Commit Graph
328 Commits
Author SHA1 Message Date
JosJuice 3eee52cb6b Android: Create toggle for enabling/disabling time tracking 2025-04-19 14:29:49 +02:00
Sam Belliveau 877864c23a Improve Performance of Granular Buffering + User Adjustable Buffer Size 2025-04-01 18:17:21 -04:00
JosJuice 9e9faf3be1 Android: Show message when trying to map disconnected device
Having the MotionAlertDialog immediately close is confusing for users.
Let's show a message to tell them what went wrong.
2025-03-23 21:39:08 +01:00
Sam Belliveau f09ba10daa AudioCommon: Added Granular Synthesis 2025-03-14 01:22:35 -05:00
Jordan Woyak adc5b81c31 DolphinQt: Rename the pack/unpack SD Card buttons. 2025-02-12 13:30:48 -06:00
mitaclaw ff9be97ea1 JitCache: Add WipeBlockProfilingData Function
Accessible from DolphinQt and Android.
2024-10-18 23:50:26 -07:00
JosJuice 564e640acf Android: Add vsync setting
Recently we have been getting some requests to make the existing vsync
setting available in the Android GUI:

https://bugs.dolphin-emu.org/issues/13650
https://forums.dolphin-emu.org/Thread-vsync-toggle-for-android

I don't quite understand why enabling the vsync setting is helpful when
Android already enforces vsync, but I guess having the option available
doesn't hurt. I'm putting the setting under Advanced, unlike in
DolphinQt, since there's no clear reason why the typical user would want
to use this setting.
2024-10-14 12:20:15 +02:00
JosJuice 0c1070a07b Android: Add the "Real Balance Board" setting 2024-09-22 21:51:12 +02:00
MayImilae 9a730bacce Change Dual Core (speedup) to Dual Core (speedhack) 2024-07-28 03:56:58 -07:00
OatmealDome 04b0ceedcd Android: Update copyright year in About dialog to 2024 2024-06-24 15:08:12 -04:00
deReeperJosh a87ea694a9 Add 2 More Slots for Power Discs on Emulated Base 2024-06-20 10:22:26 +01:00
mitaclaw 94712ea06f Android: Access Software JIT Profiling 2024-04-09 13:43:32 -07:00
Matt 39f5597089 Add tapserver BBA and Modem Adapter UI config to Android
This PR simply exposes the tapserver options in Serial Port 1 on Android. They already exist and work, but are not selectable. I've tested the tapserver options myself with Phantasy Star Online Episode I & II and they work fine.
2024-03-25 17:37:29 +00:00
Martin Michelsen 02deaa6748 Implement GC modem adapter
This implements the GameCube modem adapter. This implementation is stable but not perfect; it drops frames if the receive FIFO length is exceeded. This is probably due to the unimplemented interrupt mentioned in the comments. If the tapserver end of the connection is aware of this limitation, it's easily circumvented by lowering the MTU of the link, but ideally this wouldn't be necessary.

This has been tested with a couple of different versions of Phantasy Star Online, including Episodes 1 & 2 Trial Edition. The Trial Edition is the only version of the game that supports the Modem Adapter and not the Broadband Adapter, which is what made this commit necessary in the first place.
2024-03-17 18:37:55 -07:00
Martin Michelsen 0c364cbb4c implement tapserver BBA on all platforms
This expands the tapserver BBA interface to be available on all platforms. tapserver itself is still macOS-only, but newserv (the PSO server) is not, and it can directly accept local and remote tapserver connections as well. This makes the tapserver interface potentially useful on all platforms.
2024-03-17 18:37:55 -07:00
JosJuice b404da78c4 Android: Mention download size in the Wii Menu not installed message
Google Play's policies require us to tell the user the size of any large
download.

The size seems to vary by just a megabyte or two across regions in my
testing, so I'm listing a rough size for all the regions.

I'm also taking the opportunity to shorten the message to make it easier
to read.
2024-02-11 11:34:51 +01:00
Admiral H. Curtiss 36cb8110f4 Merge pull request #12346 from iwubcode/arb_mipmaps_default_off
Core: disable arbitrary mipmap detection by default
2023-12-16 16:23:10 +01:00
JosJuice c55f21729f Add "large entry points map" setting
To aid in debugging, this makes it possible to disable the recently
added 32/64 GiB region which hasn't had a proper name so far.
2023-12-10 21:07:27 +01:00
iwubcode d57c1cbe6c Android / Core / DolphinQt: disable arbitrary mipmap detection by default, let the games that need it be enabled with a config option, there aren't many of them 2023-12-01 14:23:56 -06:00
Mai ac53766058 Merge pull request #12215 from JosJuice/android-si-devices
Android: Add more GameCube controller types
2023-11-28 19:21:29 +01:00
JosJuice d04e67be3d Add fastmem arena setting
Just for debugging.
2023-10-31 19:43:49 +01:00
JosJuice d811c12196 Android: Add more GameCube controller types
For all your PSO needs.
2023-10-01 18:47:49 +02:00
Charles Lombardo 5e5887a378 Merge pull request #12095 from t895/color-space-settings
Android: Expose color space settings
2023-08-30 10:07:07 -04:00
Charles Lombardo 53fc3446d5 Android: Support settings with float values
We did support float settings before but we never showed anything past the decimal place before.
2023-08-29 00:30:03 -04:00
Charles Lombardo 80b329b77f Android: Expose color correction settings 2023-08-29 00:20:16 -04:00
Charles Oliner ee395bb2e5 Added latching buttons
Added latching buttons, buttons which turn on when you press them and off when you press them again.
2023-08-27 13:28:53 -04:00
SketchMaster2001 2569d10b3d Add Enable WiiLink checkbox to Android GUI 2023-07-21 17:46:37 -04:00
Robin Kertels 2da7d16b7c Android: Implement a UI for Adrenotools 2023-06-11 13:53:31 +02:00
Robin Kertels 23bebc5270 VideoBackends:Vulkan: Allow loading custom drivers on Android
... using libadrenotools
2023-06-11 13:52:34 +02:00
Joshua de Reeper f8abc2c0e6 Android: Infinity Base UI
Add a UI option for the Infinity Base within the Android Emulation Activity
2023-05-28 19:01:21 +12:00
Robin Kertels ee563189fd Android: Adjust user data text to match DocumentProvider 2023-03-26 20:32:43 +02:00
JosJuice 1788a797e7 Android: Add "more settings" button to overlay control setting dialog
Some people might wonder where the ability to select an extension
and the Sideways Wii Remote went. This button will take them to the
general settings, which is where those settings now live.

