Commit Graph
2939 Commits
Author SHA1 Message Date
Pokechu22 a05dd6b7e6 MemoryWidget: Fix improperly behaving radio buttons 2022-02-12 11:40:53 -08:00
Pokechu22 75cdcd5ac2 FifoPlayer: Add missing call to LoadSettings()
This resulted in the loop checkbox appearing unchecked, even though loop was enabled.
2022-01-17 11:00:13 -08:00
Pokechu22 6e5f4125e3 Use Common::ToLower and Common::ToUpper 2022-01-16 17:00:12 -08:00
Pokechu22 ad9e8d97a9 CMakeLists: Replace tab characters with spaces
This commit only touches CMakeLists in Source and the main one; it doesn't touch them in Externals.
2022-01-16 15:20:40 -08:00
Pokechu22 19ef936e27 Use Slot in GameCubePane 2022-01-16 14:21:33 -08:00
Pokechu22 9109258b85 Use Slot in GCMemcardManager 2022-01-16 14:21:32 -08:00
Pokechu22 777bb4d82c Use Slot in EXI devices 2022-01-16 14:21:28 -08:00
Pokechu22 3f0b23ed2b Create Slot enum class for EXI slots 2022-01-14 20:24:53 -08:00
Pokechu22 fefde0481d Use EnumFormatter to generate names for EXI devices
This simplifies the code in GameCubePane, and allows us to use the EXIDeviceType enum in error messages.
2022-01-14 20:24:53 -08:00
Pokechu22 d354163fbe Replace TEXIDevices with an enum class 2022-01-14 20:24:53 -08:00
Léo Lam 83c5446d85 Fix static initialisation order fiasco issue for Version variables
Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)

By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
JosJuice d445d2ad36 DolphinQt: Improve the earlier panic alert deadlock fix
If the purpose of calling SetFullscreen using RunAsCPUThread is
to make sure that the GPU thread is paused, the fix in ef77872
is faulty when dual core is used and a panic alert comes from
the CPU thread. This change re-adds synchronization for that case.
2022-01-13 22:19:54 +01:00
JosJuice 3367e5e026 DolphinQt: Fix the panic alert deadlock, GPU thread edition
The fix in ef77872 worked for panic alerts from
the CPU thread, but there were still problems with
panic alerts from the GPU thread in dual core mode.
This change attempts to fix those.
2022-01-13 22:19:54 +01:00
Léo Lam 21b9e6a34f Merge pull request #10355 from Pokechu22/fifo-player-config
FifoPlayer: Store early memory updates option in the config and allow changing loop option at runtime
2022-01-13 14:36:48 +01:00
JMC47 c18abfaecc Merge pull request #10356 from AdmiralCurtiss/config-port-core-4
Config: Port remaining Core settings to new config system (the rest).
2022-01-11 16:08:19 -05:00
Pokechu22 161c627466 Treewide: Remove unused inclusions of <cinttypes>
Most of these became unneeded when fmt was introduced.
2022-01-09 12:43:11 -08:00
Admiral H. Curtiss 92d2fd9d5f Config: Port MMU setting to new config system. 2022-01-09 21:29:12 +01:00
Admiral H. Curtiss d8825f5635 Config: Port dual core setting to new config system. 2022-01-09 21:29:11 +01:00
Admiral H. Curtiss 5c325eef38 Config: Port SI device settings to new config system. 2022-01-08 20:08:21 +01:00
Admiral H. Curtiss a0a0bfc5ca Config: Port EXI device settings to new config system. 2022-01-08 19:57:58 +01:00
Pokechu22 29df17d422 FifoPlayer: Allow changing loop option at runtime
This option has always existed since it's used by FifoCI, but now it can be changed at runtime.  Looping is something that should almost always be on, but it can be useful to turn it off when frame-dumping is enabled so that hundreds of copies of the same frame aren't created.  Before, turning it off required restarting Dolphin.
2022-01-06 19:08:16 -08:00
Pokechu22 575062a612 FifoPlayer: Store early memory updates option in the config
Now, early memory updates is persisted across runs, and can be toggled before starting a fifolog.
