Automatic translation resources sync with Transifex

This commit is contained in:
JosJuice
2017-04-16 12:15:14 +02:00
parent d22509984c
commit feefe15485
29 changed files with 2158 additions and 1624 deletions
+89 -62
View File
@@ -17,8 +17,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-04-09 10:57+0200\n"
"PO-Revision-Date: 2017-04-09 08:57+0000\n"
"POT-Creation-Date: 2017-04-16 12:13+0200\n"
"PO-Revision-Date: 2017-04-16 10:14+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Chinese (China) (http://www.transifex.com/delroth/dolphin-emu/"
"language/zh_CN/)\n"
@@ -77,7 +77,7 @@ msgstr "清理 %s 失败。镜像可能已损坏。"
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "%s 已经被压缩过! 无法对它进一步压缩。"
#: Source/Core/Core/ConfigManager.cpp:935
#: Source/Core/Core/ConfigManager.cpp:939
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" 不是一个有效的 GCM/ISO 文件,或者不是一个 GC/Wii 镜像。"
@@ -164,7 +164,7 @@ msgstr ""
msgid "%s (Disc %i)"
msgstr "%s (光盘 %i)"
#: Source/Core/Core/Boot/Boot.cpp:224
#: Source/Core/Core/Boot/Boot.cpp:223
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL 位于 %s 目录中,光盘可能无法识别。"
@@ -275,7 +275,7 @@ msgstr "添加函数(&A)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:420
msgid "&Address"
msgstr ""
msgstr "地址(&A)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:173
msgid "&Audio Settings"
@@ -362,7 +362,7 @@ msgstr "逐帧播放(&F)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
msgid "&Generate Symbols From"
msgstr ""
msgstr "生成符号自(&G)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:494
msgid "&GitHub Repository"
@@ -516,7 +516,7 @@ msgstr "移除代码(&R)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:473
msgid "&Rename Symbols from File..."
msgstr "在文件里重命名符号...(&R)"
msgstr "在文件里重命名符号(&R)..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:121
msgid "&Reset"
@@ -536,7 +536,7 @@ msgstr "搜索指令(&S)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
msgid "&Signature Database"
msgstr ""
msgstr "签名数据库(&S)"
#: Source/Core/DolphinWX/MainMenuBar.cpp:311
msgid "&Sound"
@@ -588,7 +588,7 @@ msgstr ""
"(C) 2003-2015+ Dolphin 团队。“GameCube”和“Wii”是任天堂的商标。Dolphin 与任天"
"堂没有任何形式的关联。"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1270
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1263
msgid "(off)"
msgstr "(关)"
@@ -1045,11 +1045,11 @@ msgstr "应用载入器:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:468
msgid "Apply &MEGA Signature File..."
msgstr ""
msgstr "应用 MEGA 签名文件(&M)..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:399
msgid "Apply MEGA signature file"
msgstr ""
msgstr "应用 MEGA 签名文件"
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid "Apply Signat&ure File..."
@@ -1087,7 +1087,7 @@ msgstr "你确定要删除此文件吗?它将无法恢复!"
msgid "Are you trying to use the same file in both slots?"
msgstr "你是否试图在两个插槽中使用相同的文件?"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:82
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:450
msgid "Aspect Ratio:"
msgstr "宽高比:"
@@ -1104,10 +1104,14 @@ msgstr "必须有一个窗口保持打开"
msgid "Audio"
msgstr "音频"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:79
msgid "Audio Backend:"
msgstr "音频后端:"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:116
msgid "Audio Stretching Settings"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:92
msgid "Australia"
msgstr "澳大利亚"
@@ -1181,7 +1185,7 @@ msgstr "BP 寄存器"
msgid "Back"
msgstr "Back"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:84
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:91
msgid "Backend Settings"
msgstr "后端设置"
@@ -1327,6 +1331,10 @@ msgstr "浏览要添加的目录"
msgid "Browse for output directory"
msgstr "浏览输出目录"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Buffer Size:"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:253
msgid "Buffer:"
msgstr "缓冲区:"
@@ -1474,10 +1482,6 @@ msgstr ""
msgid "Changing cheats will only take effect when the game is restarted."
