Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2017-05-13 11:36:37 +02:00
parent 936a9089e9
commit faae89861b
29 changed files with 4552 additions and 4606 deletions
+153 -156
View File
@@ -14,8 +14,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-05-06 15:02+0200\n"
"PO-Revision-Date: 2017-05-06 13:03+0000\n"
"POT-Creation-Date: 2017-05-13 11:35+0200\n"
"PO-Revision-Date: 2017-05-13 09:35+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Chinese (Taiwan) (http://www.transifex.com/delroth/dolphin-"
"emu/language/zh_TW/)\n"
@@ -72,7 +72,7 @@ msgstr "抹除 ”%s“ 失敗。也許檔案是不正確的。"
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" 已經被壓縮了!無法再次進行。"
#: Source/Core/Core/ConfigManager.cpp:941
#: Source/Core/Core/ConfigManager.cpp:943
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" 為無效的 GCM/ISO 檔案,或非 GC/Wii ISO。"
@@ -290,11 +290,11 @@ msgstr ""
msgid "&Debug"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1035
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
msgid "&Delete File..."
msgstr "刪除檔案(&D)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
#: Source/Core/DolphinWX/GameListCtrl.cpp:1068
msgid "&Delete selected ISOs..."
msgstr "刪除已選取的 ISO 檔(&D)..."
@@ -463,7 +463,7 @@ msgstr ""
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1007
#: Source/Core/DolphinWX/GameListCtrl.cpp:1002
msgid "&Properties"
msgstr "屬性(&P)"
@@ -549,7 +549,7 @@ msgstr ""
msgid "&Website"
msgstr "網站(&W)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1008
#: Source/Core/DolphinWX/GameListCtrl.cpp:1003
msgid "&Wiki"
msgstr "&Wiki"
@@ -681,19 +681,19 @@ msgstr ""
msgid "A game is not currently running."
msgstr "目前沒有執行遊戲。"
#: Source/Core/DolphinWX/FrameTools.cpp:822
#: Source/Core/DolphinWX/FrameTools.cpp:823
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:357
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:549
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
@@ -725,7 +725,7 @@ msgstr "關於 Dolphin"
msgid "Accuracy:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:69
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78
msgid "Action"
msgstr ""
@@ -893,7 +893,7 @@ msgstr "新增..."
msgid "Address"
msgstr "位址"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:435
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:444
msgid "Address Out of Range"
msgstr ""
@@ -911,16 +911,16 @@ msgid "Advanced"
msgstr "進階"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:127
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:239
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240
msgid "Advanced Settings"
msgstr "進階設定"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:337
#: Source/Core/DolphinWX/FrameTools.cpp:338
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1386
#: Source/Core/DolphinWX/GameListCtrl.cpp:1377
msgid "All GameCube GCM files (gcm)"
msgstr "所有 GameCube GCM 檔案 (gcm)"
@@ -929,11 +929,11 @@ msgstr "所有 GameCube GCM 檔案 (gcm)"
msgid "All Save States (sav, s##)"
msgstr "所有即時存檔 (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1384
#: Source/Core/DolphinWX/GameListCtrl.cpp:1375
msgid "All Wii ISO files (iso)"
msgstr "所有 Wii ISO 檔案 (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1399
#: Source/Core/DolphinWX/GameListCtrl.cpp:1390
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "所有已壓縮的 GC/Wii ISO 檔案 (gcz)"
@@ -1017,11 +1017,11 @@ msgstr ""
msgid "Are you sure you want to delete \"%s\"?"
msgstr "是否確認刪除 \"%s\" ?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1180
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1179
#: Source/Core/DolphinWX/GameListCtrl.cpp:1170
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
@@ -1124,7 +1124,7 @@ msgstr "裝置設定"
msgid "Backend:"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
msgid "Background Input"
msgstr "背景輸入"
@@ -1229,11 +1229,11 @@ msgstr "綁定控制器:%lu"
msgid "Branch: %s"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56
msgid "Break"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:48
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57
msgid "Break and log"
msgstr ""
@@ -1261,7 +1261,7 @@ msgstr "破損"
msgid "Browse for a directory to add"
msgstr "瀏覽要新增的資料夾"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
msgid "Browse for output directory"
msgstr "瀏覽輸出的資料夾"
@@ -1356,7 +1356,7 @@ msgstr ""
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:221
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:230
msgid "Cannot set uninitialized memory."
