GameINI: Add patches to limit FPS for some uncapped games
This commit is contained in:
1 parent
2542c79d6b
commit
fe63d95e02
23 files changed
+216
-10
No files matched your search
@@ -0,0 +1,17 @@
|
||||
# SC2E8P, SC2P8P - Conduit 2
|
||||
|
||||
[Core]
|
||||
# The game has an uncapped frame rate, which is equivalent to SyncOnSkipIdle already being False.
|
||||
# Setting it is meant to avoid any performance regression when using the frame rate limit patch.
|
||||
SyncOnSkipIdle = False
|
||||
|
||||
[OnFrame]
|
||||
$Limit internal frame rate (speed hack)
|
||||
0x8003A910:dword:0x60000000
|
||||
0x8003A904:dword:0x60000000
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$Limit internal frame rate (speed hack)
|
||||
|
||||
[Patches_RetroAchievements_Verified]
|
||||
$Limit internal frame rate (speed hack)
|
||||
Reference in new issue
Block a user