Worked around the Norwegian Bokm(å/aa)l issue.

Enhanced the gettextize script to update mo files for windows and osx.  This script should be run any time that a new language is added (don't for get to svn add the Data/Languages language subdirectory), and on occasion to update the language files with strings from the source code.
Added the Hebrew mo file for windows and osx (and update the others).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6790 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-01-09 05:47:04 +00:00
parent 1a72beead0
commit fbd4487987
21 changed files with 1104 additions and 995 deletions
+197 -138
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu 2.0\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-01-08 11:25-0600\n"
"POT-Creation-Date: 2011-01-08 23:42-0600\n"
"PO-Revision-Date: 2011-01-08 20:50+0200\n"
"Last-Translator: Ely <[email protected]>\n"
"Language-Team: LANGUAGE <[email protected]>\n"
@@ -239,11 +239,13 @@ msgstr ""
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following settings:\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to [Standard Controller]\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
@@ -295,7 +297,7 @@ msgstr ""
msgid "Add new pane"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:695
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
msgid "Add..."
@@ -313,7 +315,7 @@ msgstr ""
msgid "Advanced"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:420
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:421
msgid "Advanced Settings"
msgstr ""
@@ -321,7 +323,7 @@ msgstr ""
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:702
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr ""
@@ -349,8 +351,11 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in Super Mario Galaxy) as well as for certain visual effects (e.g. Monster Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance if the game uses this functionality heavily."
"This is needed for certain gameplay functionality (e.g. star pointer in "
"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
"Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance "
"if the game uses this functionality heavily."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
@@ -365,7 +370,7 @@ msgstr ""
msgid "Anti-Aliasing:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:705
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:706
msgid "Apploader:"
msgstr ""
@@ -383,7 +388,7 @@ msgstr ""
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
msgid "Aspect Ratio:"
msgstr ""
@@ -426,7 +431,7 @@ msgstr ""
msgid "Basic"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:410
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:411
msgid "Basic Settings"
msgstr ""
@@ -470,13 +475,14 @@ msgstr ""
msgid "Buttons"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:422
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:423
msgid "CPU Emulator Engine"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per vertex.\n"
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
"This is the more accurate behavior but reduces performance."
msgstr ""
@@ -503,7 +509,7 @@ msgstr ""
msgid "Change Game"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:377
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:378
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
@@ -531,19 +537,19 @@ msgstr ""
msgid "Cheats Manager"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:704
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:705
msgid "Choose a DVD root directory:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:701
msgid "Choose a default ISO:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1094
msgid "Choose a directory to add"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:942
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:943
msgid "Choose a file to open"
msgstr ""
@@ -551,8 +557,10 @@ msgstr ""
msgid "Choose a memory card:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:706
msgid "Choose file to use as apploader: (applies to discs constructed from directories only)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
@@ -618,8 +626,8 @@ msgstr ""
msgid "Config"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:739
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:743
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:740
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:744
msgid "Config..."
msgstr ""
@@ -648,7 +656,7 @@ msgstr ""
msgid "Confirm File Overwrite"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:468
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:469
msgid "Confirm On Stop"
msgstr ""
@@ -657,7 +665,7 @@ msgstr ""
msgid "Connect"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:659
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:660
msgid "Connect USB Keyboard"
msgstr ""
@@ -691,7 +699,7 @@ msgstr ""
msgid "Connected to %i Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:651
#: Source/Core/DolphinWX/Src/Main.cpp:654
msgid "Connecting..."
msgstr ""
@@ -744,19 +752,20 @@ msgstr ""
msgid "Create new perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:375
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:376
msgid "Created by KDE-Look.org"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:372
msgid "Created by Milosz Wlazlo [[email protected], miloszwl.deviantart.com]"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:373
msgid "Created by VistaIcons.com"
msgid ""
"Created by Milosz Wlazlo [[email protected], miloszwl.deviantart.com]"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:374
msgid "Created by VistaIcons.com"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:375
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr ""
@@ -772,7 +781,7 @@ msgstr ""
msgid "DList Cache"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:741
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:742
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
msgid "DSP"
msgstr "קול"
@@ -781,11 +790,11 @@ msgstr "קול"
msgid "DSP settings"
msgstr "הגדרות קול"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:424
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:425
msgid "DSPLLE on thread"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:704
msgid "DVD Root:"
msgstr ""
@@ -827,7 +836,7 @@ msgstr ""
msgid "Default"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:699
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700
msgid "Default ISO:"
msgstr ""
@@ -853,8 +862,8 @@ msgstr ""
msgid "Device"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:526
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:657
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:527
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:658
msgid "Device Settings"
msgstr ""
@@ -875,11 +884,15 @@ msgid "Disable Textures"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
msgid "Disable fog. Improves performance but causes glitches in games which rely on proper fog emulation."
