real"
msgstr "Echt"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363
msgid "Real Balance Board"
msgstr "Echte Balance Board"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Real Wii Remote"
msgstr "Echte Wii-afstandsbediening"
@@ -5596,7 +5593,7 @@ msgstr ""
"\n"
"In geval van twijfel selecteer \"Geen\"."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Refresh"
@@ -5666,7 +5663,7 @@ msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Report: GCIFolder schrijft naar niet gealloceerde blok 0x%x"
#: Source/Core/Core/HotkeyManager.cpp:28
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211
msgid "Reset"
msgstr "Opnieuw"
@@ -5675,11 +5672,11 @@ msgstr "Opnieuw"
msgid "Reset Traversal Settings"
msgstr "Reset Traversal Instellingen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566
msgid "Reset Wii Remote pairings"
msgstr "Reset Wii-afstandsbediening Koppelingen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288
msgid "Reset all saved Wii Remote pairings"
msgstr "Reset alle opgeslagen Wii-afstandsbediening Koppelingen"
@@ -5856,7 +5853,7 @@ msgstr "Opslaan als..."
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1397
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
msgid "Save compressed GCM/ISO"
msgstr "Sla gecomprimeerde GCM / ISO op"
@@ -5864,7 +5861,7 @@ msgstr "Sla gecomprimeerde GCM / ISO op"
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
#: Source/Core/DolphinWX/GameListCtrl.cpp:1379
msgid "Save decompressed GCM/ISO"
msgstr "Sla gedecomprimeerd GCM / ISO op"
@@ -5909,7 +5906,7 @@ msgstr "Opslaan naar geselecteerde slot"
msgid "Saved Perspectives"
msgstr "Opgeslagen Perspectieven"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:564
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
"Opgeslagen Wii Remote koppelingen kunnen alleen gerest worden wanneer er een "
@@ -6044,8 +6041,8 @@ msgstr "Selecteer Staat Slot 8"
msgid "Select State Slot 9"
msgstr "Selecteer Staat Slot 9"
#: Source/Core/DolphinWX/FrameTools.cpp:483
#: Source/Core/DolphinWX/FrameTools.cpp:961
#: Source/Core/DolphinWX/FrameTools.cpp:484
#: Source/Core/DolphinWX/FrameTools.cpp:962
msgid "Select The Recording File"
msgstr "Selecteer Opname Bestand"
@@ -6053,7 +6050,7 @@ msgstr "Selecteer Opname Bestand"
msgid "Select a BootMii NAND backup to import"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1197
#: Source/Core/DolphinWX/FrameTools.cpp:1198
msgid "Select a Wii WAD file to install"
msgstr "Selecteer een Wii WAD bestand om te installeren"
@@ -6069,11 +6066,11 @@ msgstr "Selecteer zwevende vensters"
msgid "Select state"
msgstr "Selecteer staat"
#: Source/Core/DolphinWX/FrameTools.cpp:336
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "Select the file to load"
msgstr "Selecteer het bestand om het te laden"
#: Source/Core/DolphinWX/FrameTools.cpp:1158
#: Source/Core/DolphinWX/FrameTools.cpp:1159
msgid "Select the save file"
msgstr "Selecteer het save bestand"
@@ -6215,7 +6212,7 @@ msgstr ""
msgid "Set Value"
msgstr "Stel Waarde In"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1028
#: Source/Core/DolphinWX/GameListCtrl.cpp:1026
msgid "Set as &default ISO"
msgstr "Ingesteld als &standaard ISO"
@@ -6254,7 +6251,7 @@ msgstr ""
"Bepaalt de vertraging (in ms). Hogere waarden kan gekraak verminderen. "
"Alleen bij bepaalde backends."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:248
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:271
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMem: Kan setting.txt niet aanmaken"
@@ -6638,7 +6635,7 @@ msgstr ""
"Leidt tot grote snelheidsverbeteringen op de meeste moderne pc's, maar kan "
"ook voor crashes of glitches zorgen."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Standard Controller"
msgstr "Standaard Controller"
@@ -6675,7 +6672,7 @@ msgstr "Staat"
msgid "Statistics"
msgstr "Statistieken"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr "Stuurwiel"
@@ -6868,15 +6865,15 @@ msgstr "Symbool"
msgid "Symbols"
msgstr "Symbolen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Sync"
msgstr "Sync"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551
msgid "Sync Wii Remotes"
msgstr "Sync Wii-afstandsbedieningen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
msgid "Sync real Wii Remotes and pair them"
msgstr "Sync echte Wii-afstandsbedieningen en paar ze"
@@ -6906,12 +6903,12 @@ msgstr "Systeemtaal:"
msgid "TAS Input"
msgstr "TAS Invoer"
#: Source/Core/DolphinWX/FrameTools.cpp:381
#: Source/Core/DolphinWX/FrameTools.cpp:382
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:389
#: Source/Core/DolphinWX/FrameTools.cpp:390
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr ""
@@ -6989,7 +6986,7 @@ msgstr ""
"\n"
"In geval van twijfel sleep naar de meest rechtste waarde."