msgstr "游戏重启后更改的金手指才会生效。"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Changing this will have no effect while the emulator is running."
msgstr "模拟器正在运行时改动将不会生效。"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:160
msgid "Chat"
msgstr "聊天"
@@ -1853,7 +1857,7 @@ msgstr "复制函数(&F)"
msgid "Copy &hex"
msgstr "复制十六进制(&H)"
#: Source/Core/Core/ConfigManager.cpp:1089
#: Source/Core/Core/ConfigManager.cpp:1093
msgid "Copy failed"
msgstr "复制失败"
@@ -1888,7 +1892,7 @@ msgstr ""
"无法启动游戏 %016<PRIx64> 因为 NAND 中没有该软件。\n"
"已模拟运行的软件将可能挂起。"
#: Source/Core/Core/ConfigManager.cpp:929
#: Source/Core/Core/ConfigManager.cpp:933
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
@@ -1898,7 +1902,7 @@ msgstr ""
"无法读取 \"%s\"。驱动器里没有光盘或不是 GameCube/Wii 备份。请注意 Dolphin 不"
"能直接从原始的 GameCube 与 Wii 光盘上运行游戏。"
#: Source/Core/Core/ConfigManager.cpp:1004
#: Source/Core/Core/ConfigManager.cpp:1008
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "无法识别镜像文件 %s"
@@ -1939,7 +1943,7 @@ msgstr "无法创建对等点。"
msgid "Couldn't find open command for extension 'ini'!"
msgstr "找不到扩展名 'ini' 的打开命令!"
#: Source/Core/Core/BootManager.cpp:402
#: Source/Core/Core/BootManager.cpp:400
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
@@ -2195,7 +2199,7 @@ msgstr "深度百分比:"
msgid "Depth:"
msgstr "深度:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1245
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1238
msgid "Description"
msgstr "说明"
@@ -2222,7 +2226,6 @@ msgid "Device PID (e.g., 0305)"
msgstr "设备 PID (例如: 0305)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:133
msgid "Device Settings"
msgstr "设备设置"
@@ -2239,7 +2242,7 @@ msgstr "未找到设备"
msgid "Dial"
msgstr "拨盘"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:68
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Dims the screen after five minutes of inactivity."
msgstr "五分钟非活动状态后变暗屏幕。"
@@ -2615,7 +2618,7 @@ msgstr "内置帧缓冲 (EFB)"
msgid "Empty"
msgstr "空"
#: Source/Core/Core/Core.cpp:232
#: Source/Core/Core/Core.cpp:229
msgid "Emu Thread already running"
msgstr "模拟线程已经在运行"
@@ -2673,6 +2676,10 @@ msgstr "启用 API 验证层"
msgid "Enable AR Logging"
msgstr "启用 AR 记录"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51
msgid "Enable Audio Stretching"
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid "Enable CPU Clock Override"
msgstr "启用 CPU 频率覆盖"
@@ -2709,7 +2716,7 @@ msgstr "启用多线程"
msgid "Enable Progressive Scan"
msgstr "启用逐行扫描"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51
msgid "Enable Screen Saver"
msgstr "允许屏幕保护程序"
@@ -2779,7 +2786,7 @@ msgstr ""
"\n"
"如果不确定,请不要勾选此项。"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:60
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
@@ -2814,6 +2821,10 @@ msgstr ""
"\n"
"如果不确定,请不要勾选此项。"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid "Enables stretching of the audio to match emulation speed."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:290
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
@@ -2822,6 +2833,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
"启用 GPU 而非 CPU 进行纹理解码。这将在某些场景下,\n"
"或 CPU 成为瓶颈的系统中带来性能提升。\n"
"\n"
"如果不确定,请不要勾选此项。"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264
msgid ""
@@ -3508,7 +3523,7 @@ msgstr "帧范围"
msgid "Frame advance"
msgstr "逐帧播放"
#: Source/Core/VideoCommon/RenderBase.cpp:926
#: Source/Core/VideoCommon/RenderBase.cpp:954
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "帧转储图像 '%s' 已经存在,是否覆盖?"