msgstr ""
@@ -1373,7 +1373,7 @@ msgstr ""
msgid "Center"
msgstr "中心"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1044
#: Source/Core/DolphinWX/GameListCtrl.cpp:1042
msgid "Change &Disc"
msgstr "更換光碟(&D)"
@@ -1558,20 +1558,20 @@ msgstr ""
msgid "Comment"
msgstr "註釋"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1042
#: Source/Core/DolphinWX/GameListCtrl.cpp:1040
msgid "Compress ISO..."
msgstr "壓縮 ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1072
#: Source/Core/DolphinWX/GameListCtrl.cpp:1070
msgid "Compress selected ISOs..."
msgstr "壓縮選擇的 ISO 檔..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1414
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1405
msgid "Compressing ISO"
msgstr "正在壓縮 ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1495
#: Source/Core/DolphinWX/GameListCtrl.cpp:1486
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
@@ -1605,8 +1605,8 @@ msgstr ""
msgid "Config"
msgstr "設定"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:166
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:234
msgid "Configure"
msgstr "設定"
@@ -1623,9 +1623,9 @@ msgstr ""
msgid "Configure..."
msgstr "模擬器設定..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1319
#: Source/Core/DolphinWX/GameListCtrl.cpp:1344
#: Source/Core/DolphinWX/GameListCtrl.cpp:1409
#: Source/Core/DolphinWX/GameListCtrl.cpp:1310
#: Source/Core/DolphinWX/GameListCtrl.cpp:1335
#: Source/Core/DolphinWX/GameListCtrl.cpp:1400
msgid "Confirm File Overwrite"
msgstr "確認檔案覆蓋"
@@ -1684,7 +1684,7 @@ msgstr ""
msgid "Continue"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Continuous Scanning"
msgstr ""
@@ -1756,7 +1756,7 @@ msgstr ""
msgid "Copy &hex"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1095
#: Source/Core/Core/ConfigManager.cpp:1097
msgid "Copy failed"
msgstr "複製失敗"
@@ -1787,7 +1787,7 @@ msgid ""
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:935
#: Source/Core/Core/ConfigManager.cpp:937
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
@@ -1795,7 +1795,7 @@ msgid ""
"original GameCube and Wii discs."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1010
#: Source/Core/Core/ConfigManager.cpp:1012
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "無法識別 ISO 檔案 %s"
@@ -1916,7 +1916,7 @@ msgstr ""
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinWX/FrameTools.cpp:350
#: Source/Core/DolphinWX/FrameTools.cpp:351
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr ""
@@ -1939,7 +1939,7 @@ msgstr ""
msgid "D-Pad"
msgstr "十字方向鍵"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "DK Bongos"
msgstr ""
@@ -1968,7 +1968,7 @@ msgstr "DSP LLE 重編譯器 (慢)"
msgid "DVD Root:"
msgstr "DVD 根:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Dance Mat"
msgstr ""
@@ -2012,16 +2012,16 @@ msgstr ""
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1040
#: Source/Core/DolphinWX/GameListCtrl.cpp:1038
msgid "Decompress ISO..."
msgstr "解壓 ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1073
#: Source/Core/DolphinWX/GameListCtrl.cpp:1071
msgid "Decompress selected ISOs..."
msgstr "解壓選擇的 ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1414
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1405
msgid "Decompressing ISO"
msgstr "ISO 解壓中"
@@ -2200,7 +2200,7 @@ msgstr ""
msgid "Do you want to clear the list of symbol names?"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:821
#: Source/Core/DolphinWX/FrameTools.cpp:822
msgid "Do you want to stop the current emulation?"
msgstr "您要停止目前的模擬嗎?"
@@ -2209,7 +2209,7 @@ msgid "Dolby Pro Logic II decoder"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:670
#: Source/Core/DolphinWX/FrameTools.cpp:671
msgid "Dolphin"
msgstr "Dolphin"
@@ -2223,11 +2223,11 @@ msgstr "Dolphin %s 影像設定"
msgid "Dolphin Configuration"
msgstr "Dolphin 模擬器設定"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Dolphin Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:530
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr ""
@@ -2236,7 +2236,7 @@ msgstr ""
msgid "Dolphin FIFO"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1027
#: Source/Core/DolphinWX/FrameTools.cpp:1028
msgid "Dolphin Hotkeys"
msgstr ""
@@ -2266,8 +2266,8 @@ msgstr ""
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:484
#: Source/Core/DolphinWX/FrameTools.cpp:962
#: Source/Core/DolphinWX/FrameTools.cpp:485
#: Source/Core/DolphinWX/FrameTools.cpp:963
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS 影片 (*.dtm)"
@@ -2287,8 +2287,8 @@ msgstr ""
msgid "Dolphin is too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1356
#: Source/Core/DolphinWX/GameListCtrl.cpp:1429
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
#: Source/Core/DolphinWX/GameListCtrl.cpp:1420
msgid "Dolphin was unable to complete the requested action."
