Commit Graph
6836 Commits
Author SHA1 Message Date
Rohit Nirmal cbec38e775 Fix building with PCH disabled. 2016-08-07 01:18:59 -05:00
degasus 85affe995e JitCache: Do not use block 0.
This ID is reserved for invalid blocks. So this block can't be invalidated.
2016-08-06 14:16:13 +02:00
degasus 814f29b25b JitCache: Implement block unlinking. 2016-08-06 11:41:39 +02:00
magumagu ba39a0b3b4 Add ISI logging to interpreter. 2016-08-06 11:41:39 +02:00
magumagu ca511640a5 Add support for DSI exceptions to CachedInterpreter.
Should be straightforward.  Maybe useful for the purpose of testing.
2016-08-06 11:41:39 +02:00
magumagu 758e6406cd JIT: fix handling of PC in dispatcher/block cache.
Specifically, don't make any assumptions about what effective addresses
are used for code, and correctly handle changes to MSR.DR/MSR.IR.

(Split off from dynamic-bat.)
2016-08-06 11:41:39 +02:00
Chris Burgener 222c4ba077 Remove Global Declarations from Movie 2016-08-04 15:24:44 -04:00
Lioncash 8b84ac2f6b NetPlayClient: Remove another duplicate inclusion
I'm blind apparently, btw
2016-08-04 10:55:39 -04:00
Lioncash ca7816acae NetPlayClient: Remove duplicate header inclusion 2016-08-04 10:50:33 -04:00
Lioncash 041f4f5eea GCAdapter: Return input state by value 2016-08-01 21:27:51 -04:00
Lioncash 2be2b2a4f1 GCKeyboard: Return input state by value 2016-08-01 20:58:04 -04:00
Lioncash ee43820282 GCPad: Return input state by value 2016-08-01 20:49:30 -04:00
Lioncash 8b5e94a102 FifoPlayer: const correctness 2016-08-01 18:33:46 -04:00
Pierre Bourdon 2c0364d95c Merge pull request #4058 from Aestek/fix/netplay-gui-freeze
NetPlay: Fix GUI freeze
2016-08-01 00:36:49 +02:00
Pierre Bourdon bfa42a3f15 Merge pull request #4071 from lioncash/constant
DSP: Make DSP_CONTROL_MASK a concrete constant
2016-07-31 16:43:41 +02:00
Markus Wick a6834dc2cc Merge pull request #4070 from lioncash/const
SI_DeviceGBA: const correctness
2016-07-31 11:14:46 +02:00
Markus Wick ad1c5a8e2e Merge pull request #4054 from leoetlino/wiimote-scanner
WiimoteReal: Change the scanner to support several backends
2016-07-31 10:39:13 +02:00
Lioncash 9e6bb68a64 DSP: Make DSP_CONTROL_MASK a concrete constant 2016-07-30 18:55:45 -04:00
Lioncash 462ba0c742 SI_DeviceGBA: const correctness 2016-07-30 13:30:20 -04:00
JDV fcf4589aa3 Make it so comments don't take up gecko space
Unlike notes, we want comments to be completely ignored
2016-07-29 11:20:35 -06:00
Pierre Bourdon e0cbb9d1ae Merge pull request #3890 from leoetlino/evdev-hotplug
evdev: Add hotplug support
2016-07-29 17:43:49 +02:00
Léo Lam 93f5df4195 ControllerInterface: Add RemoveDevice()
This adds RemoveDevice() to ControllerInterface, fixes ExpressionParser
and some other code to support device removals without crashing,
and adds an IsValid() method to Device, to prepare for hotplugging.
2016-07-29 17:18:37 +02:00
Léo Lam 0d783f0869 ControllerInterface: Add a way to register callbacks
This adds RegisterHotplugCallback() to register a callback which will
be invoked by the input backends' hotplug threads when there is a new
device, so that Core (GCKeyboard, GCPad, Wiimote, Hotkey) can reload
the configuration without adding a dependency to Core from InputCommon.
2016-07-29 17:16:22 +02:00
Aestek 0aa6e20685 Allow to change Wii sd card path in config pane
Add a setting in the "Paths" config pane to select which file should be
used as wii sd card.
2016-07-29 15:03:01 +02:00
Léo Lam d2976086b6 WiimoteReal: Remove unsafe static_cast in IOLinux
Since we now support different scanner sources, g_wiimotes is not
guaranteed to only contain WiimoteLinux anymore.
This replaces the previous "already connected" check with one that
doesn't use g_wiimotes.
2016-07-27 14:20:26 +02:00
Scott Mansell 6834b4cb27 Revert "JitCache: Support for VMEM + MSR bits" 2016-07-27 11:15:25 +12:00
Aestek 1760b3bdad Rewrite NetPlayClient input wait logic to use std::condition_variable's
Instead of sleeping in NetPlayClient::GetNetPads and NetPlayClient::WiimoteUpdate,
now use std::condition_variable. This allows for finer control over these blocking
areas.
2016-07-26 21:34:35 +02:00
Pierre Bourdon d7de39ebbe Merge pull request #3588 from Aestek/feature/improve-netplay-dialog
Improve netplay UX
2016-07-26 02:12:22 +02:00
Léo Lam 9c02e327b7 WiimoteReal: Split WiimoteScannerDarwin
This moves out the HID code into a separate scanner.
2016-07-26 00:45:25 +02:00
Léo Lam 3305a923e1 WiimoteReal: Rename IONix to IOLinux
IONix.cpp really isn't for Unix, as the name would imply, but only
for Linux, so there is no reason to name it IONix.
2016-07-26 00:45:25 +02:00
Léo Lam 9455e2bca4 WiimoteReal: Change the scanner to support several backends
This makes WiimoteScanner support several scanner backends.

