Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2017-05-13 11:36:37 +02:00
parent 936a9089e9
commit faae89861b
29 changed files with 4552 additions and 4606 deletions
+154 -157
View File
@@ -15,8 +15,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-05-06 15:02+0200\n"
"PO-Revision-Date: 2017-05-06 13:03+0000\n"
"POT-Creation-Date: 2017-05-13 11:35+0200\n"
"PO-Revision-Date: 2017-05-13 09:35+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Polish (http://www.transifex.com/delroth/dolphin-emu/language/"
"pl/)\n"
@@ -78,7 +78,7 @@ msgstr "\"%s\" nie uległ oczyszczeniu. Możliwe, że obraz jest uszkodzony."
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" jest już skompresowane! Nie można bardziej tego skompresować."
#: Source/Core/Core/ConfigManager.cpp:941
#: Source/Core/Core/ConfigManager.cpp:943
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" jest niewłaściwym plikiem GCM/ISO, lub nie jest ISO GC/Wii."
@@ -323,11 +323,11 @@ msgstr "&Uwórz plik sygnatury..."
msgid "&Debug"
msgstr "&Debuguj"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1035
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
msgid "&Delete File..."
msgstr "&Usuń plik..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
#: Source/Core/DolphinWX/GameListCtrl.cpp:1068
msgid "&Delete selected ISOs..."
msgstr "&Usuń wybrane ISO..."
@@ -496,7 +496,7 @@ msgstr ""
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1007
#: Source/Core/DolphinWX/GameListCtrl.cpp:1002
msgid "&Properties"
msgstr "&Właściwości"
@@ -582,7 +582,7 @@ msgstr "&Obejrz"
msgid "&Website"
msgstr "&Strona internetowa"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
msgid "&Wiki"
msgstr "Wi&ki"
@@ -717,13 +717,13 @@ msgstr ""
msgid "A game is not currently running."
msgstr "Gra nie jest aktualnie uruchomiona."
#: Source/Core/DolphinWX/FrameTools.cpp:822
#: Source/Core/DolphinWX/FrameTools.cpp:823
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
@@ -731,7 +731,7 @@ msgstr ""
"Nie udało się odnaleźć obsługiwanego urządzenia Bluetooth, więc musisz "
"połączyć Wiiloty ręcznie."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:549
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
@@ -775,7 +775,7 @@ msgstr "O Dolphinie"
msgid "Accuracy:"
msgstr "Dokładność:"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:69
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78
msgid "Action"
msgstr "Akcja"
@@ -952,7 +952,7 @@ msgstr "Dodaj..."
msgid "Address"
msgstr "Adres"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:435
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:444
msgid "Address Out of Range"
msgstr "Adres spoza zakresu"
@@ -970,16 +970,16 @@ msgid "Advanced"
msgstr "Zaawansowane"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:127
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240
msgid "Advanced Settings"
msgstr "Ustawienia zaawansowane"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:337
#: Source/Core/DolphinWX/FrameTools.cpp:338
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr "Wszystkie pliki GC/Wii (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1386
#: Source/Core/DolphinWX/GameListCtrl.cpp:1377
msgid "All GameCube GCM files (gcm)"
msgstr "Wszystkie pliki GCM GameCube'a (gcm)"
@@ -988,11 +988,11 @@ msgstr "Wszystkie pliki GCM GameCube'a (gcm)"
msgid "All Save States (sav, s##)"
msgstr "Wszystkie stany zapisu (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1384
#: Source/Core/DolphinWX/GameListCtrl.cpp:1375
msgid "All Wii ISO files (iso)"
msgstr "Wszystkie obrazy Wii (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1399
#: Source/Core/DolphinWX/GameListCtrl.cpp:1390
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Spakowane obrazy GC/Wii (gcz)"
@@ -1085,12 +1085,12 @@ msgstr ""
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Czy jesteś pewien, że chcesz usunąć \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1180
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr ""
"Czy jesteś pewien, że chcesz usunąć te pliki? Zostaną one utracone na zawsze!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1179
#: Source/Core/DolphinWX/GameListCtrl.cpp:1170
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Czy jesteś pewien, że chcesz usunąć ten plik? Zostanie on utracony na zawsze!"