msgstr ""
@@ -2492,11 +2492,11 @@ msgid ""
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
msgid "Emulate the Wii's Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Emulated Wii Remote"
msgstr ""
@@ -2560,7 +2560,7 @@ msgstr "開啟逐行掃瞄"
msgid "Enable Screen Saver"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369
msgid "Enable Speaker Data"
msgstr ""
@@ -2796,7 +2796,7 @@ msgstr "匯出錄像..."
msgid "Export Save"
msgstr "匯出存檔"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1016
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
msgid "Export Wii save (Experimental)"
msgstr "匯出 Wii 存檔 (實驗性)"
@@ -3154,7 +3154,7 @@ msgstr "修正校驗"
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84
msgid "Flags"
msgstr ""
@@ -3187,7 +3187,7 @@ msgid "Force Console as NTSC-J"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230
msgid "Force Listen Port: "
msgid "Force Listen Port:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:630
@@ -3400,7 +3400,7 @@ msgstr ""
msgid "Function calls"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr ""
@@ -3484,20 +3484,20 @@ msgstr "遊戲設定"
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "GameCube Adapter for Wii U"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:492
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:147
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148
msgid "GameCube Controllers"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:477
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr ""
@@ -3694,7 +3694,7 @@ msgid ""
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1062
#: Source/Core/DolphinWX/GameListCtrl.cpp:1060
msgid "Host with Netplay"
msgstr ""
@@ -3703,7 +3703,7 @@ msgstr ""
msgid "Hotkeys"
msgstr "快捷鍵"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Hybrid Wii Remote"
msgstr ""
@@ -3907,11 +3907,11 @@ msgstr "插入 SD 卡"
msgid "Install WAD..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1051
#: Source/Core/DolphinWX/GameListCtrl.cpp:1049
msgid "Install to the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1208
msgid "Installing WAD..."
msgstr "正在安裝 WAD 至 Wii 選單..."
@@ -3983,7 +3983,7 @@ msgstr "標題"
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:229
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:238
#, c-format
msgid "Invalid address: %s"
msgstr ""
@@ -4020,7 +4020,7 @@ msgstr ""
msgid "Invalid value."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:237
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:246
#, c-format
msgid "Invalid value: %s"
msgstr ""
@@ -4078,7 +4078,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
msgid "Keyboard"
msgstr ""
@@ -4309,11 +4309,11 @@ msgstr "讀取進度檔..."
msgid "Load Wii Save"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:584
#: Source/Core/DolphinWX/MainMenuBar.cpp:587
msgid "Load Wii System Menu"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:579
#: Source/Core/DolphinWX/MainMenuBar.cpp:582
#, c-format
msgid "Load Wii System Menu %s"
msgstr ""
@@ -4360,8 +4360,8 @@ msgstr ""
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:46
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:201
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "記錄"
@@ -4444,7 +4444,7 @@ msgid ""
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:456
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465
msgid "Match Found"
msgstr ""
@@ -4475,7 +4475,7 @@ msgstr "記憶卡"
msgid "Memory Card Manager"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1087
#: Source/Core/Core/ConfigManager.cpp:1089
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
@@ -4492,11 +4492,11 @@ msgstr ""
"%s\n"
"是否要複製舊檔案至新路徑?\n"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:371
msgid "Memory Not Ready"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:197
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:206
msgid "Memory breakpoint options"
msgstr ""
@@ -4663,11 +4663,11 @@ msgstr "尋找下一個"
msgid "Nickname:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:465
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:474
msgid "No Match"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:407
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:416
msgid "No Value Given"
msgstr ""
@@ -4700,8 +4700,8 @@ msgstr ""
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1301
msgid "None"
@@ -4717,7 +4717,7 @@ msgstr "不相等"
msgid "Not Set"
msgstr "未設定"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:385
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:394
msgid "Not Valid Hex"
msgstr ""
@@ -4832,11 +4832,11 @@ msgstr ""
msgid "Open"
msgstr "開啟"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1025
#: Source/Core/DolphinWX/GameListCtrl.cpp:1023
msgid "Open &containing folder"
msgstr "開啟內容資料夾(&C)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1014
#: Source/Core/DolphinWX/GameListCtrl.cpp:1009
msgid "Open Wii &save folder"
msgstr "開啟 Wii 存檔資料夾(&S)"
@@ -4944,7 +4944,7 @@ msgstr ""
msgid "Partition %u"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:251
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252
msgid "Passthrough a Bluetooth adapter"
msgstr ""
@@ -5037,7 +5037,7 @@ msgstr ""
msgid "Players"
msgstr "玩家"
#: Source/Core/DolphinWX/FrameTools.cpp:825
#: Source/Core/DolphinWX/FrameTools.cpp:826
msgid "Please confirm..."
msgstr "請確認..."
