Commit Graph
43523 Commits
Author SHA1 Message Date
Admiral H. Curtiss b306d00d5d DolphinQt/AudioPane: Fix Audio backend dropdown not using translated names 2025-04-06 05:09:23 +02:00
JMC47 f59507c856 Merge pull request #13488 from TryTwo/PR_MonsterHT_ini_bloom
Game setting fix: Monster Hunter Tri bloom
2025-04-05 21:38:11 -04:00
TryTwo 69bdb0535c Gamesetting fix: Monster Hunter Tri. set EFBAccessEnable = True to fix over-bloom issues.
Was broken due to the default for this setting being switched.
2025-04-05 17:40:32 -07:00
Dentomologist ec49ea5be3 PerformanceMetrics: Fix window arrangement
Fix overlays stacking on top of each other or not moving to the edge of
the screen when enabling or disabling overlays while emulation is
active.

This change only applies when Config::GFX_MOVABLE_PERFORMANCE_METRICS is
False.
2025-04-05 14:22:17 -07:00
Sam Belliveau 74e752ed9c Mixer: Use Doubles for Sample Rate Conversion. 2025-04-05 13:46:37 -05:00
JosJuice 2d1671a863 Merge pull request #13485 from jordan-woyak/timer-dualcore-fix
CoreTiming: Fix Precision Frame Timing in Dual Core mode on Windows.
2025-04-05 08:52:32 +02:00
Jordan Woyak 06afa0036a CoreTiming: Fix Precision Frame Timing in Dual Core mode on Windows. 2025-04-04 19:13:53 -05:00
JosJuice edb1db7400 Translation resources sync with Transifex 2025-04-04 21:45:46 +02:00
JMC47 bee7035322 Merge pull request #13426 from jordan-woyak/sleepy-windows
Common/CoreTiming: Create a PrecisionTimer class for better frame pacing.
2025-04-04 15:34:00 -04:00
Jordan Woyak e0e53f3235 Common/Timer: Use YieldProcessor on Windows. 2025-04-03 15:48:51 -05:00
Jordan Woyak 7dc27753e2 CoreTiming: Add a setting to use Common::PrecisionTimer. 2025-04-03 15:48:51 -05:00
Jordan Woyak e5c8935acc Common: Create a PrecisionTimer class. 2025-04-03 15:48:51 -05:00
Admiral H. Curtiss dadbd2f9fb Merge pull request #13479 from iwubcode/mali_draw_fix
VideoCommon: fix a mali draw bug that causes crashes in some games
2025-04-03 21:55:41 +02:00
Jordan Woyak af1f07207f VideoInterface: Throttle for VBlank only when necessary. 2025-04-02 23:24:03 -05:00
Jordan Woyak c42dab6388 Core: Move CountPerformanceMarker to VideoInterface to eliminate a Throttle call. PerformanceMetrics: Fixes/Cleanups. 2025-04-02 23:23:51 -05:00
JMC47 61ab662733 Merge pull request #13424 from Sam-Belliveau/granule-performance-improvements
AudioCommon: Increased Granule Synthesis Performance
2025-04-02 22:44:14 -04:00
Dr. Dystopia ebc9c8492d Use std::views::values and std::views::keys functions - NetPlayServer 2025-04-02 20:06:10 +02:00
Tilka c705e366f0 Merge pull request #13478 from jordan-woyak/metal-af
VideoBackends/Metal: Fix anisotropic filtering handling.
2025-04-02 09:07:44 +01:00
iwubcode ec36fce7c6 VideoCommon: fix a mali bug by moving the perf queries back to being close to the draw call, having them apart seems to cause errors on some devices 2025-04-01 18:32:42 -05:00
Sam Belliveau 877864c23a Improve Performance of Granular Buffering + User Adjustable Buffer Size 2025-04-01 18:17:21 -04:00
Jordan Woyak 33a7283d3b VideoBackends/Metal: Fix anisotropic filtering handling. 2025-04-01 15:09:21 -05:00
JosJuice 01a7732d50 IOS: Disguise Rock Band PlayStation USB devices as Wii equivalents
This lets you use PS3 Rock Band controllers with Wii Rock Band and
Guitar Hero games.