@@ -1197,7 +1197,7 @@ msgstr "Ustawienia silnika"
msgid "Backend:"
msgstr "Silnik:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
msgid "Background Input"
msgstr "Wejście w tle"
@@ -1302,11 +1302,11 @@ msgstr "Przypisane przyciski: %lu"
msgid "Branch: %s"
msgstr "Gałąź: %s"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56
msgid "Break"
msgstr "Przerwij"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:48
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57
msgid "Break and log"
msgstr "Przerwij i loguj"
@@ -1334,7 +1334,7 @@ msgstr "Zepsuty"
msgid "Browse for a directory to add"
msgstr "Szukaj folder do dodania"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
msgid "Browse for output directory"
msgstr "Szukaj folderu wyjściowego"
@@ -1441,7 +1441,7 @@ msgstr ""
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:221
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:230
msgid "Cannot set uninitialized memory."
msgstr "Nie można ustawić niezainicjalizowanej pamięci."
@@ -1461,7 +1461,7 @@ msgstr ""
msgid "Center"
msgstr "Środek"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1044
#: Source/Core/DolphinWX/GameListCtrl.cpp:1042
msgid "Change &Disc"
msgstr "Zmień &dysk"
@@ -1650,20 +1650,20 @@ msgstr ""
msgid "Comment"
msgstr "Komentarz"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1042
#: Source/Core/DolphinWX/GameListCtrl.cpp:1040
msgid "Compress ISO..."
msgstr "Kompresuj ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1072
#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
msgid "Compress selected ISOs..."
msgstr "Kompresuj wybrane ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1414
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1405
msgid "Compressing ISO"
msgstr "Kompresowanie ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1495
#: Source/Core/DolphinWX/GameListCtrl.cpp:1486
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
@@ -1700,8 +1700,8 @@ msgstr ""
msgid "Config"
msgstr "Konfiguracja"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:234
msgid "Configure"
msgstr "Konfiguruj"
@@ -1718,9 +1718,9 @@ msgstr "Konfiguruj Dolphin"
msgid "Configure..."
msgstr "Konfiguruj..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1319
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
#: Source/Core/DolphinWX/GameListCtrl.cpp:1409
#: Source/Core/DolphinWX/GameListCtrl.cpp:1310
#: Source/Core/DolphinWX/GameListCtrl.cpp:1335
#: Source/Core/DolphinWX/GameListCtrl.cpp:1400
msgid "Confirm File Overwrite"
msgstr "Potwierdź zastąpienie pliku"
@@ -1779,7 +1779,7 @@ msgstr "Typ połączenia:"
msgid "Continue"
msgstr "Kontynuuj"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Continuous Scanning"
msgstr "Skanowanie ciągłe"
@@ -1858,7 +1858,7 @@ msgstr "Kopiuj &funkcję"
msgid "Copy &hex"
msgstr "Kopiuj &hex"
#: Source/Core/Core/ConfigManager.cpp:1095
#: Source/Core/Core/ConfigManager.cpp:1097
msgid "Copy failed"
msgstr "Kopiowanie nie powiodło się"
@@ -1891,7 +1891,7 @@ msgstr ""
"Nie udało się uruchomić tytułu %016<PRIx64>, ponieważ brakuje go w NAND.\n"
"Emulowane oprogramowanie raczej przestanie teraz reagować."
#: Source/Core/Core/ConfigManager.cpp:935
#: Source/Core/Core/ConfigManager.cpp:937
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
@@ -1899,7 +1899,7 @@ msgid ""
"original GameCube and Wii discs."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1010
#: Source/Core/Core/ConfigManager.cpp:1012
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Nie rozpoznano pliku ISO %s"
@@ -2037,7 +2037,7 @@ msgstr ""
msgid "Crossfade"
msgstr "Suwak"
#: Source/Core/DolphinWX/FrameTools.cpp:350
#: Source/Core/DolphinWX/FrameTools.cpp:351
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Aktualny folder zmieniono z %s na %s po wxFileSelector!"