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
msgid "Disable lighting. Improves performance but causes lighting to disappear in games which use it."
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
@@ -902,7 +915,7 @@ msgstr ""
msgid "Disconnected"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:402
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:403
msgid "Display"
msgstr ""
@@ -944,11 +957,15 @@ msgid "Dolphin at &Google Code"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
msgid "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for files..."
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
msgid "Dolphin is currently set to hide all games. Doubleclick here to show all games..."
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55
@@ -1032,7 +1049,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use framebuffer copies."
"This is not so accurate, but it's good enough for the way many games use "
"framebuffer copies."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
@@ -1044,7 +1062,7 @@ msgstr ""
msgid "Emulation State: "
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:451
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:452
msgid "Emulator Display Settings"
msgstr ""
@@ -1077,7 +1095,7 @@ msgstr ""
msgid "Enable CPU Access"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:413
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:414
msgid "Enable Cheats"
msgstr ""
@@ -1098,7 +1116,7 @@ msgstr ""
msgid "Enable Dual Core"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:411
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:412
msgid "Enable Dual Core (speedup)"
msgstr ""
@@ -1118,7 +1136,7 @@ msgstr ""
msgid "Enable Idle Skipping"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:412
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:413
msgid "Enable Idle Skipping (speedup)"
msgstr ""
@@ -1134,12 +1152,12 @@ msgstr ""
msgid "Enable OpenCL"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:463
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:464
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid "Enable Progressive Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:650
msgid "Enable Screen Saver (burn-in reduction)"
msgstr ""
@@ -1156,7 +1174,9 @@ msgid "Enable cache"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
@@ -1164,11 +1184,16 @@ msgid "Enable pages"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
msgid "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for ANY other game."
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid "Enables Block Address Translation (BAT); a function of the Memory Management Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = Fast)"
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
@@ -1186,18 +1211,24 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can live without it, you can sometimes get a big speedup."
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format changes.\n"
"Some games depend on this function for certain effects, so enable it if you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this option range from none to critical."
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
"Some games depend on this function for certain effects, so enable it if "
"you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this "
"option range from none to critical."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
msgid "Enables the Memory Management Unit, needed for some games. (ON = Compatible, OFF = Fast)"
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50
@@ -1232,7 +1263,7 @@ msgstr ""
msgid "Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1099
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1100
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
msgid "Error"
@@ -1333,7 +1364,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
msgid ""
"Faster variants look at fewer pixels and thus have more potential for errors.\n"
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
"Slower variants look at more pixels and thus are safer."
msgstr ""
@@ -1374,7 +1406,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) but causes glitches in some games."
"Improves texture quality (especially when using a high internal resolution) "
"but causes glitches in some games."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:234
@@ -1385,7 +1418,7 @@ msgstr ""
msgid "Frame S&kipping"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:415
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:416
msgid "Framelimit :"
msgstr ""
@@ -1394,7 +1427,7 @@ msgid "Free Look"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
msgid "French"
msgstr ""
@@ -1403,14 +1436,15 @@ msgstr ""
msgid "FullScr"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:452
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:453
msgid "Fullscreen Display Resolution:"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to work properly, but it can also be very slow."
"This is more accurate than EFB Copy to Texture, and some games need this to "
"work properly, but it can also be very slow."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
@@ -1433,11 +1467,11 @@ msgstr ""
msgid "GameConfig"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:403
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:404
msgid "Gamecube"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:946
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:947
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr ""
@@ -1451,18 +1485,18 @@ msgstr ""
msgid "Gecko Codes"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:401
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:402
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:122
msgid "General"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:237
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
msgid "German"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:737
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
msgid "Graphics"
msgstr ""
@@ -1475,15 +1509,19 @@ msgstr ""
msgid "Greater Than"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
msgid "Hebrew"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:61
msgid "Help"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:461
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:462
msgid "Hide Mouse Cursor"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:362
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:363
msgid ""
"Hide the cursor when it is over the rendering window\n"
" and the rendering window has focus."