@@ -3977,7 +3992,7 @@ msgstr ""
msgid "IPL Settings"
msgstr "IPL 设置"
#: Source/Core/Core/Boot/Boot.cpp:217
#: Source/Core/Core/Boot/Boot.cpp:216
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL 存在未知 Hash %x"
@@ -3989,7 +4004,7 @@ msgid "IR"
msgstr "红外线"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:117
msgid "IR Sensitivity:"
msgstr "红外灵敏度:"
@@ -4464,10 +4479,8 @@ msgstr "光照命令"
msgid ""
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch to prevent audio from stuttering."
"the audio pitch unless audio stretching is enabled."
msgstr ""
"将模拟速度限制在指定的百分比。\n"
"请注意增加/减小模拟速度会相应地提升/降低游戏音乐的音高以避免声音卡顿。"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35
@@ -4694,7 +4707,7 @@ msgstr "MD5 校验..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:400
msgid "MEGA Signature File (*.mega)"
msgstr ""
msgstr "MEGA 签名文件 (*.mega)"
#: Source/Core/DolphinWX/MemcardManager.cpp:524
#: Source/Core/DolphinWX/MemcardManager.cpp:559
@@ -4749,8 +4762,8 @@ msgstr "找到匹配"
msgid "Matrix Cmd"
msgstr "矩阵命令"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:99
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:101
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:108
msgid "Max"
msgstr "最大"
@@ -4772,7 +4785,7 @@ msgstr "存储卡"
msgid "Memory Card Manager"
msgstr "存储卡管理器"
#: Source/Core/Core/ConfigManager.cpp:1081
#: Source/Core/Core/ConfigManager.cpp:1085
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
@@ -4829,8 +4842,8 @@ msgstr "菜单"
msgid "Microphone"
msgstr "麦克风"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:103
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:98
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:105
msgid "Min"
msgstr "最小"
@@ -4838,7 +4851,7 @@ msgstr "最小"
msgid "Misc"
msgstr "其它"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:127
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:129
msgid "Misc Settings"
msgstr "其它设置"
@@ -4898,12 +4911,16 @@ msgid ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy file."
msgstr ""
"必须先进行生成符号!通过从 .dsy 文件中载入来识别那些在多个游戏中使用的任意标"
"准库函数名称。"
#: Source/Core/DolphinWX/MainMenuBar.cpp:469
msgid ""
"Must use Generate Symbols first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .mega file."
msgstr ""
"必须先进行生成符号!通过从 .mega 文件中载入来识别那些在多个游戏中使用的任意标"
"准库函数名称。"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635
msgid "NOTE: Stream size doesn't match actual data length\n"
@@ -5092,7 +5109,7 @@ msgstr "未找到 undo.dtm 文件,为防止影片出现不同步撤销载入
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:312
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1307
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1300
msgid "None"
msgstr "无"
@@ -5239,16 +5256,16 @@ msgstr "打开 Wii 存档目录(&S)"
msgid "Open file..."
msgstr "打开文件..."
#: Source/Core/AudioCommon/OpenALStream.cpp:58
#: Source/Core/AudioCommon/OpenALStream.cpp:56
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: 不能创建设备 %s 上下文"
#: Source/Core/AudioCommon/OpenALStream.cpp:68
#: Source/Core/AudioCommon/OpenALStream.cpp:66
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: 不能找到音频设备"
#: Source/Core/AudioCommon/OpenALStream.cpp:63
#: Source/Core/AudioCommon/OpenALStream.cpp:61
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: 不能打开设备 %s"
@@ -5796,6 +5813,10 @@ msgid ""
"\n"
"If unsure, leave this unchecked."
msgstr ""
"将 2D 顶点舍入为整数像素。修正部分游戏在较高内部分辨率下\n"
"的图像问题。该选项在使用原生内部分辨率时没有效果。\n"
"\n"
"如果不确定,请不要勾选此项。"
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
@@ -6262,7 +6283,7 @@ msgstr ""
msgid "Send"
msgstr "发送"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:110
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:112
msgid "Sensor Bar Position:"
msgstr "感应条位置:"
@@ -6306,7 +6327,7 @@ msgstr "设置当前指令"
msgid "Sets the GameCube system language."
msgstr "设置 GameCube 的系统语言。"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:68
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
@@ -6319,7 +6340,7 @@ msgstr ""
msgid "Sets the Wii system language."