@@ -2060,7 +2060,7 @@ msgstr "Opcje własnego RTC"
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "DK Bongos"
msgstr "Bongosy DK"
@@ -2089,7 +2089,7 @@ msgstr "Rekompilator DSP LLE"
msgid "DVD Root:"
msgstr "Źródło DVD:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Dance Mat"
msgstr "Mata do tańczenia"
@@ -2133,16 +2133,16 @@ msgstr "Debugowanie"
msgid "Decimal"
msgstr "Dziesiętnie"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1040
#: Source/Core/DolphinWX/GameListCtrl.cpp:1038
msgid "Decompress ISO..."
msgstr "Wypakuj ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1073
#: Source/Core/DolphinWX/GameListCtrl.cpp:1071
msgid "Decompress selected ISOs..."
msgstr "Wypakuj wybrane ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1414
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1405
msgid "Decompressing ISO"
msgstr "Wypakowywanie ISO"
@@ -2335,7 +2335,7 @@ msgstr ""
msgid "Do you want to clear the list of symbol names?"
msgstr "Czy chcesz wyczyścić listę nazw symboli?"
#: Source/Core/DolphinWX/FrameTools.cpp:821
#: Source/Core/DolphinWX/FrameTools.cpp:822
msgid "Do you want to stop the current emulation?"
msgstr "Zatrzymać aktualną emulację?"
@@ -2344,7 +2344,7 @@ msgid "Dolby Pro Logic II decoder"
msgstr "Dekoder Dolby Pro Logic II"
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:670
#: Source/Core/DolphinWX/FrameTools.cpp:671
msgid "Dolphin"
msgstr "Dolphin"
@@ -2358,11 +2358,11 @@ msgstr "Konfiguracja graficzna %s Dolphina"
msgid "Dolphin Configuration"
msgstr "Konfiguracja Dolphina"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Dolphin Controller Configuration"
msgstr "Konfiguracja kontrolerów Dolphina"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:530
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr "Konfiguracja emulowanego Wiilota Dolphin Port %i"
@@ -2371,7 +2371,7 @@ msgstr "Konfiguracja emulowanego Wiilota Dolphin Port %i"
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1027
#: Source/Core/DolphinWX/FrameTools.cpp:1028
msgid "Dolphin Hotkeys"
msgstr "Skróty klawiszowe Dolphina"
@@ -2401,8 +2401,8 @@ msgstr ""
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:484
#: Source/Core/DolphinWX/FrameTools.cpp:962
#: Source/Core/DolphinWX/FrameTools.cpp:485
#: Source/Core/DolphinWX/FrameTools.cpp:963
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Filmy TAS (*.dtm)"
@@ -2426,8 +2426,8 @@ msgstr ""
msgid "Dolphin is too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
#: Source/Core/DolphinWX/GameListCtrl.cpp:1429
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
#: Source/Core/DolphinWX/GameListCtrl.cpp:1420
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin nie był w stanie ukończyć żądanej akcji."
@@ -2652,11 +2652,11 @@ msgstr ""
"\n"
"W razie wątpliwości, pozostaw zaznaczone."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "Emuluj adapter Bluetooth Wii"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Emulated Wii Remote"
msgstr "Emulowany Wiilot"
@@ -2720,7 +2720,7 @@ msgstr "Włącz skanowanie progresywne"
msgid "Enable Screen Saver"
msgstr "Włącz wygaszacz ekranu"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369
msgid "Enable Speaker Data"
msgstr "Włącz dane głosu"
@@ -3004,7 +3004,7 @@ msgstr "Eksportuj nagranie..."