This adds a WiimoteScannerBackend base class, which scanner backends
derive from, and which allows backend-specific things to be moved out
of the common code.

Also removes IODummy which is not needed anymore.
2016-07-26 00:45:24 +02:00
Pierre Bourdon c6924b4d03 Merge pull request #4036 from RisingFog/rtc_osd
Display RTC on OSD
2016-07-25 15:36:03 +02:00
Aestek 6a0fc4c438 Improve netplay setup dialog UX
* Focus "Hash Code" / "IP address" text box by default in "Connect"
* Focus game list in "Host" tab
* RETURN keypress now host/join depending on selected tab
* Remember last hosted game
* Remove PanicAlertT:
	* Simply log message to netplay window
	* Remove them when they are useless
* Show some netplay message in OSD
	* Chat messages
	* Pad buffer changes
	* Desync alerts
* Stop the game consistently when another player disconnects / crashes
* Prettify chat textbox
* Log netplay ping to OSD

Join scenario:
* Copy netplay code
* Open netplay
* Paste code
* Press enter

Host scenario:
* Open netplay
* Go to host tab
* Press enter
2016-07-23 20:58:51 +02:00
codl 9a01ced032 Fix bogus UPnP requests
UPNP_AddPortMapping needs our IP address, however enet_address_get_host
will return 0.0.0.0 or a host name in most cases.

This gets our IP address from the socket to the IGD.
2016-07-23 20:04:07 +02:00
Pierre Bourdon 78b68b707f Merge pull request #4052 from leoetlino/wiimote-reconnect
Fix Wiimotes not reconnecting on button press
2016-07-23 11:41:01 +02:00
Léo Lam 7c3a3ce46d Fix Wiimotes not reconnecting on button press
5.0-56 broke reconnecting a Wiimote on button press; this is because
data reporting was now always stopped for real Wii remotes on
disconnect, making it impossible to know a button was pressed in the
first place (to reconnect the Wiimote).

This semi-reverts to the previous behaviour, where data reporting is
never stopped.

(Also, control channels now go through WiimoteEmu, just like before,
to make sure some things are reset on disconnection.)

Hopefully fixes issue 9711.
2016-07-23 11:17:31 +02:00
JMC47 0a7a3aef0e Removes fake wiimote data that was causing desyncs. 2016-07-23 04:52:39 -04:00
Chris Burgener 0ef1ee7a83 Display RTC on OSD 2016-07-22 09:58:34 -04:00
Pierre Bourdon c7ead90a09 Merge pull request #4041 from lioncash/mismatch
Movie: use std::mismatch for byte mismatch checking
2016-07-21 10:59:59 +02:00
Pierre Bourdon 382e7bf2f3 Merge pull request #3825 from magumagu/wii-reset-button
Make reset button (Emulation -> Reset) work correctly for Wii games.
2016-07-21 10:58:08 +02:00
Lioncash 92efd177fc Movie: use std::mismatch for detecting byte mismatches 2016-07-21 02:43:30 -04:00
Mat M 3fbd781cb8 Merge pull request #4033 from RisingFog/configurable_rtc
Disable changing Custom RTC when game is running
2016-07-19 23:09:43 -04:00
Matthew Parlane 7b9e17b72d Merge pull request #4035 from lioncash/si-constness
SI_DeviceKeyboard: const correctness
2016-07-20 12:35:10 +12:00
Lioncash 609cc3c1c3 SI_DeviceKeyboard: const correctness 2016-07-19 19:55:44 -04:00
Lioncash 0483c88f1e TAP_Win32: Use vector assign instead of resize + memcpy 2016-07-19 19:29:49 -04:00
Chris Burgener 80ac4a359d Disable changing Custom RTC when game is running 2016-07-19 16:30:00 -04:00
Chris Burgener e32af8e0fe Merge pull request #4007 from RisingFog/configurable_rtc
Add Configurable RTC options
2016-07-19 11:55:46 -04:00
Chris Burgener cac9516e39 Add Configurable RTC 2016-07-19 11:20:02 -04:00
Pierre Bourdon 01e99b8a2a Merge pull request #4027 from leoetlino/fix-warnings
Fix warnings
2016-07-19 01:08:54 +02:00
Léo Lam 0e1aeedb5b Fix warnings
This fixes warnings in:
- Source/Core/InputCommon/ControllerEmu.h: avoid shadowing other
  variables (my fault)
- Source/Core/Core/IPC_HLE/WII_IPC_HLE.h: made
  SDIO_EventNotify_CPUThread static as it's not used anywhere else
2016-07-18 23:38:42 +02:00