DSPHLE: Try to make zelda ucode savestates safer (sorry, this'll break your current states, as usual).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3788 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -273,7 +273,9 @@ private:
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void RenderSynth_RectWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size);
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void RenderSynth_SawWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size);
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void RenderVoice_PCM8(ZeldaVoicePB& PB, s16* _Buffer, int _Size);
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void RenderVoice_PCM16(ZeldaVoicePB& PB, s16* _Buffer, int _Size);
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void RenderVoice_AFC(ZeldaVoicePB& PB, s16* _Buffer, int _Size);
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void RenderVoice_Raw(ZeldaVoicePB& PB, s16* _Buffer, int _Size);
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