msgid "Export Save"
msgstr "Eksportuj zapis"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1016
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
msgid "Export Wii save (Experimental)"
msgstr "Eksportuj zapis Wii (eksperymentalne)"
@@ -3382,7 +3382,7 @@ msgstr "Napraw sumy kontrolne"
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84
msgid "Flags"
msgstr "Flagi"
@@ -3415,8 +3415,8 @@ msgid "Force Console as NTSC-J"
msgstr "Wymuś konsolę jako NTSC-J"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230
msgid "Force Listen Port: "
msgstr "Wymuś nasłuch na porcie:"
msgid "Force Listen Port:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:630
msgid "Force Texture Filtering"
@@ -3648,7 +3648,7 @@ msgstr "Wywoływacze funkcji"
msgid "Function calls"
msgstr "Wywoływania funkcji"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr "GBA"
@@ -3745,20 +3745,20 @@ msgstr "Konfiguracja gry"
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "GameCube Adapter for Wii U"
msgstr "Adapter GameCube do Wii U"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:492
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr "Konfiguracja kontrolera GameCube Port %i"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148
msgid "GameCube Controllers"
msgstr "Kontrolery GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr "Konfiguracja klawiatury GameCube Port %i"
@@ -3973,7 +3973,7 @@ msgid ""
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1062
#: Source/Core/DolphinWX/GameListCtrl.cpp:1060
msgid "Host with Netplay"
msgstr "Hostuj przez NetPlay"
@@ -3982,7 +3982,7 @@ msgstr "Hostuj przez NetPlay"
msgid "Hotkeys"
msgstr "Skróty klawiszowe"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Hybrid Wii Remote"
msgstr "Hybrydowy Wiilot"
@@ -4218,11 +4218,11 @@ msgstr "Włóż kartę SD"
msgid "Install WAD..."
msgstr "Zainstaluj WAD..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1051
#: Source/Core/DolphinWX/GameListCtrl.cpp:1049
msgid "Install to the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1208
msgid "Installing WAD..."
msgstr "Instalacja WAD..."
@@ -4294,7 +4294,7 @@ msgstr "Intro"
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:229
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:238
#, c-format
msgid "Invalid address: %s"
msgstr "Nieprawidłowy adres: %s"
@@ -4333,7 +4333,7 @@ msgstr ""
msgid "Invalid value."
msgstr "Niewłaściwa wartość."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:237
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:246
#, c-format
msgid "Invalid value: %s"
msgstr "Nieprawidłowa wartość: %s"
@@ -4394,7 +4394,7 @@ msgstr ""
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
msgid "Keyboard"
msgstr "Klawiatura"
@@ -4628,11 +4628,11 @@ msgstr "Wczytaj stan..."
msgid "Load Wii Save"
msgstr "Wczytaj zapis Wii"
#: Source/Core/DolphinWX/MainMenuBar.cpp:584
#: Source/Core/DolphinWX/MainMenuBar.cpp:587
msgid "Load Wii System Menu"
msgstr "Wczytaj menu systemowe Wii"
#: Source/Core/DolphinWX/MainMenuBar.cpp:579
#: Source/Core/DolphinWX/MainMenuBar.cpp:582
#, c-format
msgid "Load Wii System Menu %s"
msgstr ""
@@ -4682,8 +4682,8 @@ msgstr ""
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:46
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:201
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "Log"
@@ -4776,7 +4776,7 @@ msgstr ""
"\n"
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:456
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465
msgid "Match Found"
msgstr "Trafienie znalezione"
@@ -4807,7 +4807,7 @@ msgstr "Karta pamięci"
msgid "Memory Card Manager"
msgstr "Menedżer kart pamięci"
#: Source/Core/Core/ConfigManager.cpp:1087
#: Source/Core/Core/ConfigManager.cpp:1089
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
@@ -4824,11 +4824,11 @@ msgstr ""
"%s\n"
"Czy chcesz skopiować stary plik do nowej lokacji?\n"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:371
msgid "Memory Not Ready"
msgstr "Pamięć niegotowa"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:197
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:206
msgid "Memory breakpoint options"
msgstr ""
@@ -5000,11 +5000,11 @@ msgstr "Następne skanowanie"
msgid "Nickname:"
msgstr "Pseudonim:"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:474
msgid "No Match"
msgstr "Brak trafień"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:407
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:416
msgid "No Value Given"
msgstr "Nie podano wartości"
@@ -5037,8 +5037,8 @@ msgstr "Brak nagranego pliku"
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1301
msgid "None"
@@ -5054,7 +5054,7 @@ msgstr "Nie równe"
msgid "Not Set"
msgstr "Nieokreślona"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:385
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:394
msgid "Not Valid Hex"
msgstr "Niewłaściwy hex"
@@ -5171,11 +5171,11 @@ msgstr "Op?"
