TryTwo
158b8cfd7c
Debugger: Register Widget bug fix. Block updates when changing column data type.
2026-04-13 23:46:44 -07:00
TryTwo
8843c14fba
Cheat codes: Make newly added codes start disabled.
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They don't have the call to be activated immediately after being added.
2026-02-24 01:40:05 -07:00
TryTwo
3ea93641b2
CheatSearch: Add ability to breakpoint the selected lines.
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Adds three options, on read, on write, and both. Always Breaks and Logs.
2026-02-20 20:57:19 -07:00
TryTwo
f9c7731f4d
Debugger/ BreakpointsWidget: Add option to disable/enable all breaking without affecting individual breakpoint enabled states.
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Allows you to quickly stop breaking, play the game, then re-enable breaking. useful if you have many active breakpoints, but need to run the game.
2026-02-19 16:23:42 -07:00
TryTwo
954219f781
Cheat Search: Add ability to delete items and fix duplicate commands when multiple row items are selected.
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Changes it to select rows then extracts one item from each row to operate on. The behavior and data across each item in a row was already identical, so using rows doesn't change anything.
2026-02-13 16:45:00 -07:00
TryTwo
2bc944e1a3
Settings BalloonTip: Wrapped tips were not using the maximum width, resulting in a much smaller width than they should have.
2025-10-16 15:58:32 -07:00
TryTwo
c135af22dd
Imgui: Add a new default font (VeraMono - 49kb) that scales better than the old default.
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Allow loading a custom font by naming it OSD_Font.ttf and placing the file in the User/Load folder, to load that font instead. Useful for future testing.
2025-10-16 15:36:50 -07:00
TryTwo
fcb3d2fb05
Qt Setting Panes: Remove original location of options transferred to the OSD pane.
2025-10-10 17:02:00 -07:00
TryTwo
3b11280c20
Movie Window: Move customization options from Menu Bar to OSD pane, but add options to toggle the window and to open the OSD pane.
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Add new setting to show/hide the Movie Window.
2025-10-10 16:59:16 -07:00
TryTwo
13ac387197
Qt: Add OnScreenDisplayPane to settings window. Transfer OSD options to pane.
2025-10-10 02:47:27 -07:00
TryTwo
f8a8ddeddf
OSD / Imgui: Add font size spinbox to Interface Pane.
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Adjust some imgui windows to work better with different font sizes.
2025-09-25 16:34:04 -07:00
TryTwo
31ba2af9cb
Crash fix: Add check to see if debugging is enabled in Jit's IsProfilingEnabled().
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Enable JIT Block Profiling = On, with Enable Debugging UI = Off, will crash dolphin when starting a game.
2025-09-18 17:46:02 -07:00
TryTwo
38cef5a3fc
Fix broken imgui text in Metal backend.
2025-09-08 12:49:31 -07:00
TryTwo
ca056611ac
Cheats: Refresh active code after editing it.
2025-08-24 04:55:12 -07:00
TryTwo
d69056aab4
Qt: Prevent Sliders from resizing due to text changing in their label.
2025-08-22 14:46:33 -07:00
TryTwo
affc22f17d
Update code to work with new version of ImGui.
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UpdateImGuiTexture now handles creating font textures and modifying them.
2025-08-18 05:38:14 -07:00
TryTwo
7315acb981
Update ImGui to 1.92.2b
2025-08-17 17:21:05 -07:00
TryTwo
8a8d15799c
Update submodule implot
2025-08-17 17:21:05 -07:00
TryTwo
6b683517dc
Fix bugs related to AbstractStagingTextures that perform an Upload (write to existing texture). This code path had probably never been used before.
2025-08-12 23:43:55 -07:00
TryTwo
f7e7b0f6b0
MemoryWidget: Add symbols and Notes.
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Add option to hide them.
Add box to search.
Add ability to edit data symbols and notes in MemoryViewWidget.
2025-07-30 17:40:24 -07:00
TryTwo
3bd110a210
Darkmode qtoolbuttons and checked state.
