Android: add IR pointer modes to InputOverlayPointer

* Disabled: disables the overlay pointer
* Follow: default behaviour, IR pointer follows touch position
* Drag: IR pointer moves relative to the initial touch event position
This commit is contained in:
lynxnb committed 2022-01-24 12:03:51 +01:00
1 parent e8bbfc26fe
commit fe9ac4ed1d
9 files changed
+117 -27

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@@ -38,6 +38,9 @@
android:id="@+id/menu_emulation_ir_group"
android:title="@string/emulation_ir_group">
<menu>
<item
android:id="@+id/menu_emulation_set_ir_mode"
android:title="@string/emulation_ir_mode"/>
<item
android:id="@+id/menu_emulation_set_ir_sensitivity"
android:title="@string/emulation_ir_sensitivity"/>
@@ -433,6 +433,12 @@
<item>Right Stick</item>
</string-array>
<string-array name="irModeEntries">
<item>Disabled</item>
<item>Follow</item>
<item>Drag</item>
</string-array>
<string-array name="doubleTap">
<item>Button A</item>
<item>Button B</item>
@@ -517,6 +517,7 @@ It can efficiently compress both junk data and encrypted Wii data.
<string name="emulation_menu_help">Press Back to access the menu.\nLong press Back to exit emulation.</string>
<string name="emulation_touch_overlay_reset">Reset Overlay</string>
<string name="emulation_ir_group">Touch IR Pointer</string>
<string name="emulation_ir_mode">IR Mode</string>
<string name="emulation_ir_sensitivity">IR Sensitivity</string>
<string name="emulation_choose_doubletap">Double tap button</string>
<string name="emulation_motion_controls">Motion Controls</string>