At some point in the future, we should probably move everything to the
general settings. But this pull request is already big enough as it is!
2023-03-07 17:39:34 +01:00
JosJuice 1b55d7c594 Android: Change how the overlay controller setting works
Up until now, there have been two settings on Android that stored the
selected Wii Remote extension: the normal one that's also used on PC,
and a SharedPreferences one that's used by the overlay controls to
determine what controls to show. It is possible for these two to end up
out of sync, and my input changes have made that more likely to happen.

To fix this, let's rework how the overlay controller setting works.
We don't want it to encode the currently selected Wii Remote extension.
However, we can't simply get rid of the setting, because for some Wii
games we need the ability to switch between a GameCube controller and a
Wii Remote. What this commit does is give the user the option to select
any of the 4 GameCube controllers and any of the 4 Wii Remotes. (Before,
controllers 2-4 weren't available in the overlay.) Could be useful for
things like the Psycho Mantis fight in Metal Gear Solid. I'm also
switching from SharedPreferences to Dolphin.ini while I'm at it.
2023-03-07 17:39:34 +01:00
JosJuice 4c326f2030 Android: Remove the in-emulation IR sensitivity options
This too can be set in the normal controller settings now.
2023-03-07 17:39:34 +01:00
JosJuice ee2c7dc24b Android: Remove the in-emulation motion control options
You can set this in the normal controller settings now.
2023-03-07 17:39:34 +01:00
JosJuiceandCharles Lombardo c2779aef06 Android: Add the advanced input mapping dialog
It's missing a lot of features from the PC version for now, like
buttons for inserting functions and the ability to see what the
expression evaluates to. I mostly just wanted to get something in
place so you can set up rumble.

Co-authored-by: Charles Lombardo <[email protected]>
2023-03-07 17:39:30 +01:00
JosJuice 42943672bb Android: Add selecting input profile per game 2023-03-03 22:28:25 +01:00
JosJuiceandCharles Lombardo 1eeded23df Android: Add input profile management
Co-authored-by: Charles Lombardo <[email protected]>
2023-03-03 22:28:25 +01:00
JosJuiceandCharles Lombardo 7ef229d908 Android: Show warning when using old pre-defined controller INIs
Co-authored-by: Charles Lombardo <[email protected]>
2023-03-03 22:28:25 +01:00
JosJuice 8b78f73e80 Android: Add Default and Clear actions for controllers 2023-03-03 22:28:25 +01:00
JosJuice ea3200d4ba Android: Prevent showing mapping dialog with no device selected 2023-03-03 22:28:25 +01:00
JosJuice a1cc19f443 Android: Add "Create mappings for other devices" 2023-03-03 22:28:24 +01:00
JosJuice 2b1dd52750 Android: Add input device selection 2023-03-03 22:28:24 +01:00
JosJuice 2113bf5e3a Android: Implement enabling/disabling control groups
All this code for just a single checkbox... Ah well, it has to be done
2023-03-03 22:28:24 +01:00
JosJuice a78dca5fb0 Android: Move Sideways Wii Remote setting one submenu up
A slight departure from DolphinQt, but I think it makes sense, because
it will make the important Sideways Wii Remote setting easier to find.
2023-03-03 22:28:24 +01:00
JosJuice e7530a1cb9 Android: Split Wii Remote settings into submenus
Too much stuff on one screen otherwise. This split matches DolphinQt.
2023-03-03 22:28:24 +01:00
JosJuice 2c529b9db1 Android: Add new input mapping implementation 2023-03-03 22:28:24 +01:00
JosJuice dd8976f18d Android: Remove old input mapping implementation
This old code is of no use now that ButtonManager is gone.
2023-03-03 22:28:24 +01:00
JosJuice 96deb2d897 Android: Hide controller mappings button when controller type is None
Also removed the make_sure_continuous_scan_enabled message.
It doesn't make sense with the new UX.
2023-03-02 18:25:10 +01:00
JosJuice 8acc39cc3f Android: Add a button for accessing controller mappings
The settings GameCube Controller N and Wii Remote N (where N is a number)
have two purposes: You can select what controller type you want to use,
and also, when you select a controller type (even if you're selecting the
one that already is selected), the mapping settings open. This second part
is less discoverable than it ideally should be. I'm changing it so that
there now is a button for opening the mapping settings instead.
2023-02-27 20:10:24 +01:00