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Generic qtoolbuttons can be much smaller than qpushbuttons.
2025-07-18 22:46:15 -07:00
TryTwo
d53e766d65
CodeWidget: Add button that prevents automatic updates to the address, such as navigating to the PC on pause.
2025-07-15 12:23:47 -07:00
TryTwo
9395238159
PPCSymbolDB: Add a mutex to prevent m_functions from being accessed by two different threads on boot.
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On boot should be the only time this happens.
2025-06-25 12:11:46 -07:00
TryTwo
fe121e4c6e
PPCSymbolDB: Move loading map on boot logic from boot.cpp into PPCSymbolDB, as it will be needing a mutex.
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Cleanup loading code and reduce amount of signals.
On boot. allow previously loaded map to be kept, if its filename matches. Useful for restarting a game with a large symbol map.
2025-06-25 12:01:16 -07:00
TryTwo
5836ca133c
PPCSymbolDB: Move function for finding file path to PPCSymbolDB, so MenuBar doesn't have to randomly access boot.cpp to get the file path.
2025-06-22 11:03:03 -07:00
TryTwo
10c3b0b4e4
CodeWidget: Clear calls and callers box if there is no symbol, otherwise outdated data will persist.
2025-06-20 10:55:11 -07:00
TryTwo
c9b815526c
Debugger CodeViewWidget: Add context options for making and managing Notes. Add popup dialog for editing functions and notes.
2025-06-19 18:00:10 -07:00
TryTwo
78065359bb
Debugger CodeWidget : Add search box for notes.
2025-06-19 17:55:45 -07:00
TryTwo
040d9a4336
Debugger symbols: Add new symbol type: Notes.. Notes are for naming single instructions, or small groups of instructions.
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Notes are separate from function symbols, and can be searched separately.
Unlike functions, notes of different length can overlap each other.
In the instruction window, a note will always display over the function symbol.
2025-06-19 17:55:35 -07:00
TryTwo
a6a5e201b6
Qt Advanced Panel: Convert QSliders into ConfigSliders.
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Part of the refactor into the config system.
2025-05-26 19:52:30 -07:00
TryTwo
c1d0a49f35
Settings: Bugfix. Fix some combo boxes setting a value without user input. Prevents initial Load from calling the connection to save value.
2025-05-02 18:21:45 -07:00
TryTwo
1aabae49ed
Settings: Bugfix. Remove Aspect Ratio combobox signal so it doesn't trigger a settings changed save.
2025-05-02 18:21:18 -07:00
TryTwo
91380258a1
GameConfig Settings: If no game setting exists for a certain option, then show the global setting value. Previously showed the default value if the game setting didn't exist.
2025-04-07 20:41:46 -07:00
TryTwo
69bdb0535c
Gamesetting fix: Monster Hunter Tri. set EFBAccessEnable = True to fix over-bloom issues.
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Was broken due to the default for this setting being switched.
2025-04-05 17:40:32 -07:00
TryTwo
efd993f382
AudioPanel bugfix: Forgot to wrap an optional slider in a conditional.
2025-03-28 15:50:24 -07:00
TryTwo
e5608c6ca5
ConfigControl fix: Add invalid index check to ConfigComplexChoice. Resolve with a default index that can be set.
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If more control is needed, it could be changed to allow multiple states to point to the same index.
2025-03-26 13:15:57 -07:00
TryTwo
896b4bb1fa
AudioPanel: Refactor to use Config system. Some options were changed to a different format, for easier compatibility.
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Removed VolumeChanged signal, as ConfigChanged will trigger what is needed.
Only applies UpdateSoundStream to things that can change during emulation.
Settings::SetVolume might no longer be used, but left it in.
2025-03-26 12:26:01 -07:00
TryTwo
b0867c1602
CodeWidget: Layout tweak. Give left-side widgets more vertical space by moving the address bar out of the way. Align things better.
2025-03-21 09:55:52 -07:00
TryTwo
bbf72e79f9
Breakpoints: Fix lag when adding or removing multiple memory breakpoints by only calling DBATUpdated() once.