msgstr "设置 Wii 的系统语言。"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
@@ -6578,6 +6599,12 @@ msgstr "模仿 DK 小对鼓"
msgid "Size"
msgstr "大小"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:54
#: Source/Core/DolphinWX/MainToolBar.cpp:205
msgid "Skip"
@@ -6643,7 +6670,7 @@ msgstr ""
"该渲染器仅适用于调试目的。\n"
"您真的想要启用软件渲染吗?如果不确定,请选择“否”。"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
msgid "Sound Settings"
msgstr "声音设置"
@@ -6665,7 +6692,7 @@ msgstr "西班牙语"
msgid "Speaker Pan"
msgstr "扬声器声像"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:121
msgid "Speaker Volume:"
msgstr "扬声器音量:"
@@ -6967,7 +6994,7 @@ msgid "Syntax error"
msgstr "语法错误"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:84
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86
msgid "System Language:"
msgstr "系统语言:"
@@ -7062,7 +7089,7 @@ msgstr ""
"\n"
"如果不确定,请将滑块拖动至最右端。"
#: Source/Core/Core/ConfigManager.cpp:992
#: Source/Core/Core/ConfigManager.cpp:996
msgid "The WAD has been installed successfully"
msgstr "WAD 安装成功"
@@ -7191,7 +7218,7 @@ msgstr "服务器回应: 游戏正在运行!"
msgid "The server sent an unknown error message!"
msgstr "服务器发送了一个未知错误消息!"
#: Source/Core/Core/ConfigManager.cpp:913
#: Source/Core/Core/ConfigManager.cpp:917
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "指定的文件 \"%s\" 不存在"
@@ -7463,7 +7490,7 @@ msgstr "穿透服务器与主机连接超时"
msgid "Tried to decrypt data from a non-Wii volume"
msgstr "尝试从非 Wii 的分区中解码数据"
#: Source/Core/Core/Boot/Boot.cpp:477
#: Source/Core/Core/Boot/Boot.cpp:462
msgid "Tried to load an unknown file type."
msgstr "已经尝试载入未知文件类型."
@@ -7658,7 +7685,7 @@ msgstr "全屏显示"
msgid "Use Hex"
msgstr "使用十六进制"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "使用 PAL60 模式 (EuRGB60)"
@@ -7686,7 +7713,7 @@ msgstr "双眼使用同一个深度缓冲,部分游戏需要。"
#: Source/Core/DolphinWX/MainMenuBar.cpp:421
msgid "Use generic zz_ names for functions."
msgstr ""
msgstr "对函数使用通用的 zz_文件名 格式。 "
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:903
@@ -7805,7 +7832,7 @@ msgid "Virtual"
msgstr "虚拟"
#: Source/Core/Core/HotkeyManager.cpp:243
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:73
msgid "Volume"
msgstr "音量"
@@ -7853,11 +7880,11 @@ msgstr ""
msgid "Warning"
msgstr "警告"
#: Source/Core/Core/Boot/Boot.cpp:334
#: Source/Core/Core/Boot/Boot.cpp:333
msgid "Warning - starting DOL in wrong console mode!"
msgstr "警告 - 正在错误的终端模式下开始 DOL!"
#: Source/Core/Core/Boot/Boot.cpp:284
#: Source/Core/Core/Boot/Boot.cpp:283
msgid "Warning - starting ISO in wrong console mode!"
msgstr "警告 - 正在错误的终端模式下开始 ISO!"
@@ -7977,7 +8004,7 @@ msgstr ""
"\n"
"如果不确定,请不要勾选此项。"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:141
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135
msgid "Whitelisted USB Passthrough Devices"
msgstr "USB 直通设备白名单"
@@ -8020,7 +8047,7 @@ msgstr "Wii 控制器已连接"
msgid "Wii Remote Rumble"
msgstr "Wii 控制器震动"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:150
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:144
msgid "Wii Remote Settings"
msgstr "Wii 控制器设置"
@@ -8166,7 +8193,7 @@ msgstr ""
"是否要现在停止以处理这个问题?\n"
"如果选择“否”,声音可能会出现混乱。"
#: Source/Core/Core/ConfigManager.cpp:945
#: Source/Core/Core/ConfigManager.cpp:949
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"