@@ -5045,16 +5045,13 @@ msgstr "請確認..."
msgid "Please create a perspective before saving"
msgstr "請在儲存前建立一個新的透檢視"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
#, c-format
msgid "Port %i"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
msgid "Port :"
msgstr "埠口:"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
msgid "Port:"
msgstr ""
@@ -5155,19 +5152,19 @@ msgstr ""
msgid "Range"
msgstr "範圍"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:42
msgid "Read"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:182
msgid "Read and Write"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185
msgid "Read and write"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:192
msgid "Read only"
msgstr ""
@@ -5179,11 +5176,11 @@ msgstr "唯讀模式"
msgid "Real"
msgstr "實體"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:362
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363
msgid "Real Balance Board"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
msgid "Real Wii Remote"
msgstr ""
@@ -5241,7 +5238,7 @@ msgid ""
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1192
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Refresh"
@@ -5308,7 +5305,7 @@ msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:28
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211
msgid "Reset"
msgstr "重置"
@@ -5317,11 +5314,11 @@ msgstr "重置"
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566
msgid "Reset Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288
msgid "Reset all saved Wii Remote pairings"
msgstr ""
@@ -5498,7 +5495,7 @@ msgstr "另存為..."
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1397
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
msgid "Save compressed GCM/ISO"
msgstr "儲存已壓縮的 GCM/ISO"
@@ -5506,7 +5503,7 @@ msgstr "儲存已壓縮的 GCM/ISO"
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1388
#: Source/Core/DolphinWX/GameListCtrl.cpp:1379
msgid "Save decompressed GCM/ISO"
msgstr "儲存已解壓縮的 GCM/ISO"
@@ -5551,7 +5548,7 @@ msgstr ""
msgid "Saved Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:564
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
@@ -5684,8 +5681,8 @@ msgstr "選擇儲存格 8"
msgid "Select State Slot 9"
msgstr "選擇儲存格 9"
#: Source/Core/DolphinWX/FrameTools.cpp:483
#: Source/Core/DolphinWX/FrameTools.cpp:961
#: Source/Core/DolphinWX/FrameTools.cpp:484
#: Source/Core/DolphinWX/FrameTools.cpp:962
msgid "Select The Recording File"
msgstr "選擇已錄製的檔案"
@@ -5693,7 +5690,7 @@ msgstr "選擇已錄製的檔案"
msgid "Select a BootMii NAND backup to import"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1197
#: Source/Core/DolphinWX/FrameTools.cpp:1198
msgid "Select a Wii WAD file to install"
msgstr "選擇要安裝的 Wii WAD"
@@ -5709,11 +5706,11 @@ msgstr "選擇浮動視窗"
msgid "Select state"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:336
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "Select the file to load"
msgstr "選擇要讀取的檔案"
#: Source/Core/DolphinWX/FrameTools.cpp:1158
#: Source/Core/DolphinWX/FrameTools.cpp:1159
msgid "Select the save file"
msgstr "選擇存檔"
@@ -5820,7 +5817,7 @@ msgstr ""
msgid "Set Value"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1028
#: Source/Core/DolphinWX/GameListCtrl.cpp:1026
msgid "Set as &default ISO"
msgstr "設為預設 ISO (&D)"
@@ -5854,7 +5851,7 @@ msgid ""
"backends only."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:248
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:271
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr ""
@@ -6201,7 +6198,7 @@ msgid ""
"occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Standard Controller"
msgstr "標準控制器"
@@ -6238,7 +6235,7 @@ msgstr "狀態"
msgid "Statistics"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Steering Wheel"
msgstr ""
@@ -6420,15 +6417,15 @@ msgstr ""
msgid "Symbols"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Sync"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551
msgid "Sync Wii Remotes"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
msgid "Sync real Wii Remotes and pair them"
msgstr ""
@@ -6456,12 +6453,12 @@ msgstr "系統語系:"
msgid "TAS Input"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:381
#: Source/Core/DolphinWX/FrameTools.cpp:382
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:389
#: Source/Core/DolphinWX/FrameTools.cpp:390
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr ""
@@ -6534,7 +6531,7 @@ msgid ""
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:998
#: Source/Core/Core/ConfigManager.cpp:1000
msgid "The WAD has been installed successfully"
msgstr "WAD 已經安裝成功"
@@ -6593,9 +6590,9 @@ msgstr ""
msgid "The entered VID is invalid."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1317
#: Source/Core/DolphinWX/GameListCtrl.cpp:1342
#: Source/Core/DolphinWX/GameListCtrl.cpp:1407
#: Source/Core/DolphinWX/GameListCtrl.cpp:1308
#: Source/Core/DolphinWX/GameListCtrl.cpp:1333
#: Source/Core/DolphinWX/GameListCtrl.cpp:1398
#, c-format
msgid ""
"The file %s already exists.\n"
@@ -6659,7 +6656,7 @@ msgstr "伺服器回應:遊戲目前正在執行!"