2025-02-04 00:21:13 -07:00
TryTwo
0b8301ff97
MemoryViewWidget: Add auto update toggle.
2025-01-19 23:24:59 -07:00
TryTwo
7b19192134
MemoryViewWidget: Color recently changed memory when auto updating.
2025-01-19 23:24:08 -07:00
TryTwo
6d8f40c245
MemoryViewWidget: Reduce amount of unnecessary update calls.
2025-01-19 23:19:40 -07:00
TryTwo
32e135e6a9
MemoryViewWidget: Add OnFrameEnd callback to auto-update memory while a game is running.
2025-01-19 23:18:38 -07:00
TryTwo
3edb5accca
MemoryViewWidget: Refactor updates using a dispatch function. Isolate memory reads from table updates.
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Preparations for auto update while a game is running.
2025-01-08 13:40:46 -07:00
TryTwo
2e006d9787
MemoryViewWidget: Refactor. Remove OnItemChanged signal and QSignalBlocker - replace with a signal that is only sent at the correct time.
2025-01-07 15:57:53 -07:00
TryTwo
5395f21ae5
Qt, Config controls system: Remove signal block so signals can refresh the enabled status of certain options when a new config is loaded (such as on starting a game). Blocks previously unwanted behavior with a new safety check.
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QCheckBox::toggled and other similar signals are used to save changes and to update widget status (such as enabled).. OnConfigChanged needs to load new values and trigger widget updates, but the new value shouldn't trigger a save. A save is unnecessary (the config has the correct values and the UI is being updated to those values) and it'd trigger another ConfigChanged signal. This commit blocks the save without blocking the signal entirely.
2025-01-07 03:02:39 -07:00
TryTwo
3d248d000f
Frame Dumping: Change lossless codec from FFV1 to Ut Video.
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Ut Video is faster and more compatible with editing programs, but produces larger files.
2024-12-30 14:07:43 -07:00
TryTwo
27ac5fa777
Qt crash fix. Don't store Config::Info variable as a reference.
2024-12-23 15:40:07 -07:00
TryTwo
9541bb6cf7
Add method to bold slider/spin labels when a user game ini setting is being used
2024-12-10 13:42:30 -07:00
TryTwo
ac129d318b
EnhancementsWidget:: Move to using ConfigControls and add new control for ComboBoxes that set two settings at once.
2024-12-10 13:42:17 -07:00
TryTwo
84a937ae65
Add GFX property tabs to game properties window, allowing them to be set to the user game ini. Additionally, refactor ConfigWidgets to reduce duplication. Refactor GameConfigWidget to use config system.
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Creates a layer outside the game config layer system and passes it to the created gfx widows, so as to not interfere with the global config system.
Supports multiple game properties being open at once.
Supports editing while a game is playing, but the options only save and update the active game when the window is closed.
Right-clicking will remove a property from the game ini.
2024-12-10 13:40:30 -07:00
TryTwo
08df9a66e0
DolphinQt: Refactor, add ConfigControl class
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This reduces code duplication in the different ConfigControls. This is
helpful for the next commit, which will modify the now deduplicated
code.
2024-12-07 16:31:34 +01:00
TryTwo
a56a27a219
Audio: Add option to AudioPane to temporarily mute audio when emulation speed limit is disabled.
2024-10-15 03:05:19 -07:00
TryTwo
f29fe15d77
FrameAdvance: Fix continuous frame advancing while the debug UI is open. Blocks signals from being spammed to update the UI.
2024-06-26 16:19:03 -07:00
TryTwo
81fc60f888
MainWindow: Remove Show() and redistribute its logic to other places.
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bugfix: SetQWidgetWindowDecorations(this); not called before show() for Windows darkmode titlebars.
The actual call to (QWidget) show() needed to come sooner. Show() was originally left alone, but with other checks needing to move with (QWidget) show(), this function became less useful. Show() was originally created to fix the render widget appearing behind the main window, but that appears to work fine in this iteration.
