Commit Graph
20 Commits
Author SHA1 Message Date
skidau 30b34f3b2e Moved the GC Adapter processing under "Standard Controller" as it appears the adapter does not work with controllers other than the standard controller (pads, bongos, some dance mats). 2014-12-11 14:06:35 +11:00
skidau 8d4a47d40c Added GameCube Adapter support.
The libusb driver must be installed on the adapter (e.g. zadig can be used to install the driver in Windows).  GameCube pad controllers are supported and will override the current input device assigned to the port.  GameCube controller buttons are auto-configured and cannot be re-assigned.  Rumble is supported.  Hotplug is supported while playing a game.  If a controller is unplugged from the adapter, Dolphin will fallback to using the host input device on that port.  If a port on the adapter is unused, Dolphin will use the host input device for that port, allowing a mixture of host input devices and controllers connected to the adapter.

The adapter support can be disabled in the Controllers config if the OS driver is preferred (allowing the pad buttons to be reconfigured).

One adapter per system is supported.
2014-12-10 20:45:45 +11:00
Stevoisiak b25e1a2eb4 Various formatting and consistency fixes 2014-11-13 22:42:18 -05:00
Lioncash 1c42fd9928 SI: Fix bounds check in GetDeviceType 2014-09-27 16:44:21 -04:00
Rachel Bryk e4d71f36b1 Make input display work properly with netplay. 2014-09-22 12:56:35 -04:00
Rohit Nirmal fbc64984ca Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
Rachel Bryk 5a163ec5e6 Add an IsMovieActive function.
Makes things a bit simpler, since this is a common check.
2014-09-06 23:44:25 -04:00
degasus 22e1aa5bb4 mark all local functions as static 2014-07-11 16:07:23 +02:00
Lioncash 49b0eef393 Remove the min/max functions in CommonFuncs.
The algorithm header has the same functions.
2014-05-29 21:44:41 -04:00
Matthew Parlane 31cfc73a09 Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
2014-03-11 00:35:07 +13:00
Tillmann Karras d802d39281 clang-modernize -use-nullptr
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
Lioncash 2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Lioncash 3fd87a7636 Second and final pass of clearing out tabs. 2014-02-17 02:19:41 -05:00
Lioncash 6c4ee1753a Fix some vertical alignments
ie. uses spaces for alignment.
2014-02-16 20:12:05 -05:00
Pierre Bourdon 92f8d93e96 Remove the old MMIO access "interface". 2014-02-16 19:22:40 +01:00
Pierre Bourdon 191b447092 MMIO: Port the SI MMIOs to the new interface. 2014-02-16 19:22:40 +01:00
Lioncash ebb48d019e Clean up some struct indentations
Also cleaned up the indentations of some variable declarations.
2014-02-09 19:40:11 -05:00
Lioncash 40182a48a5 Cleanup enum indentations. 2014-02-09 16:16:10 -05:00
Rachel Bryk 48470a20ca Code cleanup
Move enums for max SI and EXI devices to their respective .h file, and rename them.

Use only those enums in BootManager.cpp. Same thing in Movie.cpp

Change one instance of MAX_BBMOTES to MAX_WIIMOTES in Movie.cpp, since movies do not support balance board.
2014-01-08 20:36:27 -05:00
Jasper St. Pierre 34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00