2022-01-06 19:02:13 -08:00
Admiral H. Curtiss ed1a1c1fae Config: Port WiimoteControllerInterface setting to new config system. 2022-01-06 16:13:57 +01:00
Admiral H. Curtiss 2354fb4466 Config: Port WiimoteEnableSpeaker setting to new config system. 2022-01-06 16:13:57 +01:00
Admiral H. Curtiss 8c554d2e64 Config: Port WiimoteContinuousScanning setting to new config system. 2022-01-06 16:13:57 +01:00
Admiral H. Curtiss b2da738c81 Config: Port WiiKeyboard setting to new config system. 2022-01-06 16:13:57 +01:00
Admiral H. Curtiss f19cf1753b Config: Port WiiSDCard setting to new config system. 2022-01-06 16:13:56 +01:00
Admiral H. Curtiss dc7e7d08ad Config: Port Fastmem setting to new config system. 2022-01-06 16:13:56 +01:00
Admiral H. Curtiss fb47035f97 Config: Port emulation speed setting to new config system. 2022-01-06 16:13:54 +01:00
Admiral H. Curtiss 0bfffe4095 Config: Port GC Adapter settings to new config system. 2022-01-05 03:25:19 +01:00
Admiral H. Curtiss e08171fa24 Config: Port remaining Core settings to new config system (partial). 2022-01-05 00:54:15 +01:00
Léo Lam 0de008da11 Merge pull request #10332 from AdmiralCurtiss/config-port-general
Config: Port remaining General settings to new config system.
2022-01-03 01:40:37 +01:00
Admiral H. Curtiss d590aa88a4 Config: Port remaining General settings to new config system. 2022-01-01 19:02:45 +01:00
Rafaël Kooi b756dc40bb RenderWidget: Add include to Windows.h
Fixes errors when building with CMake. PCH support is currently broken,
however the code shouldn't have a hard dependency on PCH anyway.
2022-01-01 17:58:20 +01:00
Admiral H. Curtiss d6331c1e71 Config: Port remaining Interface settings to new config system. 2021-12-31 17:40:04 +01:00
Admiral H. Curtiss 247f5d823f Config: Port USBPassthrough setting to new config system. 2021-12-31 01:15:38 +01:00
Admiral H. Curtiss 526887899e Config: Port BluetoothPassthrough settings to new config system. 2021-12-30 23:17:19 +01:00
Admiral H. Curtiss 810dcfa0f6 Config: Port Debug settings to new config system. 2021-12-30 22:28:05 +01:00
Admiral H. Curtiss 9c4b2b65b4 Config: Port Input setting to new config system. 2021-12-30 21:50:36 +01:00
Admiral H. Curtiss aa437d9805 Config: Port Movie settings to new config system. 2021-12-30 20:16:17 +01:00
JMC47 1112b2a19e Merge pull request #10307 from AdmiralCurtiss/config-port-autoupdate
Config: Port AutoUpdate settings to new config system.
2021-12-30 14:12:36 -05:00
Admiral H. Curtiss 96fa0919be Config: Port AutoUpdate settings to new config system. 2021-12-27 21:19:28 +01:00
Rafaël Kooi d6c9831efd DolphinQt: Fix generation of /external:I flags
Mainly concerns to building with Ninja, as that's what I tested it with.
Originally it would only prepend the first path with `/external:I`,
however all paths in the list have to be prepended with `/external:I`.
The MS documentation seems to support this, as it makes no mention of it
accepting a list.

This is probably the worst way to implement this, I am unfamiliar with
CMake.
2021-12-27 14:31:58 +01:00
JMC47 66411571fa Merge pull request #10293 from AdmiralCurtiss/config-port-cpu-overclock
Config: Port CPU overclock setting to new config.
2021-12-27 00:16:24 -05:00
Admiral H. Curtiss 5999e9e139 Config: Port GameList settings to new config system. 2021-12-26 23:46:35 +01:00
Admiral H. Curtiss cae4b545bd Config: Port CPU overclock settings to new config system. 2021-12-25 21:52:50 +01:00
JMC47 32fed91b0d Merge pull request #9718 from Pokechu22/better-fifo-analyzer-part-3
Fifo analyzer improvements, part 3
2021-12-20 14:27:14 -05:00
Pokechu22 f4f4dbbc63 Switch to the Play / Record tab when fifo playback stops 2021-12-18 15:21:48 -08:00
Pokechu22 f0f12ac8d7 Fifo analyzer: Decode floats in primitive data 2021-12-18 15:21:48 -08:00
Pokechu22 e4605fa399 Fifo analyzer: Create a new object for each EFB copy
Previously, EFB copies would be in the middle of other objects, as objects were only split on primitive data.  A distinct object for each EFB copy makes them easier to spot, but does also mean there are more objects that do nothing when disabled (as disabling an object only skips primitive data, and there is no primitive data for EFB copies).
2021-12-18 15:21:48 -08:00