msgid "Open"
msgstr "Otwórz"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1025
#: Source/Core/DolphinWX/GameListCtrl.cpp:1023
msgid "Open &containing folder"
msgstr "Otwórz &folder zawartości"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1014
#: Source/Core/DolphinWX/GameListCtrl.cpp:1009
msgid "Open Wii &save folder"
msgstr "Otwórz folder &zapisów Wii"
@@ -5288,7 +5288,7 @@ msgstr ""
msgid "Partition %u"
msgstr "Partycja %u"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252
msgid "Passthrough a Bluetooth adapter"
msgstr ""
@@ -5382,7 +5382,7 @@ msgstr "Opcje odtwarzania"
msgid "Players"
msgstr "Gracze"
#: Source/Core/DolphinWX/FrameTools.cpp:825
#: Source/Core/DolphinWX/FrameTools.cpp:826
msgid "Please confirm..."
msgstr "Proszę potwierdzić..."
@@ -5390,16 +5390,13 @@ msgstr "Proszę potwierdzić..."
msgid "Please create a perspective before saving"
msgstr "Proszę utworzyć perspektywę przed zapisem"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#, c-format
msgid "Port %i"
msgstr "Port %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
msgid "Port:"
msgstr ""
@@ -5500,19 +5497,19 @@ msgstr "Zasięg"
msgid "Range"
msgstr "Zasięg"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:42
msgid "Read"
msgstr "Odczyt"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:182
msgid "Read and Write"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185
msgid "Read and write"
msgstr "Odczyt i zapis"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192
msgid "Read only"
msgstr ""
@@ -5524,11 +5521,11 @@ msgstr "Tryb tylko do odczytu"
msgid "Real"
msgstr "Prawdziwy"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363
msgid "Real Balance Board"
msgstr "Prawdziwy Balance Board"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Real Wii Remote"
msgstr "Prawdziwy Wiilot"
@@ -5594,7 +5591,7 @@ msgstr ""
"\n"
"W razie wątpliwości, wybierz Żaden."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Refresh"
@@ -5664,7 +5661,7 @@ msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:28
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211
msgid "Reset"
msgstr "Zresetuj"
@@ -5673,11 +5670,11 @@ msgstr "Zresetuj"
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566
msgid "Reset Wii Remote pairings"
msgstr "Zresetuj sparowania Wiilotów"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288
msgid "Reset all saved Wii Remote pairings"
msgstr "Zresetuj wszystkie zapisane sparowania Wiilotów"
@@ -5854,7 +5851,7 @@ msgstr "Zapisz jako..."