@@ -1502,7 +1540,7 @@ msgstr ""
msgid "Hotkey Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:482
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:483
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
msgid "Hotkeys"
msgstr ""
@@ -1511,7 +1549,7 @@ msgstr ""
msgid "Hybrid Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:521
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522
msgid "IPL Settings"
msgstr ""
@@ -1519,7 +1557,7 @@ msgstr ""
msgid "IR Pointer"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:643
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644
msgid "IR Sensitivity:"
msgstr ""
@@ -1527,7 +1565,7 @@ msgstr ""
msgid "ISO Details"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:692
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:693
msgid "ISO Directories"
msgstr ""
@@ -1540,10 +1578,12 @@ msgid "Icon"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "If a game hangs, works only in the Interpreter or Dolphin crashes, this option may fix the game."
msgid ""
"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
"option may fix the game."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:352
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:353
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
"you also have to disable Audio Throttle in DSP to make it effective."
@@ -1586,7 +1626,7 @@ msgstr ""
msgid "Insert Encrypted or Decrypted code here..."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:658
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:659
msgid "Insert SD Card"
msgstr ""
@@ -1610,7 +1650,7 @@ msgstr ""
msgid "Integral [recommended]"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:467
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:468
msgid "Interface Settings"
msgstr ""
@@ -1650,7 +1690,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
msgid ""
"Keeps track of textures based on looking at the actual pixels in the texture.\n"
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
msgstr ""
@@ -1666,7 +1707,7 @@ msgstr ""
msgid "L Button"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:478
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:479
msgid "Language:"
msgstr ""
@@ -1732,7 +1773,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also decrease performance (your mileage might vary though)."
"Loading native mipmaps is the more accurate behavior, but might also "
"decrease performance (your mileage might vary though)."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:154
@@ -1743,7 +1785,7 @@ msgstr ""
msgid "Local"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:423
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:424
msgid "Lock threads to cores"
msgstr ""
@@ -1797,7 +1839,7 @@ msgstr ""
msgid "Misc"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649
msgid "Misc Settings"
msgstr ""
@@ -1961,7 +2003,7 @@ msgid "Normal"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
msgid "Norwegian"
msgid "Norwegian Bokmaal"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
@@ -1973,7 +2015,7 @@ msgstr ""
msgid "Not Set"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:650
#: Source/Core/DolphinWX/Src/Main.cpp:653
msgid "Not connected"
msgstr ""
@@ -2089,7 +2131,7 @@ msgstr ""
msgid "Patches"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:405
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:406
msgid "Paths"
msgstr ""
@@ -2142,7 +2184,7 @@ msgstr ""
msgid "Please create a perspective before saving"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:406
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:407
msgid "Plugins"
msgstr ""
@@ -2236,7 +2278,8 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases performance."
"This makes the rendered picture look less blocky but also heavily decreases "
"performance."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
@@ -2250,7 +2293,7 @@ msgid "Refresh game list"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:697
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
msgid "Remove"
@@ -2262,11 +2305,11 @@ msgid ""
"This is only useful for debugging purposes."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:462
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:463
msgid "Render to Main Window"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:363
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:364
msgid "Render to main window."
msgstr ""
@@ -2274,7 +2317,7 @@ msgstr ""
msgid "Rendering"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:365
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
msgid "Required for using the Japanese ROM font."
msgstr ""
@@ -2298,7 +2341,7 @@ msgstr ""
msgid "Run"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:355
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:356
msgid "Run DSPLLE on a dedicated thread (not recommended)."
msgstr ""
@@ -2377,7 +2420,7 @@ msgstr ""
msgid "Search Filter"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:694
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:695
msgid "Search Subfolders"
msgstr ""
@@ -2405,12 +2448,13 @@ msgstr ""
msgid "Select floating windows"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:358
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:359
msgid "Select resolution for fullscreen mode"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1196
msgid "Select the System Menu wad extracted from the update partition of a disc"
msgid ""
"Select the System Menu wad extracted from the update partition of a disc"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
@@ -2450,7 +2494,7 @@ msgstr ""
msgid "Send"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642
msgid "Sensor Bar Position:"
msgstr ""
@@ -2458,15 +2502,16 @@ msgstr ""
msgid "Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:381
msgid "Serial Port 1 - This is the port which devices such as the net adapter use"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:382
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
msgid "Set"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:464
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:465
msgid "Set Console as NTSC-J"
msgstr ""
@@ -2563,14 +2608,15 @@ msgstr ""
msgid "Show Wii"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:368
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:369
msgid "Show a confirmation box before stopping a game."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:369
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:370
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin\n"
"suddenly crashes without any explanation at all."