2024-06-23 10:49:14 -07:00
TryTwo
28c28623a8
MainWindow: Don't save UI geometry in batch mode. Batch mode was erasing the UI geometry for the sessions where batch mode is off. Render widget is still saved.
2024-06-08 23:27:56 -07:00
TryTwo
fa00728d3e
MainWindow: Check for batch mode before show().
2024-06-04 00:26:58 -07:00
TryTwo
3526f3cd9f
Color unused cells and disabled rows.
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(bug?) Does not update on dark/light style change, as no signals are sent.
2024-06-01 03:42:25 +02:00
TryTwo
1396e927c7
BreakpointWidget: Give conditionals a popup text entry on click.
2024-06-01 03:42:25 +02:00
TryTwo
e52b814eb2
BreakpointWidget: Direct editing of address cells. Prevent symbol cells from being affected.
2024-06-01 03:42:24 +02:00
TryTwo
b740671792
BreakpointWidget: Make buttons, removing selecting row on clicking, and fix OnContextMenu which relied on select rows.
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Add functions to edit breakpoints.
2024-06-01 03:42:18 +02:00
TryTwo
b7b0842d2f
BreakpointWidget: Fix Qt centering issues with a Custom Delegate
2024-05-25 17:09:21 -07:00
TryTwo
d96840f808
BreakpointWidget: Move delete to the context menu. Selecting rows will be removed, so select -> delete is hard to maintain.
2024-05-25 17:09:21 -07:00
TryTwo
564d4c3c25
MainWindow: Initialize geometries before calling GetWindowSystemInfo.
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On Windows:
wsi.render_window being set will set/save the initial geometry, which will cause sizing bugs until it's set again by the user resizing/repositioning.
2024-05-22 21:27:50 -07:00
TryTwo
6bd9488e0a
WiimoteDevice. bugfix. Remove signal spam while starting a game.
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Emulation state changed signals also update the wiimote connection. The signal here is only needed for wiimote connects/disconnects.
Can fix erroneous debugger behavior during booting, as dolphin will sometimes incorrectly report the state as paused, which leads the debugger widgets to run when they shouldn't.
2023-12-07 12:15:57 -07:00
TryTwo
92532c8d3a
PPCSymbolDB. Bugfix. Fix .data symbols not loading, unless they were aligned to 4 bytes.
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.data symbols point to memory values and can be any byte or length of bytes (such as a string).
2023-12-03 00:03:28 -07:00
TryTwo
e5f5722497
Callstack: Bugfix. Remove double counting in loop to allow for more callstack items to be reported.
2023-11-27 14:18:25 -07:00
TryTwo
0826586f96
CodeDiffDialog: Add saving/loading function finder results.
2023-11-26 21:26:58 -07:00
TryTwo
b57ba42a55
Core::SetState() allow state to change without sending a callback.
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Some state changes are meant to be near instantanoues, before switching to something else. By reporting ithe instant switch, the UI will flicker between states (pause/play button) and the debugger will unnecessarily update. Skipping the callback avoids these issues.
2023-11-16 11:07:37 -07:00
TryTwo
df8c0d2b39
Core::GetState() bugfix: remove forced incorrect state on frame advance.
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This was implemented to prevent UI flickering due to the state rapidly switching between pause/play. Recently, it has been causing issues with debugger windows, which update during frame advance.
2023-11-16 10:41:53 -07:00
TryTwo
2a5147a19b
Dark style: add QTableCornerButton. Fix padding for tables.
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CodeDiffDialog: Fix QTableWidget UI issues
2023-11-04 15:00:07 -07:00
TryTwo
490e4b78a7
Bugfixes for PPCDebugInterface::GetMemoryAddressFromInstruction
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FromChars cannot return a value prefixed with 0x.
Possible regex failures on rX, rY, rZ
2023-10-29 22:54:45 -07:00
TryTwo
a17fbe7c65
Expand conditional breakpoints to memory breakpoints
2022-12-04 11:25:33 -07:00
TryTwo
76bf1b5f7d
Add callstack to conditional breakpoints. Checks entire stack for value.