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1397
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
msgid "Save compressed GCM/ISO"
msgstr "Zapisz spakowany GCM/ISO"
@@ -5862,7 +5859,7 @@ msgstr "Zapisz spakowany GCM/ISO"
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
#: Source/Core/DolphinWX/GameListCtrl.cpp:1379
msgid "Save decompressed GCM/ISO"
msgstr "Zapisz wypakowany GCM/ISO"
@@ -5907,7 +5904,7 @@ msgstr "Zapisz do wybranego slotu"
msgid "Saved Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:564
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
@@ -6041,8 +6038,8 @@ msgstr "Wybierz slot stanu 8"
msgid "Select State Slot 9"
msgstr "Wybierz slot stanu 9"
#: Source/Core/DolphinWX/FrameTools.cpp:483
#: Source/Core/DolphinWX/FrameTools.cpp:961
#: Source/Core/DolphinWX/FrameTools.cpp:484
#: Source/Core/DolphinWX/FrameTools.cpp:962
msgid "Select The Recording File"
msgstr "Wybierz plik nagrania"
@@ -6050,7 +6047,7 @@ msgstr "Wybierz plik nagrania"
msgid "Select a BootMii NAND backup to import"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1197
#: Source/Core/DolphinWX/FrameTools.cpp:1198
msgid "Select a Wii WAD file to install"
msgstr "Wybierz plik Wii WAD do zainstalowania"
@@ -6066,11 +6063,11 @@ msgstr "Select floating windows"
msgid "Select state"
msgstr "Wybierz stan"
#: Source/Core/DolphinWX/FrameTools.cpp:336
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "Select the file to load"
msgstr "Wybierz plik do wczytania"
#: Source/Core/DolphinWX/FrameTools.cpp:1158
#: Source/Core/DolphinWX/FrameTools.cpp:1159
msgid "Select the save file"
msgstr "Wybierz plik do zapisu"
@@ -6213,7 +6210,7 @@ msgstr "Ustaw PC"
msgid "Set Value"
msgstr "Ustaw wartość"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1028
#: Source/Core/DolphinWX/GameListCtrl.cpp:1026
msgid "Set as &default ISO"
msgstr "Ustaw jako domyślne ISO"
@@ -6250,7 +6247,7 @@ msgid ""
"backends only."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:248
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:271
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr ""
@@ -6633,7 +6630,7 @@ msgstr ""
"Dostarcza znaczną poprawę szybkości na większości współczesnych komputerów "
"PC, choć może powodować sporadyczne zawieszenia/błędy."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Standard Controller"
msgstr "Standardowy kontroler"
@@ -6670,7 +6667,7 @@ msgstr "Stan"
msgid "Statistics"
msgstr "Statystyki"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr "Kierownica"
@@ -6863,15 +6860,15 @@ msgstr "Symbol"
msgid "Symbols"
msgstr "Symbole"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Sync"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551
msgid "Sync Wii Remotes"
msgstr "Zsynchronizuj Wiiloty"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
msgid "Sync real Wii Remotes and pair them"
msgstr "Zsynchronizuj prawdziwe Wiiloty i je sparuj"
@@ -6901,12 +6898,12 @@ msgstr "Język systemu:"
msgid "TAS Input"
msgstr "Wejście TAS"
#: Source/Core/DolphinWX/FrameTools.cpp:381
#: Source/Core/DolphinWX/FrameTools.cpp:382
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr "Wejście TAS - kontroler GameCube %d"
#: Source/Core/DolphinWX/FrameTools.cpp:389
#: Source/Core/DolphinWX/FrameTools.cpp:390
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr "Wejście TAS - Wiilot %d"
@@ -6985,7 +6982,7 @@ msgstr ""
"\n"
"W razie wątpliwości, użyj wartości po prawej stronie."
#: Source/Core/Core/ConfigManager.cpp:998
#: Source/Core/Core/ConfigManager.cpp:1000
msgid "The WAD has been installed successfully"
msgstr "WAD zainstalowany poprawnie"
@@ -7044,9 +7041,9 @@ msgstr "Wprowadzony PID jest nieprawidłowy."
msgid "The entered VID is invalid."
msgstr "Wprowadzony VID jest nieprawidłowy."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1317
#: Source/Core/DolphinWX/GameListCtrl.cpp:1342
#: Source/Core/DolphinWX/GameListCtrl.cpp:1407
#: Source/Core/DolphinWX/GameListCtrl.cpp:1308
#: Source/Core/DolphinWX/GameListCtrl.cpp:1333
#: Source/Core/DolphinWX/GameListCtrl.cpp:1398
#, c-format
msgid ""
"The file %s already exists.\n"
@@ -7113,7 +7110,7 @@ msgstr "Odpowiedź serwera: gra aktualnie uruchomiona!"
msgid "The server sent an unknown error message!"
msgstr "Serwer odesłał nieznany błąd!"
#: Source/Core/Core/ConfigManager.cpp:919
#: Source/Core/Core/ConfigManager.cpp:921
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Wskazany plik \"%s\" nie istnieje."
