Remove the dependency on rectangle textures in the software rasterizer. Also make it the be used by default in the software renderer like it was before.

This commit is contained in:
Ryan Houdek committed 2013-01-19 00:51:14 -06:00
1 parent c4bd6329c0
commit ff9ba67773
2 files changed
+28 -42

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@@ -51,7 +51,7 @@ void SWVideoConfig::Load(const char* ini_file)
iniFile.Get("Hardware", "Fullscreen", &bFullscreen, 0); // Hardware
iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, false);
iniFile.Get("Rendering", "HwRasterizer", &bHwRasterizer, true);
iniFile.Get("Rendering", "HwRasterizer", &bHwRasterizer, false);
iniFile.Get("Info", "ShowStats", &bShowStats, false);