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Use: callstack(0x80000000).
!callstack(value) works as a 'does not contain'.
Add strings to expr.h conditionals.
Use quotations: callstack("anim") to check symbols/name.
2022-12-03 20:52:17 -07:00
TryTwo
700eca1baa
MemoryViewWidget set target address as selected. Fix focus call. Always color selected item blue.
2022-11-30 16:38:56 -07:00
TryTwo
053320b7cf
MemoryWidget: Make search address a combobox that holds address history.
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Always update the combobox when a new target address is sent.
2022-10-29 22:41:30 -07:00
TryTwo
e2df81b0c1
Add logging and error reporting to Breakpoint Conditionals.
2022-10-23 08:22:35 -07:00
TryTwo
6f4f4e057e
MemoryViewWidget refactor memory table.
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Don't re-create the table on every update.
2022-10-22 17:52:39 -07:00
TryTwo
1ed6028af4
NewBreakpointDialog: Add a help message for conditionals.
2022-10-08 13:23:24 -07:00
TryTwo
fb79c04cf1
MemoryView auto updateDebugger. Implement base codetrace logic. Add register breakpoints. Add CodeViewWidget autostepping to track a value.Debugger
2022-10-06 22:17:22 -07:00
TryTwo
50db8f35b8
Debugger MemoryWidget: Create mini-menu at top of sidebar. Move dump buttons and "set value from file" to the menu.
2022-09-08 16:36:36 -07:00
TryTwo
d0b33c7adf
Debugger CodeWidget: Add filter boxes to callstack, function calls, and function callers. Move symbols search box to align with changes.
2022-07-05 12:57:41 -07:00
TryTwo
bd59b0a490
Debugger MemoryViewWidget: Allow direct editing of memory cells.
2022-07-01 17:30:24 -07:00
TryTwo
d9ea1e44be
Add post-processing option that can do Integer Scaling.
2022-06-14 07:42:29 -07:00
TryTwo
177dae6a1a
Add options for BreakpointWidget, WatchWidget, and CheatSearches to send address to Memory Widget
2022-06-01 01:53:15 -07:00
TryTwo
95175bbb96
Debugger RegisterWidget: Add context options to change entire column's display type.
2022-04-29 17:21:39 -07:00
TryTwo
a7111e3910
Dual View any size.
2022-04-23 02:46:25 -07:00
TryTwo
cc22f1a558
MemoryWidget add dual views for two separate column types. Force first column to be Hex32.
2022-04-17 00:15:44 -07:00
TryTwo
a2aecc3794
Debugger MemoryWidget: More display types, use combo box for display options. Add alignment and riw length options.
2022-04-15 22:00:51 -07:00
TryTwo
ed96b8e308
Debugger MemoryWidget: add float and integer inputs. Add input preview. Change input logic. Use combobox for options.
2022-04-06 16:20:55 -07:00
TryTwo
8f85e384c3
Debugger MemoryViewWidget: fixed, tighter spacing
2022-03-29 14:16:25 -07:00
TryTwo
53cf78d413
Gekko constistancy changes. Add context item to codeview to show or copy a load/store target memory address from instructions at or near PC when paused.
2022-03-17 12:53:38 -07:00
TryTwo
86d1e6cd7e
Qt/Debugger: Improve Code View
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* Use font based sizing for row height. Fits more rows on screen.
* Adds whitespace for better formatting and minimum column width.
Helps prevent frequent resizing while scrolling.
2019-05-11 17:48:49 +02:00
TryTwo
b557faa386
Debugger restore tabbed docking
2019-01-11 14:32:27 -07:00
TryTwo
c18aa36eab
Add nested docking to increase layout choices while debugging.
2018-11-27 11:14:46 -07:00
TryTwo
701b5c4b03
Fix Gecko codehandler lag.
2018-10-28 13:45:10 -07:00