@@ -7386,7 +7383,7 @@ msgstr ""
msgid "Tried to decrypt data from a non-Wii volume"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:469
#: Source/Core/Core/Boot/Boot.cpp:450
msgid "Tried to load an unknown file type."
msgstr "Próbowano odczytać nieznany typ pliku."
@@ -7491,11 +7488,11 @@ msgstr "Cofnij zapisywanie stanu"
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Nieoczekiwane wywołanie 0x80? Przerywanie..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1053
#: Source/Core/DolphinWX/GameListCtrl.cpp:1051
msgid "Uninstall from the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1224
#: Source/Core/DolphinWX/FrameTools.cpp:1225
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
@@ -7652,7 +7649,7 @@ msgstr "Wartość (double)"
msgid "Value (float)"
msgstr "Wartość (float)"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:401
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:410
msgid "Value Too Large"
msgstr "Zbyt duża wartość"
@@ -7760,13 +7757,13 @@ msgstr "Przełącz całkowite wyciszenie"
msgid "Volume Up"
msgstr "Zwiększ głośność"
#: Source/Core/DiscIO/NANDContentLoader.cpp:297
#: Source/Core/DiscIO/NANDContentLoader.cpp:319
#: Source/Core/DiscIO/NANDContentLoader.cpp:268
#: Source/Core/DiscIO/NANDContentLoader.cpp:290
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Instalacja WAD nie powiodła się: błąd tworzenia %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:334
#: Source/Core/DiscIO/NANDContentLoader.cpp:305
msgid "WAD installation failed: error creating ticket"
msgstr "Instalacja WAD nie powiodła się: błąd tworzenia biletu"
@@ -7783,8 +7780,8 @@ msgstr ""
"W razie wątpliwości, pozostaw odznaczone."
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinWX/GameListCtrl.cpp:1182
#: Source/Core/DolphinWX/GameListCtrl.cpp:1497
#: Source/Core/DolphinWX/GameListCtrl.cpp:1173
#: Source/Core/DolphinWX/GameListCtrl.cpp:1488
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363
@@ -7930,7 +7927,7 @@ msgstr "Źródło Wii NAND:"
msgid "Wii Remote"
msgstr "Wiilot"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333
#, c-format
msgid "Wii Remote %i"
msgstr "Wiilot %i"
@@ -7947,16 +7944,16 @@ msgstr ""
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wii Remotes"
msgstr "Wiiloty"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:483
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr "Konfiguracja adaptera kontrolerów GameCube dla Wii U Port %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1198
#: Source/Core/DolphinWX/FrameTools.cpp:1199
msgid "Wii WAD files (*.wad)"
msgstr "Pliki WAD Wii (*.wad)"
@@ -7964,7 +7961,7 @@ msgstr "Pliki WAD Wii (*.wad)"
msgid "Wii and Wii Remote"
msgstr "Wii i Wiilot"
#: Source/Core/DolphinWX/FrameTools.cpp:1159
#: Source/Core/DolphinWX/FrameTools.cpp:1160
msgid "Wii save files (*.bin)"
msgstr "Pliki zapisów Wii (*.bin)"
@@ -7988,10 +7985,10 @@ msgstr "Z zakresu"
msgid "Word Wrap"
msgstr "Zawijanie wierszy"
#: Source/Core/DolphinWX/FrameTools.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1208
#: Source/Core/DolphinWX/FrameTools.cpp:1259
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1415
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1406
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325
msgid "Working..."
@@ -8001,11 +7998,11 @@ msgstr "Pracuję..."
msgid "World"
msgstr "Świat"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Write"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:189
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:198
msgid "Write only"
msgstr ""
@@ -8091,7 +8088,7 @@ msgstr ""
"Czy chcesz zatrzymać i naprawić problrm?\n"
"Jeśli wybierzesz \"Nie\", audio będzie zniekształcone."
#: Source/Core/Core/ConfigManager.cpp:951
#: Source/Core/Core/ConfigManager.cpp:953
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"