msgid "The server sent an unknown error message!"
msgstr "伺服器發生了一個未知錯誤訊息!"
#: Source/Core/Core/ConfigManager.cpp:919
#: Source/Core/Core/ConfigManager.cpp:921
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "指定的檔案 \"%s\" 不存在"
@@ -6914,7 +6911,7 @@ msgstr ""
msgid "Tried to decrypt data from a non-Wii volume"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:469
#: Source/Core/Core/Boot/Boot.cpp:450
msgid "Tried to load an unknown file type."
msgstr "已嘗試讀取從未知的檔案類型。"
@@ -7016,11 +7013,11 @@ msgstr "取消儲存進度"
msgid "Unexpected 0x80 call? Aborting..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1053
#: Source/Core/DolphinWX/GameListCtrl.cpp:1051
msgid "Uninstall from the NAND"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1224
#: Source/Core/DolphinWX/FrameTools.cpp:1225
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
@@ -7169,7 +7166,7 @@ msgstr ""
msgid "Value (float)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:401
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:410
msgid "Value Too Large"
msgstr ""
@@ -7277,13 +7274,13 @@ msgstr "音量切換至靜音"
msgid "Volume Up"
msgstr "提高音量"
#: Source/Core/DiscIO/NANDContentLoader.cpp:297
#: Source/Core/DiscIO/NANDContentLoader.cpp:319
#: Source/Core/DiscIO/NANDContentLoader.cpp:268
#: Source/Core/DiscIO/NANDContentLoader.cpp:290
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD installation 失敗:錯誤於建立 %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:334
#: Source/Core/DiscIO/NANDContentLoader.cpp:305
msgid "WAD installation failed: error creating ticket"
msgstr ""
@@ -7296,8 +7293,8 @@ msgid ""
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinWX/GameListCtrl.cpp:1182
#: Source/Core/DolphinWX/GameListCtrl.cpp:1497
#: Source/Core/DolphinWX/GameListCtrl.cpp:1173
#: Source/Core/DolphinWX/GameListCtrl.cpp:1488
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363
@@ -7435,7 +7432,7 @@ msgstr ""
msgid "Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:332
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333
#, c-format
msgid "Wii Remote %i"
msgstr ""
@@ -7452,16 +7449,16 @@ msgstr ""
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wii Remotes"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:483
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1198
#: Source/Core/DolphinWX/FrameTools.cpp:1199
msgid "Wii WAD files (*.wad)"
msgstr ""
@@ -7469,7 +7466,7 @@ msgstr ""
msgid "Wii and Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1159
#: Source/Core/DolphinWX/FrameTools.cpp:1160
msgid "Wii save files (*.bin)"
msgstr ""
@@ -7493,10 +7490,10 @@ msgstr ""
msgid "Word Wrap"
msgstr "自動換行"
#: Source/Core/DolphinWX/FrameTools.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1208
#: Source/Core/DolphinWX/FrameTools.cpp:1259
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
#: Source/Core/DolphinWX/GameListCtrl.cpp:1415
#: Source/Core/DolphinWX/GameListCtrl.cpp:1287
#: Source/Core/DolphinWX/GameListCtrl.cpp:1406
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325
msgid "Working..."
@@ -7506,11 +7503,11 @@ msgstr "執行中..."
msgid "World"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Write"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:189
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:198
msgid "Write only"
msgstr ""
@@ -7592,7 +7589,7 @@ msgid ""
"If you select \"No\", audio might be garbled."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:951
#: Source/Core/Core/ConfigManager.cpp:953
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"