A normal user will probably never have any reason to disable this
behavior, but I figured maybe there's some person out there who would
like to disable it. (For instance, I know there's a mod for RB3 that's
trying to implement the same kind of cross-console controller
compatibility, and that can only be tested if the behavior I'm adding is
disabled.) So the behavior is controlled by an INI-only setting.
2025-03-31 21:24:25 +02:00
Jordan Woyak 17c994df2a InputCommon: Move SDL Device class into its own cpp/h files. 2025-03-30 23:23:06 -05:00
Admiral H. Curtiss 1b85da9b85 Merge pull request #13471 from Nitch2024/CTRL+G
[Debugger] CTRL+G support in code and memory view
2025-03-30 15:39:54 +02:00
Nitch2024 1b87ea83e6 [Debugger] CTRL+G support in code and memory view 2025-03-29 12:43:15 -07:00
JosJuice 957265ba52 Common: Make Profiler thread safe 2025-03-29 15:05:02 +01:00
JMC47 9819d66a47 Merge pull request #13221 from mitaclaw/nrvo-fails-1
GCC: Remedy NRVO Fails
2025-03-29 03:26:46 -04:00
JMC47 f00b7d39f0 Merge pull request #13465 from TryTwo/PR_Bugfix
AudioPanel Bugfix
2025-03-28 19:56:36 -04:00
TryTwo efd993f382 AudioPanel bugfix: Forgot to wrap an optional slider in a conditional. 2025-03-28 15:50:24 -07:00
JMC47 4c727a84c5 Merge pull request #13456 from jordan-woyak/mapping-window-blank-square-fix
DolphinQt: Fix blank square in MappingWindow's top-left corner.
2025-03-28 18:44:32 -04:00
JMC47 932b4abdcf Merge pull request #13457 from jordan-woyak/efb-access-fix
VideoCommon: Fix out-of-bounds and disabled EFB access.
2025-03-28 18:43:57 -04:00
JMC47 7d794897c4 Merge pull request #13434 from JosJuice/android-non-blocking-input-detection
Android: Don't use separate thread for MotionAlertDialog
2025-03-28 18:25:04 -04:00
JMC47 e0032b3e2c Merge pull request #13122 from TryTwo/PR_Audio_Configs
AudioPanel: Refactor to use Config system.
2025-03-28 14:52:54 -04:00
JosJuice c7ede8a6b7 Merge pull request #13461 from JoshuaVandaele/warningsbegone
Fix shadowed variable warnings and missing declarations
2025-03-28 18:43:09 +01:00
JosJuice ee22cf9b22 Merge pull request #13462 from jordan-woyak/android-wm-mapping-fix
Android/Input: Fix crash when mapping wii remote extensions.
2025-03-28 18:35:15 +01:00
Jordan Woyak 0a3feb3e42 Android/Input: Fix a crash when mapping wii remote extensions. 2025-03-27 18:29:02 -05:00
Joshua Vandaële 3a1a60d4f8 Fix shadowed variable warnings and missing declarations
- PPCSymbolDB:  Resolve shadowed variable warnings
- PerformanceMetrics:  Resolve shadowed variable warnings
- SWEfbInterface: Add missing declarations
2025-03-27 21:48:08 +01:00
Tilka 662cfa38c2 Merge pull request #13460 from jordan-woyak/play-time-tracker-thread-name
Core: Name the play time tracker thread.
2025-03-27 17:02:36 +00:00
JMC47 cb24821dcc Merge pull request #13217 from cristian64/extract_gecko_creator_name
DolphinQt: Extract creator name from code name in Gecko codes.
2025-03-27 12:26:47 -04:00
Jordan Woyak ebd879cb30 Core: Name the play time tracker thread. 2025-03-27 01:38:55 -05:00
TryTwo e5608c6ca5 ConfigControl fix: Add invalid index check to ConfigComplexChoice. Resolve with a default index that can be set.
If more control is needed,  it could be changed to allow multiple states to point to the same index.
2025-03-26 13:15:57 -07:00
TryTwo 896b4bb1fa AudioPanel: Refactor to use Config system. Some options were changed to a different format, for easier compatibility.
Removed VolumeChanged signal, as ConfigChanged will trigger what is needed.