msgstr ""
@@ -2630,7 +2676,7 @@ msgstr ""
msgid "Skies of Arcadia"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:421
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:422
msgid "Skip GC BIOS"
msgstr ""
@@ -2657,17 +2703,24 @@ msgid "Space"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "Spanish"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
msgid ""
"Specifies the resolution used to render at. A high resolution will improve visual quality but is also quite heavy on performance and might cause glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native resolution. The quality scales with your display/window size, as does the performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of the native resolution. Should give a more accurate look but is usually slower.\n"
"The other options are fixed resolutions for choosing a visual quality independent of your display size."
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native "
"resolution. The quality scales with your display/window size, as does the "
"performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of "
"the native resolution. Should give a more accurate look but is usually "
"slower.\n"
"The other options are fixed resolutions for choosing a visual quality "
"independent of your display size."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:161
@@ -2695,11 +2748,11 @@ msgstr ""
msgid "Start Re&cording"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:460
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:461
msgid "Start Renderer in Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:361
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:362
msgid "Start the rendering window in fullscreen mode."
msgstr ""
@@ -2722,8 +2775,8 @@ msgstr ""
msgid "Subtract"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:522
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:653
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:523
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:654
msgid "System Language:"
msgstr ""
@@ -2757,7 +2810,7 @@ msgstr ""
msgid "Texture Format"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1099
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1100
msgid "The chosen directory is already in the list"
msgstr ""
@@ -2775,7 +2828,7 @@ msgstr ""
msgid "The name can not contain the character ','"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:472
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:473
msgid "Theme"
msgstr ""
@@ -2785,7 +2838,7 @@ msgid ""
"Undetermined means the game uses Dolphin's setting."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:385
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:386
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
@@ -2808,9 +2861,10 @@ msgstr ""
msgid "This is usually used to play voice and sound effects."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:351
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:352
msgid ""
"This splits the Video and CPU threads, so they can be run on separate cores.\n"
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core,\n"
"but can also cause occasional crashes/glitches."
msgstr ""
@@ -2878,11 +2932,11 @@ msgstr ""
msgid "Update"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:650
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
msgid "Use EuRGB60 Mode (PAL60)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:417
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:418
msgid "Use FPS For Limiting"
msgstr ""
@@ -2890,7 +2944,7 @@ msgstr ""
msgid "Use Hex"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:469
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:470
msgid "Use Panic Handlers"
msgstr ""
@@ -2900,8 +2954,10 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause glitches in some games."
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause "
"glitches in some games."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:406
@@ -2958,18 +3014,22 @@ msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't change.\n"
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't "
"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
"If you have any problems with this option enabled you should either try increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safier the texture cache is adjusted the lower the speedup will be; accurate texture cache set to \"safe\" might actually be slower!)"
"If you have any problems with this option enabled you should either try "
"increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:175
msgid "Widescreen Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:404
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:405
msgid "Wii"
msgstr ""
@@ -2998,15 +3058,15 @@ msgid ""
"Do you want to reconnect immediately?"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:652
#: Source/Core/DolphinWX/Src/Main.cpp:655
msgid "Wiimote Connected"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:645
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646
msgid "Wiimote Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:640
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641
msgid "Wiimote Settings"
msgstr ""
@@ -3014,19 +3074,19 @@ msgstr ""
msgid "Wiimote settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:364
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:365
msgid "Will enable progressive scan option if supported by software."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:454
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:455
msgid "Window Size:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:360
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:361
msgid "Window height for windowed mode"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:359
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:360
msgid "Window width for windowed mode"
msgstr ""
@@ -3089,11 +3149,10 @@ msgstr ""
msgid "^ ADD"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708
msgid "apploader (.img)"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514
msgid "| OR"
msgstr ""