#: Source/Core/Core/ConfigManager.cpp:998
#: Source/Core/Core/ConfigManager.cpp:1000
msgid "The WAD has been installed successfully"
msgstr "WAD is succesvol geïnstalleerd"
@@ -7052,9 +7049,9 @@ msgstr "De ingevoerde PID is ongeldig."
msgid "The entered VID is invalid."
msgstr "De ingevoerde VID is ongeldig."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1317
#: Source/Core/DolphinWX/GameListCtrl.cpp:1342
#: Source/Core/DolphinWX/GameListCtrl.cpp:1407
#: Source/Core/DolphinWX/GameListCtrl.cpp:1308
#: Source/Core/DolphinWX/GameListCtrl.cpp:1333
#: Source/Core/DolphinWX/GameListCtrl.cpp:1398
#, c-format
msgid ""
"The file %s already exists.\n"
@@ -7124,7 +7121,7 @@ msgstr "De server reageerde: het spel draait al!"
msgid "The server sent an unknown error message!"
msgstr "De server verstuurde een onbekende foutmelding!"
#: Source/Core/Core/ConfigManager.cpp:919
#: Source/Core/Core/ConfigManager.cpp:921
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Het opgegeven bestand \"%s\" bestaat niet"
@@ -7410,7 +7407,7 @@ msgstr "Traversal server time-out tijdens het verbinden met de host"
msgid "Tried to decrypt data from a non-Wii volume"
msgstr "Poging tot het decrypten van een niet Wii volume"
#: Source/Core/Core/Boot/Boot.cpp:469
#: Source/Core/Core/Boot/Boot.cpp:450
msgid "Tried to load an unknown file type."
msgstr "Poging tot het laden van een onbekend bestandstype."
@@ -7514,11 +7511,11 @@ msgstr "Save Staat ongedaan maken"
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Onverwachtte 0x80 fout? Annuleren..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1053
#: Source/Core/DolphinWX/GameListCtrl.cpp:1051
msgid "Uninstall from the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1224
#: Source/Core/DolphinWX/FrameTools.cpp:1225
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
@@ -7677,7 +7674,7 @@ msgstr "Waarde (double)"
msgid "Value (float)"
msgstr "Waarde (float)"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:401
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:410
msgid "Value Too Large"
msgstr "Waarde Te Groot"
@@ -7785,13 +7782,13 @@ msgstr "Volume Schakel Mute"
msgid "Volume Up"
msgstr "Volume Omhoog"
#: Source/Core/DiscIO/NANDContentLoader.cpp:297
#: Source/Core/DiscIO/NANDContentLoader.cpp:319
#: Source/Core/DiscIO/NANDContentLoader.cpp:268
#: Source/Core/DiscIO/NANDContentLoader.cpp:290
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD installatie mislukt: fout bij het creëren van %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:334
#: Source/Core/DiscIO/NANDContentLoader.cpp:305
msgid "WAD installation failed: error creating ticket"
msgstr "WAD installatie mislukt: fout bij het creëren van ticket"
@@ -7808,8 +7805,8 @@ msgstr ""
"In geval van twijfel leeg laten."
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinWX/GameListCtrl.cpp:1182
#: Source/Core/DolphinWX/GameListCtrl.cpp:1497
#: Source/Core/DolphinWX/GameListCtrl.cpp:1173
#: Source/Core/DolphinWX/GameListCtrl.cpp:1488
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363
@@ -7981,7 +7978,7 @@ msgstr "Wii NAND basismap:"
msgid "Wii Remote"
msgstr "Wii-afstandsbediening"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333
#, c-format
msgid "Wii Remote %i"
msgstr "Wii-afstandsbediening %i"
@@ -7998,16 +7995,16 @@ msgstr ""
msgid "Wii Remote Settings"
msgstr "Wii-afstandsbediening Instellingen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wii Remotes"
msgstr "Wii-afstandsbedieningen"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:483
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1198
#: Source/Core/DolphinWX/FrameTools.cpp:1199
msgid "Wii WAD files (*.wad)"
msgstr "Wii WAD bestanden (*.wad)"
@@ -8015,7 +8012,7 @@ msgstr "Wii WAD bestanden (*.wad)"
msgid "Wii and Wii Remote"
msgstr "Wii en Wii-afstandsbediening"
#: Source/Core/DolphinWX/FrameTools.cpp:1159
#: Source/Core/DolphinWX/FrameTools.cpp:1160
msgid "Wii save files (*.bin)"
msgstr "Wii save bestanden (*.bin)"
@@ -8039,10 +8036,10 @@ msgstr ""
msgid "Word Wrap"
msgstr "Regelafbreking"
#: Source/Core/DolphinWX/FrameTools.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1208
#: Source/Core/DolphinWX/FrameTools.cpp:1259
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1415
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1406
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325
msgid "Working..."
@@ -8052,11 +8049,11 @@ msgstr "Werken..."
msgid "World"
msgstr "Wereld"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Write"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:189
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:198
msgid "Write only"
msgstr ""
@@ -8141,7 +8138,7 @@ msgstr ""
"Wilt u nu stoppen om het probleem op te lossen?\n"
"Als u \"Nee\" selecteert kan het geluid vervormd klinken."
#: Source/Core/Core/ConfigManager.cpp:951
#: Source/Core/Core/ConfigManager.cpp:953
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"