Only applies UpdateSoundStream to things that can change during emulation.

Settings::SetVolume might no longer be used, but left it in.
2025-03-26 12:26:01 -07:00
Jordan Woyak e351f03cdf VideoCommon: Fix out-of-bounds and disabled EFB access. 2025-03-26 01:23:16 -05:00
Jordan Woyak 849d8b7dae DolphinQt: Fix blank square in MappingWindow's top-left corner. 2025-03-25 20:52:29 -05:00
JMC47 1981f22228 Merge pull request #13433 from iwubcode/update_min_win10
Update our minimum windows 10 version to 1903 and reinstate code that depends on it
2025-03-25 18:30:15 -04:00
JMC47 eb84b0fb9b Merge pull request #13442 from TryTwo/PR_CodeWidget_Layout_Tweak
Debugger CodeWidget: Small layout tweak
2025-03-25 13:19:02 -04:00
vyuuui e34907025d Add numeric label support to assembler 2025-03-24 18:59:32 -07:00
JMC47 5d4b884e64 Merge pull request #13450 from Tilka/daring_game
GameSettings: fix startup crash in "The Daring Game for Girls"
2025-03-24 00:22:39 -04:00
Tillmann Karras 5a708f0f24 GameSettings: fix startup crash in "The Daring Game for Girls" 2025-03-23 23:28:22 +00:00
cristian64 6d8ba94e4c DolphinQt: Extract creator name from code name in Gecko codes.
Gecko codes in Dolphin feature a dedicated field for the creator of the
cheat code. When saved into the INI file, the code name and the creator
name are concatenated, and then inserted in the `[Gecko]` section:

```ini
[Gecko]
$<cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
$<other cheat code name> [<creator>]
<code line 1>
<code line 2>
<code line 3>
<...>
```

On the other hand, enabled codes are listed under the `[Gecko_Enabled]`
section, but in this case the creator name is omitted from the line:

```ini
[Gecko_Enabled]
$<cheat code name>
$<other cheat code name>
```

Having the creator name in the `[Gecko]` section but not in the
`[Gecko_Enabled]` section is arguably not ideal, but this is legacy
behavior in Dolphin.

The **Cheat Code Editor** dialog is not acknowledging this subtle
behavior in Dolphin: the cheat code name and the creator name *can* be
both inserted in the name field. This issue manifests as an inconsistent
state where a Gecko code that *appears* to be enabled has no effect when
the game is launched.

As part of this fix, the creator name (if present) is now moved into the
dedicated creator field before the code is stored internally.

Test plan:

- Right-click on any game and open the **Properties** dialog.
- Switch to the **Gecko Codes** tab.
- Press the **Add New Code...** button.
- In the **Cheat Code Editor** dialog:
  - Enter `This is a test [Jane Doe]` in the **Name:** field.
  - Enter `01234567 00000000` in the **Code:** field.
  - Press **Save**.
- Observe that the newly added code is now in the list, and *appears* to
  be enabled.
- Close the **Properties** dialog.
- Right-click on the same game and open the **Properties** dialog again.

**Without** the fix, the newly added code, while still on the list, has
been inadvertently disabled (it was never really enabled!).

**With** the fix, the newly added code is the list and remains enabled.

This fixes https://bugs.dolphin-emu.org/issues/13695.
2025-03-23 21:37:23 +00:00